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    [Plugin] UV Toolkit

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    • thomthomT Offline
      thomthom
      last edited by

      @gaieus said:

      I would be more interested in that sneak preview of UV Toolkit 3 (with the copy > paste function from other geometry). I have now a project where there are vaults and domes of the same kind but completely different sizes/distortions...

      v2.2 - I'm wrapping it up. πŸ˜„

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • GaieusG Offline
        Gaieus
        last edited by

        Well, I answered your PM (that it is not that bloody urgent yet) but if it is not that much of a work...
        πŸ˜‰

        Gai...

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        • thomthomT Offline
          thomthom
          last edited by

          Ah - you need to transfer UVs between whole surfaces, not use individual faces... ?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • GaieusG Offline
            Gaieus
            last edited by

            Yes. I guess(ed) the plugin would work that way, too.

            Currently I (sort of) "copy" (or "memorize") the UV's on a mesh and then restore them. In my thoughts, it would work the same way with the improved UV Tools just it could (also) transfer these co-ordinates from one mesh to the other.

            Sometimes you can quite easily apply a material to a certain shape but if you modify it further, it is not easy. Then here is a quick (and rather dirty) example. I will have all different shapes (tapered and distorted) vaults that are derived from the same, quite regular shape. If I texture each separately, it will take forever.

            UV-example.png
            But even a better example: this way you could easily apply a texture to a flat (yet subdivided) (sur-)face then copy the UV's and apply it to a completely modified mesh.

            Gai...

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            • thomthomT Offline
              thomthom
              last edited by

              Copy from one mesh to another is more challenging.
              UV copy/paste only works on per quad-face.

              If you have a mapped mesh, then use the UV Memory function to store the UVs - then you can make a copy of that mesh - modify it (as long as you don't erase/recreate the faces and finally use the UV Restore function.

              Copy from a mesh to another would require the mesh to have the same structure, same number of faces etc. The challenge is trying to match it all up.

              hmmm...

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • GaieusG Offline
                Gaieus
                last edited by

                @thomthom said:

                Copy from a mesh to another would require the mesh to have the same structure, same number of faces etc. The challenge is trying to match it all up.

                Well yes, as the plugin currently works (also), it is obvious. But as I explained, I'll have to finish the untextured model first and then texture it.

                @thomthom said:

                If you have a mapped mesh, then use the UV Memory function to store the UVs - then you can make a copy of that mesh - modify it (as long as you don't erase/recreate the faces and finally use the UV Restore function.

                This method would require to re-model each vault. In my above example, the two vaults are identical in face count and all. So with "my version" I could (re-)texture the whole thing any time by texturing the "regular" one and then transfer the co-ordinates to the other one.

                But of course, if it is a no-go, I won't insist (somehow I thoughtyour unpublished beta worked that way)

                Gai...

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                • thomthomT Offline
                  thomthom
                  last edited by

                  It's not a complete go. But it may not be part of the next release. ...will see... Would be a very useful tool.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    @thomthom said:

                    Would be a very useful tool.

                    Definitely. And thanks for listening!
                    πŸ˜„

                    (We could add a topic next to "Google is listening" like "ThomThom is listening")
                    πŸ˜„

                    Gai...

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                    • Rich O BrienR Online
                      Rich O Brien Moderator
                      last edited by

                      Or even "Gaieus is pestering" maybe?

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        I am only doing it for the sake of the community (i.e. squeezing everything out of Thom in order that we have the greatest UV plugin ever!)
                        πŸ˜„

                        Gai...

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          I'll agree on the UV toolkit being excellent but don't forget he needs to concentrate on Bezier Patch for me.

                          Now i need to return to baking the world biggest cookie.....for Thom.....my pal...... πŸ‘

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • R Offline
                            Ro33y
                            last edited by

                            thanks a lot thom!! πŸ‘

                            very usefull... β˜€

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                            • R Offline
                              robert111
                              last edited by

                              why uv toolkit , no work with me, i have make uv toolkit (2.1.0) and TT_Lib2 (v2.4.0) in sketchup / plugin but i dont find uv toolkit in my plugin

                              is the same problem with sketchup 7 and 8
                              plz i need solution for this problem
                              thanks

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Windows or OSX? Can you post a screenshot of where you placed the files?
                                Any error messages?

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • R Offline
                                  robert111
                                  last edited by

                                  thanks thomthom
                                  i have uv toolkit and not toolkit2


                                  01.JPG


                                  02.JPG


                                  03.JPG

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                                  • R Offline
                                    robert111
                                    last edited by

                                    i have windows xp pack 3

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      I'm guessing you put all the content of the TT_Lib2 folder directly into the plugins folder?
                                      Have a look at the footprint description of TT_Lib2 - towards the bottom of the first post.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • R Offline
                                        robert111
                                        last edited by

                                        yes i put all the content of the TT_Lib2 folder directly into the plugins folder

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          It should be there.
                                          It should be ...\Plugins\TT_Lib2\<*.rb> - like the footprint description for TT_Lib illustrates.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • R Offline
                                            robert111
                                            last edited by

                                            I did not understand, can you explain more clearly

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