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    [Plugin] FredoTools::CurviShear 1.5a - 25 Aug 11 (ramps)

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    • mitcorbM Offline
      mitcorb
      last edited by

      Now, this is a nice little "gem" by a really talented guy. 👍

      Edit: However, something in my installation will not complete the skinning process? Also, notably, I ran the ruby once with the console open to track the activity and nothing displayed, so I cannot provide any info beyond the following:
      WinXPtabletpc pro edition SU7.1xxx
      Curvishear.rb placed in Plugins folder.

      EDIT, AGAIN: Ok, I was dazzled by the video clip, and did not read at the bottom that automatic skinning is not available, yet. But, I will leave this post here as a lesson to myself that I must pay attention.


      fredo's classic bezier curves used, 1" tall at low end, 30" tall at high end.

      I take the slow, deliberate approach in my aimless wandering.

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      • C Offline
        CodyV1
        last edited by

        This is great! How ironic 😮 I find this on the site when X Games rolls in. I think this would be great if it somehow incorperated banking. I'll be saving time by the hours with this on road courses 😍

        Be There

        http://www.facebook.com/#!/profile.php?id=100000814922209

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        • halroachH Offline
          halroach
          last edited by

          @unknownuser said:

          Hi Fredo,

          I know the plugin contains the word curve in it 😎 ... but would there be a way to get it to work on any geometry that isn't necessarily a curve?

          I may have confused the plugin's functionality.
          I guess I was thinking of something a bit different for ramp creations. You would push a curved surface onto a straight plane. Like Joint Push Pull but to a horizontal surface. You would use it when you have the ramp already created but don't have the base for it... how does that sound?

          FlexTools - Super Quick Windows, Doors, Slats...

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          • M Offline
            Macker
            last edited by

            Would it be able to do a ramp with say a "T junction" half way up? I'm just thinking about how to go about doing roads on uneven sites, which often have various junctions and so on.

            Check out my blog @ http://macviz.blogspot.co.uk

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            • mitcorbM Offline
              mitcorb
              last edited by

              @Macker:
              I just tried a simple T Junction with Bezier curves, but I stubbed the ends with straight segments and ran the ruby. The script could not decide which end to set as the low elevation and which to set as the high. So it basically did both elevations for all four stubs, leaving a wire frame mesh as a group.
              However, after throwing that away, I did a simple ramp and added Bezier plan profiles to the curvishear ramp and pushpulled the stubs up to the nearest point above and then adjusted them to coincide with the main slope. Not necessarily the best way, but one possible solution while we wait for any enhancements to this handy little tool.
              Best Regards,
              mitcorb

              I take the slow, deliberate approach in my aimless wandering.

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              • K Offline
                kobus
                last edited by

                Respect, Fredo.
                Every once in a while a gem like this is there exactly when I need it.
                I'm going to include "difficult ramp for parking" here so people get this topic at the top of the list when searching. Many thanks !

                you should be interested in the future. you will spend the rest of your life there

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                • G Offline
                  grim
                  last edited by

                  fredo

                  i realise this was just a quickie ruby but it is a good one that i use

                  however i am haveing trouble in SU8 is there a problem and does it need updating

                  regards
                  grim

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @grim said:

                    however i am haveing trouble in SU8 is there a problem and does it need updating

                    It helps to describe what the trouble is.
                    (Operations fails, error messages, messages in the Ruby Console?)

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      punctuation helps too... are those questions or statements?

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • pilouP Offline
                        pilou
                        last edited by

                        If some modifications are made for the V8, what are the results for the previous versions?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @unknownuser said:

                          If some modifications are made for the V8, what are the results for the previous versions?

                          Should be none - Ruby 1.8.6 has stricter parsing which has been the biggest cause of the incompatibility.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @grim said:

                            fredo

                            i realise this was just a quickie ruby but it is a good one that i use

                            however i am haveing trouble in SU8 is there a problem and does it need updating

                            regards
                            grim

                            CurviShear should work in SU8.

                            Do you experience problems?

                            Fredo

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                            • M Offline
                              monkeybss
                              last edited by

                              Thanks, I very much needed this, life is going to be easier now...

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                              • G Offline
                                grim
                                last edited by

                                fredo
                                yes i seem to have a problem see image attached , with a single arc it works fine, with a double arc and weld plugin used i get a mess

                                regerds grim


                                SU8 curvishear problem

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @grim said:

                                  fredo
                                  yes i seem to have a problem see image attached , with a single arc it works fine, with a double arc and weld plugin used i get a mess

                                  regerds grim

                                  Could you post the skp file so that I have a look

                                  Thanks

                                  Fredo

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                                  • R Offline
                                    rv1974
                                    last edited by

                                    Hi fredo!
                                    Please take a look at this:
                                    http://www.scriptspot.com/3ds-max/scripts/ant-stitcher-fast-and-easy-way-to-connect-two-meshes-in-3ds-max
                                    If only you could add a similar feature it'd become a mega hit!

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                                    • A Offline
                                      arjunmax09
                                      last edited by

                                      I'm trying to make a ramp using curvishear and curviloft but not getting the desired result. I've attached a video of what exactly happens during the process


                                      trying to make Ramp.rar

                                      when you fail at something....you haven't really failed...you've found one way the thing will not work out

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                                      • jeff hammondJ Offline
                                        jeff hammond
                                        last edited by

                                        arjun,
                                        try using the 3rd icon in curviloft.. skinning of shapes

                                        dotdotdot

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                                        • A Offline
                                          arjunmax09
                                          last edited by

                                          @unknownuser said:

                                          arjun,
                                          try using the 3rd icon in curviloft.. skinning of shapes

                                          i tried using that but nothing happens..can you post a video or some screenshots?? I've uploaded the model btw..


                                          rr5 low.skp

                                          when you fail at something....you haven't really failed...you've found one way the thing will not work out

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                                          • D Offline
                                            Daniel S
                                            last edited by

                                            @arjunmax09 said:

                                            @unknownuser said:

                                            arjun,
                                            try using the 3rd icon in curviloft.. skinning of shapes

                                            i tried using that but nothing happens..can you post a video or some screenshots?? I've uploaded the model btw..

                                            Works for me...

                                            Like Jeff said.. try using the 3rd icon... not the first one:
                                            skin.jpg
                                            Here I attach the result:
                                            rr5 low.skp

                                            Daniel S

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