sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

    Scheduled Pinned Locked Moved Plugins
    1.1k Posts 343 Posters 2.3m Views 340 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      jtri
      last edited by

      I am using the Radial Bend tool to model a "splayed" end of an object. A couple of questions. I know it is just a few steps to copy and flip a face and then finish the end, but was wondering if I missed a command in the tool that would allow this to be done off a center line so that you could use a model, bend one face and the opposite face would bend the same but in the opposite direction? If there a better tool I should consider for this type of modeling please let me know.
      Thanks for a great tool and all the support


      Splay end.skp

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        I don't know of a tool that would do what you ask. I think using an extension to bend the surface would be more work than just drawing the curves before extruding it.

        By the way, how did you draw this and manage to get all the faces inside out?

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • J Offline
          jtri
          last edited by

          It was easy. Just do a very quick sketch hoping to make it clear what I was asking and not pay attention at all when drawing. I unfortunately am an occasional sketch up user now and forget the basics way to often. As for using the extension vs drawing the curve, I had model that was mostly completed and I wanted the end to splay a bit. So using the extension seemed like the fasted way at that point in the modeling. The example I used was a very simplified example.
          Thanks Dave

          1 Reply Last reply Reply Quote 0
          • T Offline
            TBoy
            last edited by

            Hi Fredo6
            Is there a code I can use to put only one (or more) scale tool(s) on my own toolbar. For example "Box Stretching"?
            I will put icon on my toolbar, but don't know how to start particular tool from your suites. Is there any documentation about this?

            1 Reply Last reply Reply Quote 0
            • fredo6F Offline
              fredo6
              last edited by

              @tboy said:

              Hi Fredo6
              Is there a code I can use to put only one (or more) scale tool(s) on my own toolbar. For example "Box Stretching"?

              Here is how you can launch any of the FredoScale tools:

              F6_FredoScale.launch_action(action_code), where code must be passed as a symbol

              
              #   - ;Scale_B --> Scale - Box mode
              #   - ;Scale_T --> Scale - Target mode
              #   - ;Taper_B --> Taper - Box mode
              #   - ;Taper_T --> Scale - Target mode
              #   - ;PlanarShear_B --> Planar Shear - Box mode
              #   - ;PlanarShear_T --> Planar Shear - Target mode
              #   - ;PlanarShear_A --> Planar Shear - Free mode
              #   - ;Stretch_B --> Stretch - Box mode
              #   - ;Stretch_T --> Stretch - Target mode
              #   - ;Twist_B --> Twist - Box mode
              #   - ;Rotate_B --> Rotate - Box mode
              #   - ;Rotate_A --> Rotate - Free mode
              #   - ;RadialBend_A --> Radial Bending - Free mode
              #   - ;MakeUnique_U --> Make Unique - Utility
              
              

              Icons are in Fredo6_FredoScale/IMAGES_Standard/ folder.
              There are alternate icons in Fredo6_FredoScale/IMAGES_DanielS/

              Fredo

              1 Reply Last reply Reply Quote 0
              • T Offline
                TBoy
                last edited by

                Thank You !!!
                One more general question:
                Is it possible to inspect commands activated by buttons inside ruby console?
                "Listener mode" of the console or something, that will show/expose these code lines from your answer?

                1 Reply Last reply Reply Quote 0
                • fredo6F Offline
                  fredo6
                  last edited by

                  @tboy said:

                  Is it possible to inspect commands activated by buttons inside ruby console?
                  "Listener mode" of the console or something, that will show/expose these code lines from your answer?

                  I am not sure I understand what you wish to accomplish.
                  Most of my plugins are launched by LibFredo6, so not with a straightforward method. However. for some, like FredoScale, I have built a small API, which is supported.
                  If you need launch commands from other plugins, just tell me.

                  Fredo

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    TBoy
                    last edited by

                    @fredo6 said:

                    I am not sure I understand what you wish to accomplish.
                    Fredo

                    I have a lot of scripts = a lot of toolbars with 1 single icon. I want to combine some of these in 1 toolbar. That's why I'm asking if there is method to obtain name and command to start someones script (most are coded). I hope this is not against rules.
                    This is a general question, not only about your tools.

                    1 Reply Last reply Reply Quote 0
                    • fredo6F Offline
                      fredo6
                      last edited by

                      Nothing against the rules, at least on my side.

                      Many plugin authors puts the launch of commands in their top Ruby file, which is not encrypted. So it's easy to replicate the Ruby code.

                      For my plugins, I use another mechanism, so it's less easy to find out. Better ask. Do not hesitate.

                      Fredo

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        MadeMaker
                        last edited by

                        Guys, I'm having a problem with my Fredoscale Radial Bending tool and need help fast.
                        When bending objects in a direction at other angles except 180, it works fine. When I try bending in a specific direction and type 180 degrees, the object snaps and forms at the opposite diection most times which is not the desired direction for the 180 degrees bend.
                        Pls, I'll really appreciate a solution to this problem...thanks.

                        1 Reply Last reply Reply Quote 0
                        • fredo6F Offline
                          fredo6
                          last edited by

                          @mademaker said:

                          Guys, I'm having a problem with my Fredoscale Radial Bending tool and need help fast.
                          When bending objects in a direction at other angles except 180, it works fine. When I try bending in a specific direction and type 180 degrees, the object snaps and forms at the opposite diection most times which is not the desired direction for the 180 degrees bend.
                          Pls, I'll really appreciate a solution to this problem...thanks.

                          Think of it, an angle of 180 degree cannot be handled in a single curve operation because the curvature would be reduced to a point.

                          If you wish something like a horseshoe, do it with 2 successive bending.

                          Would help anyway if you post a picture or the model.

                          Fredo

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            MadeMaker
                            last edited by

                            @fredo6 said:

                            @mademaker said:

                            Guys, I'm having a problem with my Fredoscale Radial Bending tool and need help fast.
                            When bending objects in a direction at other angles except 180, it works fine. When I try bending in a specific direction and type 180 degrees, the object snaps and forms at the opposite diection most times which is not the desired direction for the 180 degrees bend.
                            Pls, I'll really appreciate a solution to this problem...thanks.

                            Think of it, an angle of 180 degree cannot be handled in a single curve operation because the curvature would be reduced to a point.

                            If you wish something like a horseshoe, do it with 2 successive bending.

                            Would help anyway if you post a picture or the model.

                            Fredo

                            Here are some illustrative pics...


                            Desired Direction


                            The anticlockwise arrow shows the desired direction of bend, but when I input 180 degrees and click ENTER the bend snaps to the opposite direction forming that awkward stair.

                            1 Reply Last reply Reply Quote 0
                            • J Offline
                              james_h
                              last edited by

                              Hi all,

                              Long-time lurker here, making a first post.

                              First: Thanks Fredo6 for such a great set of tools! Really impressive.

                              Next, here's details of a problem I've seen a few time with Radial Bending. Apologies in advance if it's already covered elsewhere.

                              I see Radial Bending generally work well. However, with some geometry, it does not create clean faces. The new geometry has gaps, e.g. where an edge is not created or where a face is not created.

                              Here's a demo showing the problem. Note the missing faces seen after the Radial Bend has been applied. I would appreciate any advice on how to better use the tool to avoid the problem.

                              I'm using SU 2017. The fredo6 plugins are all at latest versions. I tried adjusting the Number of Slices parameter to various values and see the same problem. I'm aware that SU sometimes struggles with very short edges. The geometry in the demo was re-scaled to be 8.1 metres in height.

                              Finally, this demo covers Radial Bending. I see similar problems with Box Twist when working with similar geometry.

                              Thanks for any advice.

                              James.


                              RadialBendDemo-2.gif

                              1 Reply Last reply Reply Quote 0
                              • fredo6F Offline
                                fredo6
                                last edited by

                                @James_h

                                Thank you for signaling this. It is true that bending a complex set of faces create issues in the geometry.

                                I think the best would be that you post the model so that I have a look.

                                Thanks

                                Fredo

                                1 Reply Last reply Reply Quote 0
                                • J Offline
                                  james_h
                                  last edited by

                                  Thanks Fredo.

