sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    The "Duh!" thread (aka the Doh! thread)

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    696 Posts 135 Posters 271.7k Views 135 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      arklandesign
      last edited by

      I hardly ever mess with the axes settings, but have finally had a need to start using this and often found I would inadvertently set the blue axes downwards rather than up.

      Was watching a tutorial this morning, and found that if one triple clicks (after setting the red axis) it is automatically done correctly for you..... It was a Duhh !!! moment for me.

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        When you use the Rectangle tool and make the first click on an edge that is connected to a face, the rectangle tool will align to the edge. ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ˜ณ

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • pilouP Offline
          pilou
          last edited by

          When you have a very long list of Plugins under Menu Plugins ๐Ÿ˜’
          Just press a letter on the keyboard and you can see every plugs begining by this letter ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ณ ๐Ÿ’š
          Damned how many time I have losted with this ๐Ÿ˜ณ
          Of course you must know the name of the plugin that you want use ๐Ÿ’š

          @Thomthom
          @unknownuser said:

          the rectangle tool will align to the edge

          Yes but...Inference don't works or maybe you have a trick? ๐Ÿ˜„
          Of course I can move the segment atfer drawn the rectangle
          (maybe the best) but with only the rectangle tool? ๐Ÿ˜„
          alas.png

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • P Offline
            penumbradesign
            last edited by

            my duh! moment, toggling control while erasing to hide edges rather than erasing them!

            1 Reply Last reply Reply Quote 0
            • TIGT Offline
              TIG Moderator
              last edited by

              @penumbradesign said:

              my duh! moment, toggling control while erasing to hide edges rather than erasing them!

              Eraser+Ctrl 'softens' edges.
              Eraser+Shift 'hides' edges.
              Eraser+Ctrl+Shift unsoftens edges.
              To 'unhide' edges you have to use Entity Info or right-click context-menu 'unhide'... ๐Ÿค“

              TIG

              1 Reply Last reply Reply Quote 0
              • ToboboT Offline
                Tobobo
                last edited by

                Eraser+Ctrl+Shift also unhides edges (I think)

                Toby

                Philippians 4:13

                I can do everything through him who gives me strength.

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  @tobobo said:

                  Eraser+Ctrl+Shift also unhides edges (I think)

                  It un-smooths - but doesn't unhide.

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • pilouP Offline
                    pilou
                    last edited by

                    Mine of the day ๐Ÿ˜„
                    When you create a component with glue property you must reload it from the menu Component ๐Ÿ˜ฎ

                    The first one created on the screen don't want glue! ๐Ÿ˜ฎ
                    (and I don't know why โ“ โ“ โ“

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • Wo3DanW Offline
                      Wo3Dan
                      last edited by

                      @unknownuser said:

                      .....The first one created on the screen don't want glue! ๐Ÿ˜ฎ
                      (and I don't know why โ“ โ“ โ“

                      But it does glue to, when created on a face!!!

                      (If just on its own at time of creation, then the first one doesn't glue to. For there is nothing for it to glue to. Like copies of unglued instances, they don't glue to any face either.)

                      1 Reply Last reply Reply Quote 0
                      • pilouP Offline
                        pilou
                        last edited by

                        Yes instance are gluing
                        but create a component on a face is some annoying ๐Ÿ˜‰
                        Component will have not face (background)! ๐Ÿ˜ฎ

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          It glues to a face IF it's on a face when it's created.
                          If it's made NOT on a face it's just the same as placing a cutting-component in empty space and then you wouldn't expect that to cut a face when you moved it onto it.
                          A cutting-component sets its 'face' to what it's placed onto - if that's 'nil' then it's 'nil' !!!

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • plot-parisP Offline
                            plot-paris
                            last edited by

                            a fairly new one:
                            before thomthom's Solid Inspector came along, I never knew, whether an object was solid or not.

                            I just discovered, that in the Entity Info window SketchUp puts a "solid" in front of the group's name to indicate, when an object is indeed solid... thats cool, isn't it?

                            1 Reply Last reply Reply Quote 0
                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              @plot-paris said:

                              a fairly new one:

                              fairly new indeed
                              this wasn't possible prior to SU8..

                              dotdotdot

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                About the perpendicular tool of Chris Fullmer (thx Jeff) โ˜€

                                Ahhhhhhhh! Never thought (or remembered)to click on the segment ๐Ÿ˜ฎ ๐Ÿ‘

                                That was not explicit due this alert message! ๐Ÿ’š

                                http://forums.sketchucation.com/download/file.php?id=55372

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • brookefoxB Offline
                                  brookefox
                                  last edited by

                                  Label endpoints; by default you will be given the coordinates of same.

                                  ~ Brooke

                                  1 Reply Last reply Reply Quote 0
                                  • TK0001T Offline
                                    TK0001
                                    last edited by

                                    The day I discovered SHIFT + pressing the scroll wheel = pan was a good day.

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      d12dozr
                                      last edited by

                                      It might be a better day when you discover LMB + scroll wheel = Pan as well ๐Ÿ˜‰

                                      3D Printing with SketchUp Book
                                      http://goo.gl/f7ooYh

                                      1 Reply Last reply Reply Quote 0
                                      • TK0001T Offline
                                        TK0001
                                        last edited by

                                        @d12dozr said:

                                        It might be a better day when you discover LMB + scroll wheel = Pan as well ๐Ÿ˜‰

                                        I just tried it. Didn't work.

                                        ETA: Whoops, yes it does.

                                        This is the greatest day of my life.

                                        1 Reply Last reply Reply Quote 0
                                        • DavidBoulderD Offline
                                          DavidBoulder
                                          last edited by

                                          Just stumbled across this. Take a 10' cube, use the scale tool to vertically stretch the cube, and just type a distance. This become the new height for your selected object. You don't need to give it a positive or negative number to say home much smaller or bigger you want it. Just type the size you want it to be. If it happens to be smaller than the existing size, then it will get smaller. This seems more useful on a single axis stretch, but it also works when scaling x,y & z at the same time.

                                          Don't know how many times I had to divide 10'6 3/4" by 9'3" to figure out the proper scale for something. Actually a long time ago I realized I can snap the stretch to a guide or other geometry so I typically drew a dummy line to snap to, but now I don't even need to do that.

                                          (update), so I guess it was right there in the online help, but I haven't read that in 5 years
                                          http://sketchup.google.com/support/bin/answer.py?hl=en&answer=94906

                                          Other nice tidbits. you can type a negative distance to mirror the object, and if you do a non,uniform 2d or 3d scale, you can type multiple distances, to for example make whatever shape you have drawn, fit in a 20',30',50' bounding box.

                                          --

                                          David Goldwasser
                                          OpenStudio Developer
                                          National Renewable Energy Laboratory

                                          1 Reply Last reply Reply Quote 0
                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            @ DavidB
                                            that works also for Move and Rotate ๐Ÿ˜‰

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 34
                                            • 35
                                            • 7 / 35
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement