[Plugin] GhostComp - v1.4a - 31 Oct 18
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@starling75 said:
Hi, when I try to copy/paste a component + its ghost component generated in a file "1" into another file, it seems, that the relation between them is broken ...
It would be very handy to preserve the relation between original component and ghost during transportation between files.
For example wireframe ghost of a highpoly tree takes a while to generate and it isn't practical to do it every time you insert the tree into new model ..Very nice toolset Fredo
You should keep in mind that GhostComp is a conceptual plugin. Really, what it does should be done in native by SU, and in a much more efficient way. To preserve the links between files for components is simply not possible with the Ruby API as it is today.
Fredo
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Hello! I am from Russia. Warning! my english is very bad!, Thanks Fredo for a magnificent plug-in , it some kind of rescue for users of weak computers at work in 3d window, by the way, would be very abruptly if this plug-in could be used as "Vray Proxy" Π‘an Vray use the Ghost components during visualization?
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@alfred said:
Hello! I am from Russia. Warning! my english is very bad!, Thanks Fredo for a magnificent plug-in , it some kind of rescue for users of weak computers at work in 3d window, by the way, would be very abruptly if this plug-in could be used as "Vray Proxy" Π‘an Vray use the Ghost components during visualization?
Pavel,
I don't know VRay, but I doubt the concept of proxy for Vray matches Ghostcomp.
Actually, Ghostcomp is really conceptual. This is a good example of what Sketchup should do natively, in much better and simple way, including being able to connect the concept to rendering software.Fredo
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@alfred said:
Π‘an Vray use the Ghost components during visualization?
V-Ray for SketchUp cannot currently use proxies.
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to make a render is it necessary to turn components to their real version???
or they can be in ghost version?
pls i need help!! -
Yes, unfortunately.
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This tool is essential for those who send files with repetitive components to 3ds max.
Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it? -
@rv1974 said:
This tool is essential for those who send files with repetitive components to 3ds max.
Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?Have you updated your FredoLib files? I think most the issues lied within that library, not in the individual plugins. (with an odd exception)
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@thomthom said:
@rv1974 said:
This tool is essential for those who send files with repetitive components to 3ds max.
Unfortunatly only after removing this tool I solved the "grey out menus" problem. Is there any chance to update it?Have you updated your FredoLib files? I think most the issues lied within that library, not in the individual plugins. (with an odd exception)
Yes I used latest lib pack (not 100% sure). Today I'll try it once more
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Fredo
I've found a glitch with the code in 'GhostCompAlgo.rb'
def onActivePathChanged(*args) path = Sketchup.active_model.active_path return unless path comp = path.last return unless comp.valid? ###<<< return unless is_ghost?(comp) ask_confirmation comp end
If you don't include the extra line I've indicated with ###<<< then you get weird errors in the Ruby Console if you have been editing and then deleting Components... This simple fix ignores recently deleted components etc so no errors...
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Tig the ghost killer cleaner
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Ghostbusters?
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Hello,
I have used ghost plug in to make proxy out of original object..
I have kept object in proxy format and exported it to kerkythea.
When i render it in kerkythea proxy object rendered without material why so?? Do we have convert the back to original form before exporting it into kerkythea every time??Also i have some issues regarding camera in kerkythea. i have placed 3 cameras in the scene and have exported to kerkythea, but whenever i open the scene, i could not find the camera on the same location i have placed it? is it any kind of bug in kerkythea?? or there is some problem in my SU and kerkythea or somthing else?? ple help
Regards,
MANDAR -
Yes, I am afraid you do. Ghost Components plugin can only solve performance issues in SU but it would not work as a proxy plugin for exporters. Certainly it could be modified somewhat (and/or the exporter plugin could accommodate) but for that, the two, different authors of the plugins should co-operate on one that works this way.
But then all the other renderers could ask the same.
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thanks Fredo.. you are a beast on what you do
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Great work! "To God be the victory!"
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Wow! What a great plugin...
I can not thank you enough to make this possible on sketchup... Where have I been so far to miss this wonderful plugin. SU Team surely should incorporate this in SU native version. I believe they will put this in the new Trimble Sketchup... Great work Fredo!!! and thanks once again....
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Thanks for this! IΒ΄ve only had a short test/peek/session w this RB. It seems super useful!
I had one problem, though: I saved the model when in ghost mode and closed the program. When I opened the same model later I couldnΒ΄t reset the geometry to the complex form. I just saw the ghost. Have anyone else had similar experiences?
//KJS
Running a freeSU8 on a mac. -
Fredo,I just wondered would this dirty trick http://72.27.230.245/3ds-max/scripts/renderlayers-0 be possible in SU8?
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This is a copy of my plug ins folder, I've upgraded to the new fredo lib and installed the ghost but nothing shows up in the program
Have I got some conflict in here, it's a mess !__loader.rb
.DS_Store
#extrusionToolbar.rb
AddCtrPnt.rb
animation.rb
artisan
artisan_loader.rb
attributes.rb
Autounfold.rb
bezier.rb
box.rb
clf_shape_bender
clf_shape_bender_loader.rb
config-thumb.jpg
contextmenu.rb
ctsMaker
curve_maker.rb
curve_pointer.png
CURVILOFT_Dir_12
deBabelizer.rb
default_pointer.png
DEFPARAM_Dir
DOCUMENTATION_Dir
drawhelix14.rb
drawmetal_plugins_1_3_4.rb
dropverts.rb
Examples
examples.rb
examplescripts.rb
extrudeEdgesByEdges.rb
extrudeEdgesByFace.rb
extrudeEdgesByFaces.rb
extrudeEdgesByLathe.rb
extrudeEdgesByLoft.rb
extrudeEdgesByOffset.rb
extrudeEdgesByRails.rb
extrudeEdgesByRailsByFace.rb
extrudeEdgesByRailsToLattice.rb
extrudeEdgesByVector.rb
extrudeEdgesByVectorToObject.rb
faceFlattener019.rb
fillet.rb
flattery
flattery.rb
Fredo6Trace.txt
FREDOSCALE
FREDOSCALE_Dir_22
FredoScale_Tool.rb
FredoScale.rb
generateSoapSkinBubble.rbs
Geodesic_SketchUp.rb
GhostComp%201
Help
iges_export.rb
Images
jointpushpull.rb
JPP_Dir_20
LIBFREDO6_Dir_48
LibFredo6.rb
LibTraductor.rb
line_pointer.png
linetool.rb
maxwell
maxwell.rb
Ocean
ocean_extension.rb
proper_animation
proper_animation_loader.rb
ROUNDCORNER
ROUNDCORNER_Dir_23
RoundCorner.rb
RubyToPython
SCF
selection.rb
shapes.rb
SketchyFFD.rb
skin.rb
skp_to_dxf.rb
skp_to_dxf.rbz
SoapSkinBubble
generateSoapSkinBubble.rbs
Help
Images
SoapSkinBubbleMenus.rb
SoapSkinBubbleTools.rb
stock_maker.rb
SU_Podium_Browser.rbs
SU_Podium_V2
SU_Podium_V2.rbs
SuSolid
susolid.rbs
taper_maker.rb
TIGtools
TOS
TOS_Dir_18
tt_cleanup.rb
TT_Lib2
tt_simple_installer.rb
tt_solid_inspector.rb
unfoldtool.png
unfoldtool.rb
Utilities
utilities.rb
utilities.rbs
utilitiestools.rb
vfs.rb
weld.rb
ZLoader__FredoScale.rb
ZLoader__GhostComp.rb
ZLoader__OnSurface.rb
ZLoader__RoundCorner.rb
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