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    Rendering workshop - Whisky Glass

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    • Al HartA Offline
      Al Hart
      last edited by

      @honoluludesktop said:

      Solo, How did you know that? Do you just remember, or do you have a spread sheet of successful settings?

      I was wondering that too. To get numbers that precise, he must have a measuring device where he passes light through a material and sees how distorted it gets.

      http://www.v-med.net/images/RefTopKer_350.gif

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • thomthomT Offline
        thomthom
        last edited by

        @honoluludesktop said:

        Solo, How did you know that? Do you just remember, or do you have a spread sheet of successful settings?

        Lots of lists available. Just search for IOR or Index Of Refraction. Here's one: http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • soloS Offline
          solo
          last edited by

          Nice list Thomthom, I have this ratty looking, frayed notebook that I write stuff in as I learn it, most of the time I cannot find where I wrote anything and have to use Google to relearn it. 😉

          Scratch that...I'm a genius!!

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • M Offline
            museummaker
            last edited by

            I ended up on that same site-- its very interesting.

            Anyone know of a similar table for reflectivity?

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            • thomthomT Offline
              thomthom
              last edited by

              @unknownuser said:

              Anyone know of a similar table for reflectivity?

              You mean for Fresnel material? Think you use the same tables...
              For instance, the list includes non-transparent material, such as metals. (note - I'm a bit unsure here - but it's what I do and it seem to look ok...)

              http://interactagram.com/physics/optics/refraction/
              http://www.texloc.com/closet/cl_refractiveindex.html

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Al HartA Offline
                Al Hart
                last edited by

                @thomthom said:

                @honoluludesktop said:

                Solo, How did you know that? Do you just remember, or do you have a spread sheet of successful settings?

                Lots of lists available. Just search for IOR or Index Of Refraction. Here's one: http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html

                I guess I have a lot to learn about IOR.

                What are the refraction indices for metals used for?

                Metals
                Aluminum 1.39
                Copper 2.43
                Gold 0.47
                Mylar 1.65
                Nickel 1.08
                Platinum 2.33

                Al Hart

                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                IRender nXt from Render Plus

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  @unknownuser said:

                  I ended up on that same site-- its very interesting.

                  Anyone know of a similar table for reflectivity?

                  I suspect he is looking for amount of reflection, sharpness, etc. for solid materials

                  And perhaps for additional reflection for transparent materials

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Still struggling on this one 😠

                    Not happy with the WhiskEy but i'll keep at it

                    Whiskey II.jpg

                    Download the free D'oh Book for SketchUp 📖

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @unknownuser said:

                      Still struggling on this one 😠

                      Not happy with the Whiskey but i'll keep at it

                      Much better than the first rendering. Nice ice this time.

                      Did you change the color of the Whiskey?

                      Try pouring it put and refilling the glass. 😉

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        Didn't change anything?

                        Must be my choice of 'Glass' for the Whiskey, but i'll keep with till i get good feedback

                        Download the free D'oh Book for SketchUp 📖

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Another thing: how is the glass modelled?

                          Was doing some test over at the ASGVis forum, playing around with caustics. Learned that when rendering glass with liquids, the liquid inside the glass also needs to be a "solid", with the surfaces between the liquid and the glass slightly offset (to avoid z-fighting).

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @al hart said:

                            What are the refraction indices for metals used for?

                            I've used them in the reflection layers with fresnel maps. (...not quite sure if this is correct though..)

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Well, it probably depends on the software. AFAIK Majid once made a nice description of this (that was Kerkythea) where he said that when there is the liquid, you use that material insteadof the glass material. Face orientation is very important of course (and even more of course, I am not even sure what I am talking about and whether I remember correctly)
                              😒

                              Gai...

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                @thom

                                I'll try that later, thanks for the tip

                                @gaieus

                                have you tried this out on Twilight? When you mention material rather liquid, which material in particular?

                                @the world

                                aaaaaaaaarrrrrrrgggggghhhhhhhhh!

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  @unknownuser said:

                                  @gaieus
                                  have you tried this out on Twilight?

                                  Not yet. Will do...

                                  @unknownuser said:

                                  When you mention material rather liquid, which material in particular?

                                  Well, the liquid material that is insidethe glass.

                                  Gai...

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Found my thread about glass+liquid+caustic at the ASGVis forum: http://forum.asgvis.com/index.php?topic=6135.0

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Now this is too much light obviously... Another one (also with a bit more interesting setup, too 😉 ) is cooking ATM.

                                      WhiskyGlass2.jpg
                                      Well, the "other one" - now the cigar box could be a bit lighter but I leave it like that.

                                      ![17 passes "Easy10 Interior+" (unbiased progressive) in Twilight in a bit less than 30 minutes - original 800x600 then some noise reduction and downsample to 640x480](/uploads/imported_attachments/90u9_WhiskyGlass3.jpg "17 passes "Easy10 Interior+" (unbiased progressive) in Twilight in a bit less than 30 minutes - original 800x600 then some noise reduction and downsample to 640x480")

                                      Gai...

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                                      • Al HartA Offline
                                        Al Hart
                                        last edited by

                                        @gaieus said:

                                        Now this is too much light obviously.

                                        This Workshop is a good chance to study lighting and distortion.

                                        Your ice does not seem to distort the whiskey. Did you place any refraction on the ice itself?

                                        ice.jpg

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Well, to me it seems it does distort it - the "whisky-line" is different through the ice cube than on its sides.
                                          Yes, I used a physically correctly built Kerkythea library material.

                                          Gai...

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                                          • Al HartA Offline
                                            Al Hart
                                            last edited by

                                            @gaieus said:

                                            Well, to me it seems it does distort it - the "whisky-line" is different through the ice cube than on its sides.
                                            Yes, I used a physically correctly built Kerkythea library material.

                                            I guess I do see a little distortion, but not as much as in this rendering by modelhead


                                            ice2.jpg

                                            Al Hart

                                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                            IRender nXt from Render Plus

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