sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    The "Duh!" thread (aka the Doh! thread)

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    696 Posts 135 Posters 271.7k Views 135 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      ArCAD-UK
      last edited by

      Some good tips there Joel!

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        Doh of the day! we can make "12" or "12" in the VCB after the first copy move ! ๐Ÿ˜ฎ โ˜€

        http://forums.sketchucation.com/download/file.php?id=86734&t=1

        @unknownuser said:

        Or "x12" or "12x" if you wish.

        Super DOH ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜Ž

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          Really Pilou - a veteran like you didn't know that?
          It also works with /12 and 12/.

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • pilouP Offline
            pilou
            last edited by

            I allways use the "*" against the "x" ๐Ÿ˜ณ
            Because I have a numeric keyboard so no movement and can be pressed with the same hand! ๐Ÿ’š

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • jgbJ Offline
              jgb
              last edited by

              @thomthom said:

              Really Pilou - a veteran like you didn't know that?
              It also works with /12 and 12/.

              In my experience you should put the numbers before the function. I have had problems with defining arc/circle segments and rotation multiples putting the function 'S' or 'X' first. So to be consistent, and remember it, for all these moves, rotates, arc and circles I put the numbers first.


              jgb

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                Putting these numbers 'first' IS only necessary... IF you have set shortcuts that clash with those characters.
                It's recommend that you avoid 'raw' shortcuts of numerals / X * S AND 0-9 - . , ; [ and <.
                Then the position of that 'modifier' character becomes unimportant.
                You are ready prevented form specifying 'raw' Ctrl/Shift/Alt key presses; and 'Tab' is flaky anyway - help yourself...
                However, the use of " ' m c i f etc are all OK to use as shortcuts, because these will always occur after numerals in any dimensional inputs anyway.
                Also remember - many 3rd party tools now use the four 'raw' arrow-keys [for example to 'nudge' textures], so it's also best to avoid shortcutting to those.
                ๐Ÿค“

                TIG

                1 Reply Last reply Reply Quote 0
                • jgbJ Offline
                  jgb
                  last edited by

                  @tig said:

                  Putting these numbers 'first' IS only necessary... IF you have set shortcuts that clash with those characters.
                  It's recommend that you avoid 'raw' shortcuts of numerals / X * S AND 0-9 - . , ; [ and <.
                  Then the position of that 'modifier' character becomes unimportant.
                  You are ready prevented form specifying 'raw' Ctrl/Shift/Alt key presses; and 'Tab' is flaky anyway - help yourself...
                  However, the use of " ' m c i f etc are all OK to use as shortcuts, because these will always occur after numerals in any dimensional inputs anyway.
                  Also remember - many 3rd party tools now use the four 'raw' arrow-keys [for example to 'nudge' textures], so it's also best to avoid shortcutting to those.
                  ๐Ÿค“

                  Good point; I never even thought about that.
                  In fact in reviewing what you said, the 'S' key is the only one of those mentioned I use as a direct shortcut (Solid Inspector), and that is the only one I recall having to put the ### first.

                  I use the 'X' as well, but right now, can't remember what for.... ๐Ÿ˜’


                  jgb

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    seven.sides
                    last edited by

                    Don't know if this one has been mentioned at all, but I frequently hit the window maximise button by accident when intending to mininimise or close a file. If you have many toolbars open and laid out how you want them, when you re-maximise the window, they will not return to the positions you had set up. Frustrating!

                    The solution is once you have your toolbars how you like them, go to "view" menu, then "toolbars", scroll down until you see "save toolbar positions", click this. Once this is done, you can return to the same menu at any time to click "restore toolbar positions" if they become disordered.

                    Tip. remember to resave your toolbar positions if you change the layout / get new plugins.

                    1 Reply Last reply Reply Quote 0
                    • jgbJ Offline
                      jgb
                      last edited by

                      @seven.sides said:

                      The solution is once you have your toolbars how you like them, go to "view" menu, then "toolbars", scroll down until you see "save toolbar positions", click this. Once this is done, you can return to the same menu at any time to click "restore toolbar positions" if they become disordered.

                      Alas, it does not always work, especially after an SU crash that blows your toolboxes out of the water.
                      While I have not had it happen (a total blowup) since the SU8 update, it did a few times before.

                      So, after I do a major toolbar location revamp (usually after a pluggin that has an extensive toolbar layout) I commit to paper the locations. And I hit "save toolbars" on occasion, just in case, even with no changes.


                      jgb

                      1 Reply Last reply Reply Quote 0
                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        [mac only duh but still worth pointing out]

                        export a colloda version of your model to your desktop (or wherever)
                        select the .dae
                        push the space bar (which will bring up a quicklook panel)
                        orbit/pan etc โ˜€ โ˜€

                        or, click on the 'open in preview' button via the quicklook panel.. preview can go full screen on lion.. looks super sweet seeing your model 100% full screen with not even a hint of a menu bar or anything else.. this could be a great way to show/present models on your laptop with barely any effort..

                        i don't think you can zoom though

                        [EDIT] -- here's an example of a model being viewed full screen (well, downsized for this forum butโ€ฆ)..

                        click pic -> bigger

                        dotdotdot

                        1 Reply Last reply Reply Quote 0
                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          @unknownuser said:

                          For both scenes, I unchecked the memorisation of the camera location to avoid loosing a carefully orbited, panned and zoomed view when switching from one mode to another.

