[Plugin][$] FredoScale - v3.6a - 01 Apr 24
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NEW RELEASE: FredoScale v2.5a - 30 Aug 13
FredoScale 2.5 is a technical release that implements naming conventions for files and folders to be compliant with EWH requirements. Otherwise there is no functional changes in this release.
FredoScale 2.5 requires LibFredo6 5.2 or higher.
The footprint for FredoScale is based on one file and one subfolder:
It is also a good idea to clean up your plugin directory and remove the older versions.
In the menu Windows > LibFredo6 Settings...> Purge Obsolete Files, you will find a dialog box allowing to remove all or some of these older versions.
See main post of this thread for Download.
Fredo
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@fredo6 said:
@macker said:
Does anyone else have sketchup crash completely when using the scale/stretch tool on groups that contain groups? I always use extensive grouping so that I can take my models into 3ds max, and this tool would undoubtedly speed up my workflow - but keeps crashing sketchup.
This may be related to the big issues of "freshly copied groups".
In your case, was one of the group a copy of another one (you should see "2 instances" in the Entity Info Window.
If this is the case, then FredoScale needs some evolutions. I have done it on Curvizard.
As a workaround for complex hirearchy of groups and components, try to perform a Make Unique before [highlight=#ffff80:1qv24jnd](Make Unique is also part of FredoScale).[/highlight:1qv24jnd]
Fredo
I didn't understand that bit about Make Unique being part of fredoscale.
Is there a hidden option in FredoScale command that allows me to make the group unique?
(I work with groups within groups within groups within.. with a smattering of components thrown in the mix and copies of them all floating all over my models, all the time and could never use fredoStretch as it gives a splat.)
Or alternately is there a way to make the copied 'group' unique? Components I know, groups I don't know how to make unique.
Cheers,
flyashy -
If you have lots of nested groups that have duplicates try this one-liner, copy+paste+<enter> in the Ruby Console - every group in the model is made unique...
Sketchup.active_model.definitions.each{|d|(d.instances.each{|i|i.make_unique})if d.group? && d.instances[1]}
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Hi Fredo,
Why don't I get the same functions in Mac 10.6 for "Streching" target?
Can't move the fixed point...windows is what I am trying to strech.
Only moves in the center glass, the L&R glas stayes the same. Doesn't matter where I put the "X"
Please help. Thanks
Solid-Wood -
Hi Fredo,
Just got it...From the new video, thanks. Works like a charm.
Wonderful!
SW -
Hello Fredo6
In sketchup2013 normal display Chinese language, Chinese language does not show sketchup8M5 is still in English.
I LibFredo6 5.2 or higherThank you
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@guanjin said:
Hello Fredo6
In sketchup2013 normal display Chinese language, Chinese language does not show sketchup8M5 is still in English.
I LibFredo6 5.2 or higherThank you
I know and this is true for all languages.
This is related to the change of naming conventions. I need to republish.
In the meantime, just replace
__Module = FredoScale
by__Module = F6_FredoScale
in the file FredoScale_ZH.langFredo
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@fredo6 said:
@guanjin said:
Hello Fredo6
In sketchup2013 normal display Chinese language, Chinese language does not show sketchup8M5 is still in English.
I LibFredo6 5.2 or higherThank you
I know and this is true for all languages.
This is related to the change of naming conventions. I need to republish.
In the meantime, just replace
__Module = FredoScale
by__Module = F6_FredoScale
in the file FredoScale_ZH.langFredo
Thank you, waiting for your new release!
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NEW RELEASE: FredoScale v2.5b - 15 Sep 13
FredoScale 2.5b fixes a bug preventing language translations to load.
FredoScale 2.5 requires LibFredo6 5.2 or higher.
See main post of this thread for Download.
Fredo
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@fredo6 said:
NEW RELEASE: FredoScale v2.5b - 15 Sep 13
FredoScale 2.5b fixes a bug preventing language translations to load.
FredoScale 2.5 requires LibFredo6 5.2 or higher.
See main post of this thread for Download.
Fredo
After the update:
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@dedmin said:
:thumb:
BTW, did You see this:
http://sketchucation.com/forums/viewtopic.php?f=323&t=46473&start=90
http://sketchucation.com/forums/viewtopic.php?f=323&t=54176-
For Curvizard Edge Prop, I had found the bug actually but forgot to republish
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For BezierSpline, I have to investigate. This is old code and the tooltip may not reflect the correct alignment
Fredo
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Thank timely updates, thank you
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Thank you, thank you, thank you....is very good.
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Hi Fredo,
Is it normal dimensions differences in?
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@enigmatic said:
Hi Fredo,
Is it normal dimensions differences in?
Maybe some rounding ... bug? I'm guessing it rounds in all situations, not considering the units used (and number of decimals) ?
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Bonjour,
J'utilise régulièrement FredoScale et Curviloft et je viens de télécharger Joint Push/Pull. Je voudrais te faire une petite donation (symbolique) mais je ne veux pas passer par PayPal. Je voudrais t'envoyer un mail mais je n'ai pas ton adresse. Le mien est samothrace41 @ yahoo.fr
A+
Sylvie -
I don't understand if this plugin can help me.
I have a non-planar surface close to a cylindrical surface; I want to extrude a region of the non-planar surface up to the cylinder to create a solid 3d joint between cylinder and the non-planar surface.
Can I use this plugin, or do I need another one?
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@jumpjack said:
I don't understand if this plugin can help me.
I have a non-planar surface close to a cylindrical surface; I want to extrude a region of the non-planar surface up to the cylinder to create a solid 3d joint between cylinder and the non-planar surface.
Can I use this plugin, or do I need another one?
If you want to project the bottom face of the cylinder down onto the surface then look at my ExtrudeEdgesByVector[ToObject] tool.
Edit the cylinder [group?] and copy the bottom face.
Exit the edit and use Edit>PlaceInPlace.
Select the face-copy [double-click].
Activate EEby..Object tool and pull a vertical [blue] vector down through your surface.
The face is extruded and stops on the surface...
With some finely divided surfaces the 'auto-trim' might fail, so in that case extrude through and manually intersect/delete parts.. With the simple 'toVector' version of the tool it extrudes through the surface - in that case then edit the grouped extrusion and Select its geometry and then use Intersect with Model: now Select [by fence] for the unwanted lower geometry and delete it.
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