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    [Plugin] Control points ver. 1.6.

    Scheduled Pinned Locked Moved Plugins
    115 Posts 42 Posters 74.8k Views 42 Watching
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    • P
      Panga
      last edited by

      Thanks a lot for this one, it'll be very usefull !!

      1 Reply Last reply
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      • pep75P
        pep75
        last edited by

        ☀

        GREAT WORK!!!!!

        grtzzzz

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        • MALAISEM
          MALAISE
          last edited by

          Kirill , allways a new idea, on the way to interactiv drawing. 😍

          MALAISE 👍

          La Connaissance n'a de valeur que partagée

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          • K
            kirill2008
            last edited by

            Deformation of geometry groups in the current version (1.2) has plastic nature. It means when the control point places back to its previous position, previous deformation does not disappear completely (some rest deformation remains).

            [flash=425,344:166or01q]http://www.youtube.com/v/mXYjIT-YVRQ&hl=ru_RU&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:166or01q]

            I'll try to make deformation nature optional (plastic or elastic) in future versions.

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            • pilouP
              pilou
              last edited by

              Cynetic 😄

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • R
                REGIS
                last edited by

                Nice Plugin and thanks for your hard work

                Works fine but sometime SU6 suddenly crash.
                Unfortunately it doesn(t works with SU7(mac).

                Cheers

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                • N
                  notareal
                  last edited by

                  Thanks!

                  Welcome to try Thea Render, Thea support | kerkythea.net -team member

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                  • CarrozzaC
                    Carrozza
                    last edited by

                    One of the most powerful plugins I've seen to date! Bravo Kirill!

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                    • A
                      AcesHigh
                      last edited by

                      FANTASTIC!

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                      • A
                        AcesHigh
                        last edited by

                        actually, not so fantastic 😞

                        I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

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                        • mitcorbM
                          mitcorb
                          last edited by

                          Can this script recognize and utilize construction/control points placed by another ruby script?

                          I take the slow, deliberate approach in my aimless wandering.

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                          • TIGT
                            TIG Moderator
                            last edited by

                            @aceshigh said:

                            actually, not so fantastic 😞

                            I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

                            DIY fix: open the script in a plain text editor, find the 6 occurrences of 'model.entities' in the script and edit it to 'model.active_entities' - it will then work inside group edits etc...

                            TIG

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                            • K
                              kirill2008
                              last edited by

                              @tig said:

                              DIY fix: open the script in a plain text editor, find the 6 occurrences of 'model.entities' in the script and edit it to 'model.active_entities' - it will then work inside group edits etc...

                              Cool 👍

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                              • mitcorbM
                                mitcorb
                                last edited by

                                Let us hope that this (TIG's suggestion) is being considered by the author in a revision.
                                And, I see that it is acknowledged.

                                I take the slow, deliberate approach in my aimless wandering.

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                                • X
                                  xrok1
                                  last edited by

                                  can't beleive i missed this one! f'n incredible.
                                  i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                  “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                  http://www.Twilightrender.com try it!

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                                  • A
                                    AcesHigh
                                    last edited by

                                    @xrok1 said:

                                    can't beleive i missed this one! f'n incredible.
                                    i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                    as far as I know, you can select more than 1 point at a time.

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                                    • R
                                      REGIS
                                      last edited by

                                      @xrok1 said:

                                      i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                      😄
                                      Not sure I wouldn't need FFD anymore, I was thinking in a combination with control points and FFD

                                      @ Kirill

                                      Any idea if this plugin could work in SU7 on mac ?

                                      Cheers

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                                      • X
                                        xrok1
                                        last edited by

                                        @aceshigh said:

                                        @xrok1 said:

                                        can't beleive i missed this one! f'n incredible.
                                        i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                        as far as I know, you can select more than 1 point at a time.

                                        well i tried making a cylinder; putting a point on each side, then scaling so they got further apart? it allways tends to pull more to one than the other.

                                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

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                                        • EarthMoverE
                                          EarthMover
                                          last edited by

                                          TIG, got a DIY quick fix for one step undo?

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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                                          • P
                                            paulbarton
                                            last edited by

                                            I have an issue whereby the initial move does not seem to register. If i then do another move, and undo it (!) the mesh jumps to the previous position. And just to make matters worse, this only happens intermittently!

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