                          Just ideas.

                          doh!
                          didn't realize you could do that..

                          .

                          dotdotdot

                          1 Reply Last reply Reply Quote 0
                          • pilouP Offline
                            pilou
                            last edited by

                            ๐Ÿ˜ณ ๐Ÿ˜ณ ๐Ÿ˜ณ Expand revelation! โ˜€
                            I had always believed that was reserved to Mac users to have pile of windows like that! ๐Ÿ˜ฎ
                            So never try to click on the blue title and have full windows if needed
                            by Right Click on the object or moving from the Menu! ๐Ÿ˜’

                            expand.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • andybotA Offline
                              andybot
                              last edited by

                              Yay! I came upon a huge doh moment, thanks to Taff (he who "makes you think") from this recent thread which sent me to this thread which links to a sketchup sage article

                              and long story short, I found that by holding down the "primary mouse button" while using the rotate (protractor) tool, it will inference to the perpendicular of a line. Simply Brilliant!! I've always wondered how to rotate about an axis without constructing a bunch of lines and faces ๐Ÿ˜•

                              http://charlottesvillearchitecturalrendering.com/

                              1 Reply Last reply Reply Quote 0
                              • TaffGochT Offline
                                TaffGoch
                                last edited by

                                @andybot said:

                                Yay! I came upon a huge doh moment, thanks to Taff ...
                                ...and long story short, I found that by holding down the "primary mouse button" while using the rotate (protractor) tool, it will inference to the perpendicular of a line. Simply Brilliant!! I've always wondered how to rotate about an axis without constructing a bunch of lines and faces ๐Ÿ˜•

                                My primary tip, for any beginning (and, it seems, experienced) SketchUp user!

                                -Taff

                                "Information is not knowledge." -- Albert Einstein

                                1 Reply Last reply Reply Quote 0
                                • andybotA Offline
                                  andybot
                                  last edited by

                                  @taffgoch said:

                                  My primary tip, for any beginning (and, it seems, experienced) SketchUp user!

                                  -Taff

                                  Well, this is certainly an example of the dangers of "self-taught" ๐Ÿ˜† One can tend to skip over some basic stuff every now and then...

                                  http://charlottesvillearchitecturalrendering.com/

                                  1 Reply Last reply Reply Quote 0
                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    @andybot said:

                                    I found that by holding down the "primary mouse button" while using the rotate (protractor) tool, it will inference to the perpendicular of a line.

                                    [fwiw- it will also let you orient the protractor to a major axis without orbiting the view etc.. fwiw2.. sort of an ongoing request by people to give this functionality to the circle tool]

                                    dotdotdot

                                    1 Reply Last reply Reply Quote 0
                                    • jgbJ Offline
                                      jgb
                                      last edited by

                                      @andybot said:

                                      I found that by holding down the "primary mouse button" while using the rotate (protractor) tool, it will inference to the perpendicular of a line. Simply Brilliant!! I've always wondered how to rotate about an axis without constructing a bunch of lines and faces ๐Ÿ˜•

                                      Well shiver me boots. I often need to construct a face/shape/line perpendicular to a non-axis aligned line, and went through all sorts of temp construction to do it. even resorted to "Pipe-along-path" for some.

                                      So now, for those who may not see the power in this "duh" moment, is how in just a few mouse clicks, make a face perpendicular to any line orientation. ๐Ÿ˜ฎ

                                      Put the PROTRACTOR tool somewhere on, or even at the endpoint of the line and hold down the primary mouse button. When the protractor aligns with the perp to that line, release the button, select any angle, click and select any angle away, say 90 deg and click again. Now you have 1 guide line perpendicular to the line at some random angle.

                                      Do this again, but put the protractor ON the intersection of the guide and your line, and set another guide line at some angle away from the first guide line, say 90 deg away.

                                      You now have 2 guide lines perp to your line. ๐Ÿ˜„

                                      Pencil tool 4 lines from any point on each guide, and a face will form that is perpendicular to the line. ๐Ÿค“

                                      Use that face as your construction canvas. Bonus, the face is NOT intersected to the line so the whole line is still intact, until you intersect them. ๐Ÿค“


                                      jgb

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        rv1974
                                        last edited by

                                        One can assign shortcuts to the 'Numpad' keys! ๐Ÿ˜ฎ
                                        A huge gain, especially for lefties.
                                        Doh!

                                        1 Reply Last reply Reply Quote 0
                                        • A Offline
                                          ArCAD-UK
                                          last edited by

                                          Just discovered in Layout 3 that if you select a block of text and right click (PC) there is a "Size to Fit" option which retains the text block width but extends the box height to show all the text. The amount of time I've spent manually adjusting my text boxes when the contents have been edited... ๐Ÿ˜ณ

                                          1 Reply Last reply Reply Quote 0
                                          • R Offline
                                            rv1974
                                            last edited by

                                            The 'Lock\unlock aspect ratio' at material edit drove me crazy for years.
                                            Clicking it wont change visually its state (stupid bug!). To see it changed one should move
                                            the cursor off the button.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 18
                                            • 19
                                            • 20
                                            • 21
                                            • 22
                                            • 34
                                            • 35
                                            • 20 / 35
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement