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    [Plugin] UV Toolkit

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Or even "Gaieus is pestering" maybe?

      Download the free D'oh Book for SketchUp πŸ“–

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      • GaieusG Offline
        Gaieus
        last edited by

        I am only doing it for the sake of the community (i.e. squeezing everything out of Thom in order that we have the greatest UV plugin ever!)
        πŸ˜„

        Gai...

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          I'll agree on the UV toolkit being excellent but don't forget he needs to concentrate on Bezier Patch for me.

          Now i need to return to baking the world biggest cookie.....for Thom.....my pal...... πŸ‘

          Download the free D'oh Book for SketchUp πŸ“–

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          • R Offline
            Ro33y
            last edited by

            thanks a lot thom!! πŸ‘

            very usefull... β˜€

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            • R Offline
              robert111
              last edited by

              why uv toolkit , no work with me, i have make uv toolkit (2.1.0) and TT_Lib2 (v2.4.0) in sketchup / plugin but i dont find uv toolkit in my plugin

              is the same problem with sketchup 7 and 8
              plz i need solution for this problem
              thanks

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              • thomthomT Offline
                thomthom
                last edited by

                Windows or OSX? Can you post a screenshot of where you placed the files?
                Any error messages?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • R Offline
                  robert111
                  last edited by

                  thanks thomthom
                  i have uv toolkit and not toolkit2


                  01.JPG


                  02.JPG


                  03.JPG

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                  • R Offline
                    robert111
                    last edited by

                    i have windows xp pack 3

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I'm guessing you put all the content of the TT_Lib2 folder directly into the plugins folder?
                      Have a look at the footprint description of TT_Lib2 - towards the bottom of the first post.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • R Offline
                        robert111
                        last edited by

                        yes i put all the content of the TT_Lib2 folder directly into the plugins folder

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          It should be there.
                          It should be ...\Plugins\TT_Lib2\<*.rb> - like the footprint description for TT_Lib illustrates.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • R Offline
                            robert111
                            last edited by

                            I did not understand, can you explain more clearly

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                            • J Offline
                              JoZ
                              last edited by

                              Ehy ThomThom, great plugin πŸ˜„
                              Any chance you would look into increasing it with numerical input transformations like: translation, rotation, scale as possible in 3dpaintbrush for example (see this part of video: http://www.youtube.com/watch?feature=player_detailpage&v=h_7ZOgjxREM#t=125s) ?
                              That would be very usefull, avoiding me the need to often switch to other 3d app just for this (I often need precise numerical transform) πŸ˜„

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                When I finish the transoformation gizmo you'll be able to use numerical input for some transformations.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • J Offline
                                  JoZ
                                  last edited by

                                  Perfect... now I must remind of that... everything I think... You have yet thought about! πŸ˜›

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                                  • W Offline
                                    wannabe
                                    last edited by

                                    hi

                                    I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it πŸ˜„ )
                                    well I haven't got any request for a plugin before but this one just peaks my curiosity...

                                    I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                                    BUT
                                    restore it on the original

                                    what do u think ? possible ?

                                    deforming the face was nice however without I'd be happy too 😎

                                    great work so far works great

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                                    • R Offline
                                      rv1974
                                      last edited by

                                      @thomthom said:

                                      I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

                                      Is 'align texture to the selected edge' among them?

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @rv1974 said:

                                        @thomthom said:

                                        I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

                                        Is 'align texture to the selected edge' among them?

                                        That one is doable. πŸ˜„

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • R Offline
                                          rv1974
                                          last edited by

                                          @thomthom said:

                                          @rv1974 said:

                                          @thomthom said:

                                          I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

                                          Is 'align texture to the selected edge' among them?

                                          That one is doable. πŸ˜„

                                          Good ...I'll listen RΓΆyksop while you doing this doable πŸ™‚

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            @wannabe said:

                                            hi

                                            I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it πŸ˜„ )
                                            well I haven't got any request for a plugin before but this one just peaks my curiosity...

                                            I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                                            BUT
                                            restore it on the original

                                            what do u think ? possible ?

                                            deforming the face was nice however without I'd be happy too 😎

                                            great work so far works great

                                            That's one of my major wishes with the tool.

                                            Or put in a different way; not only remember then restore on the same geometry but copy from one geometry and apply on another one.

                                            Of course, the geometry should be the same as far as faces' number and shape is concerned.

                                            Gai...

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