sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] UV Toolkit

    Scheduled Pinned Locked Moved Plugins
    377 Posts 86 Posters 298.7k Views 86 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • I Offline
      ideas_arte
      last edited by

      muchas, muchas gracias...!

      Thank You very much...!

      1 Reply Last reply Reply Quote 0
      • MALAISEM Offline
        MALAISE
        last edited by

        Never be to far from the Forum then you miss so useful Rubies.....

        Thanks Thom Thom 👍 👍 👍

        MALAISE

        La Connaissance n'a de valeur que partagée

        1 Reply Last reply Reply Quote 0
        • T Offline
          troyhome
          last edited by

          Thom Thom,
          Thank you so much for this ruby- it MUST appear in the next release of SU!!!

          IOviz.com
          SU Pro 2024 PC

          1 Reply Last reply Reply Quote 0
          • N Offline
            notareal
            last edited by

            Nice one, thanks. Wish there was a way to "force" SU to use only quad-faces when using "auto-fold" or other tools.

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

            1 Reply Last reply Reply Quote 0
            • A Offline
              Aerilius
              last edited by

              Thanks!
              It's really good that someone makes texture tools that are not in this interlaced context menu.

              For future tools: It would be useful to transform a projected texture in a normal one (= to get the texture coordinates). So we could edit projected textures. I have often deleted the original face, so when another face with projected texture is not coplanar, there's now way to move edit the texture.

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                Dandyman's OT posts split off and moved here:
                http://forums.sketchucation.com/viewtopic.php?f=80&t=19497&p=160663#p160663

                Gai...

                1 Reply Last reply Reply Quote 0
                • free agentF Offline
                  free agent
                  last edited by

                  thom is ther any way of making mirror textures global? max retains the mapping better if the textures are on both faces and its a schlep to go through each group

                  http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    @unknownuser said:

                    thom is ther any way of making mirror textures global? max retains the mapping better if the textures are on both faces and its a schlep to go through each group

                    A function that will mirror the material of all faces in a selection, drilling down into nested groups/components?

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • free agentF Offline
                      free agent
                      last edited by

                      yup...can i get fries with that?

                      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

                      1 Reply Last reply Reply Quote 0
                      • urgenU Offline
                        urgen
                        last edited by

                        ...thanks Thomas! 👍.

                        --pupil forever...------

                        1 Reply Last reply Reply Quote 0
                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Well, Thom, time has come that I NEED the plugin and kept playing around with it. Simply amazing, I can tell. Thank you a lot again and here is something I've been playing around with (and a "special" material for the arch - included in the model probably along with a bunch of unpurged materials of Sang). 😄

                          Although for my (relatively thin bricks) in Roman arches, I'll need about twice as many quads than this one, it's already perfect (25 segments to make it smooth and the top segment flat but in fact, it didn't need to be flat as I realised). The rotate 90 and 80 degree commands (working on whole, smooth surface as well) are really handy and invaluable!


                          Arch.jpg


                          Arch.skp

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            Glad to see it working. 😄

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              gamore
                              last edited by

                              Nice Tool ,Thanks

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                accabrera
                                last edited by

                                Nice job!

                                Big thank you

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  remon_v
                                  last edited by

                                  hey guys... I see some arch texturing here. I subdivided my arch in faces and now I want to texture my arch. I could do it manually by rotating the texture but maybe there's an easier way?

                                  http://i22.photobucket.com/albums/b336/remon_v/uv-mapping.jpg

                                  thnx in advance

                                  1 Reply Last reply Reply Quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    If you want to use it for rendering then you're better off creating a unique texture for it. V-Ray doesn't render skewed textures properly.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      remon_v
                                      last edited by

                                      oke thnx

                                      1 Reply Last reply Reply Quote 0
                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        I think this plugin deserves some further attention and care so I made a little tutorial how you can get the final arch texture nicely mapped on a single face (not a series of facets divided by interior edges).

                                        See it here (and thanks Thom for this useful plugin again)

                                        Gai...

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          notareal
                                          last edited by

                                          Great tutorial Gaieus.

                                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Made some internal adjustments after learning how to get UV data from distorted textures. Bumped out of beta.

                                            @unknownuser said:

                                            1.0.0 - 15.10.2009

                                            * Merge with Mirror UV.

                                            * Correct sampling of UV data. Distorted textures now works.

                                            * Mirror material speed increase.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 18
                                            • 19
                                            • 5 / 19
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement