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    [Plugin] UV Toolkit

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    • thomthomT Offline
      thomthom
      last edited by

      @majid said:

      maybe adding a "goust preview" of how plugin is going to UVmap (i.e. showing a sphere when choosing shepherical...etc) could improve the ui!!

      mm? I got no spherical mapping option.

      As for the mapping types I do have, I don't have any API to draw texture previews.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • PixeroP Offline
        Pixero
        last edited by

        Just wanted to say thanks. I've had this plugin for a while but recently it saved me when doing some remapping of leaves on a highres tree. πŸ‘
        Looking forward to the next version.

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        • J Offline
          Jim
          last edited by

          Is this correct, or am I using it wrong? I applied the material, selected the face, and selected "Rotate QF Clockwise 90" from the menu.


          093.png

          Hi

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          • thomthomT Offline
            thomthom
            last edited by

            I think it's doing it correct. As it rotates the orientation of the texture it stretch the texture to fit the quad-face.

            For normal texture rotation you use the rotate methods from the native Position Texture tool.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • J Offline
              Jim
              last edited by

              Ok Thanks, I was just thinking about a quick shortcut to rotate a texture 90 degrees (no stretching.)

              Hi

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              • thomthomT Offline
                thomthom
                last edited by

                To add a hotkey to?

                Since SU already has a rotate method I haven't made one myself.
                uvrotate.PNG

                But you can't assign a hotkey to it. That is one reason why I have considered recreating my own function. But it haven't been high up on the list.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • J Offline
                  Jim
                  last edited by

                  Looking at your UV Tools, you are shifting the positions of points in 2 arrays. Is it as simple using a rotation on the arrays (around face.normal at face.bounds.center, maybe) instead of shifting? I'll try that.

                  Hi

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    I don't quite remember what I did. But what I do is somewhat special for quad-faces with textures stretched to fit.
                    Think you need some different handling for a general rotate method...

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • J Offline
                      Jim
                      last edited by

                      It works for square textures (where the image is square) but distorts rectangular ones.

                      Hi

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        I think what you need to do is sample four points in a quadratic formation of the face's plane and then shift the 3Dpoints.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @pixero said:

                          First, an option to keep the scale of a texture when rotating.

                          That's a mighty small image there... can't see much what's going on.

                          The rotate feature is meant for textures stretched to fit quad-faces. Special purpose rotate. SU already got rotate methods built in - When you activate SU's texture gizmo - you have a Rotate sub-menu.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • PixeroP Offline
                            Pixero
                            last edited by

                            Here's my two requests for a great tool:

                            First, an option to keep the scale of a texture when rotating.

                            http://imagecloset.com/28/a429772e52af5cc3266b8d5eb74ce6f3/UVrotate.jpg

                            Second, add it to the right click menu for easier access.

                            Edit: Fixed the image size. πŸ˜’

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                            • PixeroP Offline
                              Pixero
                              last edited by

                              Still its great to be able to select a bunch of faces and rotate at the same time.
                              You cant do that with SU's build in tools can you?

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @pixero said:

                                Still its great to be able to select a bunch of faces and rotate at the same time.
                                You cant do that with SU's build in tools can you?

                                No you can't. Good point. I could add that feature. πŸ‘

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  I'm using it to rotate the texture on leaves on trees so doing it manually isn't an option. πŸ˜‰

                                  And don't forget the right click menu...

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Only thing though, about which points should it rotate...?

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • PixeroP Offline
                                      Pixero
                                      last edited by

                                      Can't you just swap the UV "scale"?
                                      I mean like it is now but with an option to keep the scale on the X and Y axis.
                                      (Rotating the points so that Points A,B,C,D would be D,A,B,C or something like that.)

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        There is no such fixed points. The one for the quad-faces works like that because you can use the four vertices of the face. But you can't do that when you have differently shaped faces and/or want to preserve scale.

                                        With SU, you have to generate the set of points yourself and query the face. So when rotating, I need one anchor point.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          hm... or maybe it won't be a problem.... hmm

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            Ok, what would you suggest.
                                            Center of face? Or a window where you can choose like in Profile Builder?

                                            http://i.imagehost.org/0489/menu.jpg

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