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    [Plugin] UV Toolkit

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    • R Offline
      Ro33y
      last edited by

      thanks a lot thom!! πŸ‘

      very usefull... β˜€

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      • R Offline
        robert111
        last edited by

        why uv toolkit , no work with me, i have make uv toolkit (2.1.0) and TT_Lib2 (v2.4.0) in sketchup / plugin but i dont find uv toolkit in my plugin

        is the same problem with sketchup 7 and 8
        plz i need solution for this problem
        thanks

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        • thomthomT Offline
          thomthom
          last edited by

          Windows or OSX? Can you post a screenshot of where you placed the files?
          Any error messages?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • R Offline
            robert111
            last edited by

            thanks thomthom
            i have uv toolkit and not toolkit2


            01.JPG


            02.JPG


            03.JPG

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            • R Offline
              robert111
              last edited by

              i have windows xp pack 3

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              • thomthomT Offline
                thomthom
                last edited by

                I'm guessing you put all the content of the TT_Lib2 folder directly into the plugins folder?
                Have a look at the footprint description of TT_Lib2 - towards the bottom of the first post.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • R Offline
                  robert111
                  last edited by

                  yes i put all the content of the TT_Lib2 folder directly into the plugins folder

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    It should be there.
                    It should be ...\Plugins\TT_Lib2\<*.rb> - like the footprint description for TT_Lib illustrates.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • R Offline
                      robert111
                      last edited by

                      I did not understand, can you explain more clearly

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                      • J Offline
                        JoZ
                        last edited by

                        Ehy ThomThom, great plugin πŸ˜„
                        Any chance you would look into increasing it with numerical input transformations like: translation, rotation, scale as possible in 3dpaintbrush for example (see this part of video: http://www.youtube.com/watch?feature=player_detailpage&v=h_7ZOgjxREM#t=125s) ?
                        That would be very usefull, avoiding me the need to often switch to other 3d app just for this (I often need precise numerical transform) πŸ˜„

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          When I finish the transoformation gizmo you'll be able to use numerical input for some transformations.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • J Offline
                            JoZ
                            last edited by

                            Perfect... now I must remind of that... everything I think... You have yet thought about! πŸ˜›

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                            • W Offline
                              wannabe
                              last edited by

                              hi

                              I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it πŸ˜„ )
                              well I haven't got any request for a plugin before but this one just peaks my curiosity...

                              I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                              BUT
                              restore it on the original

                              what do u think ? possible ?

                              deforming the face was nice however without I'd be happy too 😎

                              great work so far works great

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                              • R Offline
                                rv1974
                                last edited by

                                @thomthom said:

                                I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

                                Is 'align texture to the selected edge' among them?

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @rv1974 said:

                                  @thomthom said:

                                  I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

                                  Is 'align texture to the selected edge' among them?

                                  That one is doable. πŸ˜„

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • R Offline
                                    rv1974
                                    last edited by

                                    @thomthom said:

                                    @rv1974 said:

                                    @thomthom said:

                                    I have lots of ideas myself. I just don't know if I can do them. πŸ˜‰

                                    Is 'align texture to the selected edge' among them?

                                    That one is doable. πŸ˜„

                                    Good ...I'll listen RΓΆyksop while you doing this doable πŸ™‚

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      @wannabe said:

                                      hi

                                      I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it πŸ˜„ )
                                      well I haven't got any request for a plugin before but this one just peaks my curiosity...

                                      I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                                      BUT
                                      restore it on the original

                                      what do u think ? possible ?

                                      deforming the face was nice however without I'd be happy too 😎

                                      great work so far works great

                                      That's one of my major wishes with the tool.

                                      Or put in a different way; not only remember then restore on the same geometry but copy from one geometry and apply on another one.

                                      Of course, the geometry should be the same as far as faces' number and shape is concerned.

                                      Gai...

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                                      • J Offline
                                        Justo
                                        last edited by

                                        Hey
                                        getting this error below;
                                        Error Loading File tt_uv_toolkit_2.rb
                                        undefined method `add_item' for nil:NilClass

                                        Ive got the latest lib in the plugin folder as well
                                        any help would be appreciated

                                        Cheers
                                        Justin

                                        Cheers
                                        Justin

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @justo said:

                                          Hey
                                          getting this error below;
                                          Error Loading File tt_uv_toolkit_2.rb
                                          undefined method `add_item' for nil:NilClass

                                          Ive got the latest lib in the plugin folder as well
                                          any help would be appreciated

                                          Cheers
                                          Justin

                                          I'm guessing you didn't extract it correctly and places all .rb files in the Plugins folder?
                                          If you look at the bottom of the first post you see an example of the footprint for the files.
                                          In the plugins folder you should have tt_uv_toolkit_2.rb and a folder TT_UV_Toolkit which contains other .rb files.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • J Offline
                                            Justo
                                            last edited by

                                            i believe they're in the right spots?
                                            tt_uv_toolkit_2.rb is in plugin folder
                                            and folder TT_UV_Toolkit contains clipboard, core, memory, and quadface .rb files.
                                            TT_Lib2 is in plugin folder.

                                            if it makes a difference, this is the first time ive tried to use this plugin (no older versions)

                                            Cheers
                                            Justin

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