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[Plugin] FredoTools::CurviShear 1.5a - 25 Aug 11 (ramps)

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  • M Offline
    mitcorb
    last edited by 6 Jul 2010, 21:31

    Now, this is a nice little "gem" by a really talented guy. ๐Ÿ‘

    Edit: However, something in my installation will not complete the skinning process? Also, notably, I ran the ruby once with the console open to track the activity and nothing displayed, so I cannot provide any info beyond the following:
    WinXPtabletpc pro edition SU7.1xxx
    Curvishear.rb placed in Plugins folder.

    EDIT, AGAIN: Ok, I was dazzled by the video clip, and did not read at the bottom that automatic skinning is not available, yet. But, I will leave this post here as a lesson to myself that I must pay attention.


    fredo's classic bezier curves used, 1" tall at low end, 30" tall at high end.

    I take the slow, deliberate approach in my aimless wandering.

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    • C Offline
      CodyV1
      last edited by 7 Jul 2010, 04:02

      This is great! How ironic ๐Ÿ˜ฎ I find this on the site when X Games rolls in. I think this would be great if it somehow incorperated banking. I'll be saving time by the hours with this on road courses ๐Ÿ˜

      Be There

      http://www.facebook.com/#!/profile.php?id=100000814922209

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      • H Offline
        halroach
        last edited by 7 Jul 2010, 08:01

        @unknownuser said:

        Hi Fredo,

        I know the plugin contains the word curve in it ๐Ÿ˜Ž ... but would there be a way to get it to work on any geometry that isn't necessarily a curve?

        I may have confused the plugin's functionality.
        I guess I was thinking of something a bit different for ramp creations. You would push a curved surface onto a straight plane. Like Joint Push Pull but to a horizontal surface. You would use it when you have the ramp already created but don't have the base for it... how does that sound?

        FlexTools - Super Quick Windows, Doors, Slats...

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        • M Offline
          Macker
          last edited by 7 Jul 2010, 10:41

          Would it be able to do a ramp with say a "T junction" half way up? I'm just thinking about how to go about doing roads on uneven sites, which often have various junctions and so on.

          Check out my blog @ http://macviz.blogspot.co.uk

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          • M Offline
            mitcorb
            last edited by 10 Jul 2010, 01:54

            @Macker:
            I just tried a simple T Junction with Bezier curves, but I stubbed the ends with straight segments and ran the ruby. The script could not decide which end to set as the low elevation and which to set as the high. So it basically did both elevations for all four stubs, leaving a wire frame mesh as a group.
            However, after throwing that away, I did a simple ramp and added Bezier plan profiles to the curvishear ramp and pushpulled the stubs up to the nearest point above and then adjusted them to coincide with the main slope. Not necessarily the best way, but one possible solution while we wait for any enhancements to this handy little tool.
            Best Regards,
            mitcorb

            I take the slow, deliberate approach in my aimless wandering.

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            • K Offline
              kobus
              last edited by 20 Sept 2010, 07:57

              Respect, Fredo.
              Every once in a while a gem like this is there exactly when I need it.
              I'm going to include "difficult ramp for parking" here so people get this topic at the top of the list when searching. Many thanks !

              you should be interested in the future. you will spend the rest of your life there

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              • G Offline
                grim
                last edited by 22 Sept 2010, 05:07

                fredo

                i realise this was just a quickie ruby but it is a good one that i use

                however i am haveing trouble in SU8 is there a problem and does it need updating

                regards
                grim

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                • T Offline
                  thomthom
                  last edited by 22 Sept 2010, 06:21

                  @grim said:

                  however i am haveing trouble in SU8 is there a problem and does it need updating

                  It helps to describe what the trouble is.
                  (Operations fails, error messages, messages in the Ruby Console?)

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • K Offline
                    Krisidious
                    last edited by 22 Sept 2010, 06:59

                    punctuation helps too... are those questions or statements?

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • P Offline
                      pilou
                      last edited by 22 Sept 2010, 07:27

                      If some modifications are made for the V8, what are the results for the previous versions?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • T Offline
                        thomthom
                        last edited by 22 Sept 2010, 07:39

                        @unknownuser said:

                        If some modifications are made for the V8, what are the results for the previous versions?

                        Should be none - Ruby 1.8.6 has stricter parsing which has been the biggest cause of the incompatibility.

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • fredo6F Offline
                          fredo6
                          last edited by 22 Sept 2010, 12:18

                          @grim said:

                          fredo

                          i realise this was just a quickie ruby but it is a good one that i use

                          however i am haveing trouble in SU8 is there a problem and does it need updating

                          regards
                          grim

                          CurviShear should work in SU8.

                          Do you experience problems?

                          Fredo

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                          • M Offline
                            monkeybss
                            last edited by 22 Sept 2010, 16:47

                            Thanks, I very much needed this, life is going to be easier now...

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                            • G Offline
                              grim
                              last edited by 22 Sept 2010, 22:54

                              fredo
                              yes i seem to have a problem see image attached , with a single arc it works fine, with a double arc and weld plugin used i get a mess

                              regerds grim


                              SU8 curvishear problem

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                              • fredo6F Offline
                                fredo6
                                last edited by 23 Sept 2010, 06:47

                                @grim said:

                                fredo
                                yes i seem to have a problem see image attached , with a single arc it works fine, with a double arc and weld plugin used i get a mess

                                regerds grim

                                Could you post the skp file so that I have a look

                                Thanks

                                Fredo

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                                • R Offline
                                  rv1974
                                  last edited by 26 Oct 2010, 10:50

                                  Hi fredo!
                                  Please take a look at this:
                                  http://www.scriptspot.com/3ds-max/scripts/ant-stitcher-fast-and-easy-way-to-connect-two-meshes-in-3ds-max
                                  If only you could add a similar feature it'd become a mega hit!

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                                  • A Offline
                                    arjunmax09
                                    last edited by 27 Dec 2010, 15:50

                                    I'm trying to make a ramp using curvishear and curviloft but not getting the desired result. I've attached a video of what exactly happens during the process


                                    trying to make Ramp.rar

                                    when you fail at something....you haven't really failed...you've found one way the thing will not work out

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by 27 Dec 2010, 16:33

                                      arjun,
                                      try using the 3rd icon in curviloft.. skinning of shapes

                                      dotdotdot

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                                      • A Offline
                                        arjunmax09
                                        last edited by 27 Dec 2010, 16:56

                                        @unknownuser said:

                                        arjun,
                                        try using the 3rd icon in curviloft.. skinning of shapes

                                        i tried using that but nothing happens..can you post a video or some screenshots?? I've uploaded the model btw..


                                        rr5 low.skp

                                        when you fail at something....you haven't really failed...you've found one way the thing will not work out

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                                        • D Offline
                                          Daniel S
                                          last edited by 27 Dec 2010, 17:53

                                          @arjunmax09 said:

                                          @unknownuser said:

                                          arjun,
                                          try using the 3rd icon in curviloft.. skinning of shapes

                                          i tried using that but nothing happens..can you post a video or some screenshots?? I've uploaded the model btw..

                                          Works for me...

                                          Like Jeff said.. try using the 3rd icon... not the first one:
                                          skin.jpg
                                          Here I attach the result:
                                          rr5 low.skp

                                          Daniel S

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