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    Vray reflection mapping

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    • thomthomT Offline
      thomthom
      last edited by

      @unknownuser said:

      @thomthom said:

      Seems there's many ways to apply specular maps.
      I figured it'd be of interest to see the reply of one of the ASGVis employees.

      Yeah, that'd be nice.

      JoeB was that reply. 😉

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • StinkieS Offline
        Stinkie
        last edited by

        lol. Nevertheless I'd like to see, say, Damien Alomar elaborate on this issue. He usually does a good job explaining things.

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        • thomthomT Offline
          thomthom
          last edited by

          @unknownuser said:

          lol. Nevertheless I'd like to see, say, Damien Alomar elaborate on this issue. He usually does a good job explaining things.

          Yup. His replies are valuable gems. I've been meaning to collect some of them into a tips/tricks post.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • StinkieS Offline
            Stinkie
            last edited by

            Whoa! Err ... dankie? Dankiewel? Whatever - thanks!

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            • free agentF Offline
              free agent
              last edited by

              hey i did a quick test after thomthom PM'd me on the matter, the thing about spec maps is u only notice them in shaded area where the light would hit them where they not in shadow.

              raw render:

              http://i167.photobucket.com/albums/u143/FreeAgent84/test01.jpg

              notice how the walls facing the camera get less reflection than the ones perpendicular to those, this is the fresnel effect, so a couple of things need to come togther in order to achieve this effect.

              the refelction channel:

              http://i167.photobucket.com/albums/u143/FreeAgent84/test01reflection.jpg

              tip: in photoshop overlay the reflection channel over the render and make the layer mode: SCREEN, this will increase the reflection of the raw render.

              i attached the plaster vismat i made from a cgtextures image... and the model, so u can go through the material to see how its made. the spec map is placed under the fresnel image slot.


              Plaster rough_1.zip


              SPECMOD.rar

              http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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              • free agentF Offline
                free agent
                last edited by

                haha dis 'n plesier.

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • ibonI Offline
                  ibon
                  last edited by

                  Guys, really, really Thanks

                  Freeagent, now with the scene on my hands everything's clear. Thanks everyone for taking so much time with this. I wish some day i will help you as you have helped me

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Did a little test scene. Used an HDRI as I wanted to get a colour tint to the lighting. Too bad the Sun shadows are gone. (If I remember correctly, I can get them if I turn on default light and decrease the GI light while also adjusting the camera exposure.)


                    Render02.png

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • ibonI Offline
                      ibon
                      last edited by

                      Very beautiful scene thomthom. I have tried to make my own with an HDRI map but after more than 10 trial errors can't get the desired position for my sun. Is any easyer method to quickly position your hdri?

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Hide all geometry, or do material override so it renders quickly and then do a few trial and errors of the HDRI horizontal position. Or you could do what Richard do; quite nice setup: http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=18001&p=145253

                        Note that you won't have much luck if you try to adjust the vertical position of the SUN source from and HDRI. That will just mess things up.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • N Offline
                          nomeradona
                          last edited by

                          @unknownuser said:

                          lol. Nevertheless I'd like to see, say, Damien Alomar elaborate on this issue. He usually does a good job explaining things.
                          yeap, whenever damien reply assurely my eyes are there...

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • N Offline
                            nomeradona
                            last edited by

                            @unknownuser said:

                            Whoa! Err ... dankie? Dankiewel? Whatever - thanks!
                            Oh thank God FA is here to give some explanation about this.
                            hey stinkie are you saying FA is a donkey? lol.

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • N Offline
                              nomeradona
                              last edited by

                              thats a cool linking render Thom

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                What I'd like to know is how to create a render with a tinted sun but with sun shadows as in the picture posted by the original poster. Anyone got some tips?

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  @thomthom said:

                                  What I'd like to know is how to create a render with a tinted sun but with sun shadows as in the picture posted by the original poster. Anyone got some tips?

                                  That is where VrayforSU fails, as I stated before. Having a 'sun object' (an infinite light with a target) would be the solution, but considered impossible by Asgvis (why?). Cinema 4D's and Max's Vray versions both have the option to create a Vraysun.
                                  In that way you can control the HDR and sky settings in the environment tabs, while controlling the direct light/shadows by the sun object.

                                  In VfSU, all settings, including sun, need to be done by setting up the environment slots (GI,background, reflection, etc..)

                                  The only way I found to more or less fake a HDR/Sun/sky combo was the following:
                                  GI : use sky with 0.5 sun intensity
                                  Background: a bitmap with 30000 multiplier
                                  (optional : Reflection: a bitmap with a varying multiplier (10000 to...) to achieve the result you're after.)

                                  These are values that worked for me in VfSU 1.0 . It might be a different case for later versions.
                                  It's still difficult to get it right though....

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    I also don't understand why we can't have a Sun object. We have Omni and rectangular lights...
                                    So the problem stems from that we can control the VRay Sun and the VRay Sky separately?

                                    Maybe this is something we can ask for as a topic for the webseminars...

                                    @kwistenbiebel said:

                                    The only way I found to more or less fake a HDR/Sun/sky combo was the following:
                                    GI : use sky with 0.5 sun intensity
                                    Background: a bitmap with 30000 multiplier
                                    (optional : Reflection: a bitmap with a varying multiplier (10000 to...) to achieve the result your after.)

                                    Yea, this is what I've tried before. But I feel it's a hit and miss.

                                    I wonder; would an alternative method be to place a rectangular light in the Sun's position? How would you balance the GI HDRI light and the rectangular light?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      I tried using a rectangular light but the light is 'flat'.

                                      The sun really needs to be an 'infinite' light to behave realistically.

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        Guys, this is probably slightly off topic however I need to know about Vue to vray integration of HDR images, I have created a simple .hdr sky and wanted to know how it works with Vray (I suck at Vray hdri usage) so if a knowledgable user could try the attched file and let me know i would appreciate it.


                                        Vue created hdr image

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Hmm... That's and odd HDRI sky. Why isn't the horizon flat?
                                          Do you know what kind of format this HDR are supposed to be?

                                          I tried with spherical mapping. But it just came out odd. The first two have Verical Repeat of 3. The last two 1.

                                          (Why doesn't the multiple upload work?)


                                          Render01.png


                                          Render02.png


                                          Render03.png


                                          Render04.png

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            Great, I did something that I would normally not do so the result is as expected, I have another one that was done the standard way attached, the horizon should be fine now.

                                            Could you post a quick walkthrough as to your setup? I need to know how to create hdr image renders in Vray sometime.


                                            solotest1.zip

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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