                                  Here's some supporting files:

                                  1. Step-4.0.3 RadialBendDemo-Before-ThickDiamondTwist-1.skp : SU model just before Radial Bend is used.
                                  2. Step-4.0.3 RadialBendDemo-After-ThickDiamondTwist-1.skp : SU model just after Radial Bend is used. This shows the gaps in edges & faces.
                                  3. RadialBendDemo-2-Params.gif : Screenshot of the Radial Bend tool parameters used when creating "After".

                                  Thanks again for any advice you can offer.

                                  Kind regards,

                                  James.


                                  Before


                                  After


                                  Parameters

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    Kabisdokh
                                    last edited by

                                    Hello. I have a small problem with radial bending tool. When I try to use it my figures loose some surfaces and edges as in example. What I did wrong? Could you help me with it?


                                    Clipboard02.png

                                    1 Reply Last reply Reply Quote 0
                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @kabisdokh said:

                                      Hello. I have a small problem with radial bending tool. When I try to use it my figures loose some surfaces and edges as in example. What I did wrong? Could you help me with it?

                                      I suggest you check the scale of your model. When it is too small (in mm), Sketchup is reluctant to create faces (and so does FredoScale or any plugin).
                                      The solution is simply to scale up the model by a factor of x10 or more.

                                      Fredo

                                      1 Reply Last reply Reply Quote 0
                                      • n000bieN Offline
                                        n000bie
                                        last edited by

                                        **Hi Fredo,
                                        Firstly I want to say thank you so much for all your works and plugins, not only they work so perfect with good use, also for your continuously effort to improve it 👍 . Thank you.

                                        I'm working on this model of 3D female character. The shapes and textures are all on and completed, but the form still not good enough, so I used Tapering Scale to kinda reform the model. Problem is : after scaling finished, the textures are all messed up. A quick study help me understand the reason is perhaps Tapering Scale changes the model's verticals coordination but not the textures ones, new lines/verticals are also added, so the the textures seems to lose their "matched" faces.

                                        I've tried but couldn't find a way to "lock" the textures into the applied meshes/faces , and the model is quite complex to do a face-by-face texture position edit. I'm not expecting any kind of detailed walk-through or complaining about the plugin, with true respect - your plugins just great ! Just hoping if there's any hint/advise or some way to go around this issue, please help. Ill be so thankful !

                                        Properly my first post here, hopefully you and everyone can forgive my rush question if my problem here is already acknowledged and solved, in that case, please give me a hint/ID of the post so I would figure out myself, thanks all.**

                                        1 Reply Last reply Reply Quote 0
                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @n000bie,

                                          Tapering (as opposed to Scale) modifies the relative shape of individual faces. So this will impact the UV coordinates very likely. That's why the usual workflow is to prepare the model without textures and only do the painting in the end.

                                          I am not sure FredoScale can do something, but I am interested in seeing the problem, if you post the model.

                                          Fredo

                                          1 Reply Last reply Reply Quote 0
                                          • n000bieN Offline
                                            n000bie
                                            last edited by

                                            Hi Fredo, thanks for your prompt reply.

                                            I'm posting below some screen shots showing my problem, along with my model, fyi 😄 .

                                            I guess a bit more explanation should help : I've managed to get this model as and OBJ file, along with material settings, then easy to re-composing the model with its maps by using 3D-Max, since there is no UVW Map Unwrap/Re mapping tool in Sketchup. But for the model developing/shape editing works, I've always used Sketchup (my 3D Max skill just not enough).

                                            So then I found out the model is kind of "squeezed" by some perspective-affection, making it not in an ISO-3D form, but actually into a Perspective form (like a cubic box with front face is bigger than back face - following perspective rule of view). Thought it'd be easy to tweak it with Tapering Scale, but .. things just not easy as it seems to be, hah.

                                            Again, appreciated your help and thank you.


                                            Tempering Attemp 1.jpg


                                            Tempering Attemp 2.jpg


                                            Head test 3.skp

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 56
                                            • 57
                                            • 1 / 57
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement