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    The "Duh!" thread (aka the Doh! thread)

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    • genma saotomeG Offline
      genma saotome
      last edited by

      @danbig said:

      @xrok1 said:

      i think the biggest duh moment of all that everbody (hopfully) goes through is realizing that it matters which way the faces are oriented.

      90% of the 3dwarehouse posters still havn't had that duh moment. ๐Ÿ˜†

      ...ok, I'd better ask, because my mind is blank after reading this.

      What do you mean, "it matters which way the faces are oriented"?

      This is either something I know, in different terms, or something I don't know at all.

      If you export SU models to other software that undestands cad models the "light colored" face is regarded as the surface normal -- an odd phase in itself -- but what that means is that face will change it's appearance per the intensity of the light plus angle of the surface normal relative to the light source whereas the reverse face -- the "dark one" -- does nothing. IOW, any kind of add'l rendering depends upon setting face orientation correctly.

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      • A Offline
        arklandesign
        last edited by

        I hardly ever mess with the axes settings, but have finally had a need to start using this and often found I would inadvertently set the blue axes downwards rather than up.

        Was watching a tutorial this morning, and found that if one triple clicks (after setting the red axis) it is automatically done correctly for you..... It was a Duhh !!! moment for me.

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        • thomthomT Offline
          thomthom
          last edited by

          When you use the Rectangle tool and make the first click on an edge that is connected to a face, the rectangle tool will align to the edge. ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ˜ณ

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • pilouP Offline
            pilou
            last edited by

            When you have a very long list of Plugins under Menu Plugins ๐Ÿ˜’
            Just press a letter on the keyboard and you can see every plugs begining by this letter ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ณ ๐Ÿ’š
            Damned how many time I have losted with this ๐Ÿ˜ณ
            Of course you must know the name of the plugin that you want use ๐Ÿ’š

            @Thomthom
            @unknownuser said:

            the rectangle tool will align to the edge

            Yes but...Inference don't works or maybe you have a trick? ๐Ÿ˜„
            Of course I can move the segment atfer drawn the rectangle
            (maybe the best) but with only the rectangle tool? ๐Ÿ˜„
            alas.png

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • P Offline
              penumbradesign
              last edited by

              my duh! moment, toggling control while erasing to hide edges rather than erasing them!

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              • TIGT Offline
                TIG Moderator
                last edited by

                @penumbradesign said:

                my duh! moment, toggling control while erasing to hide edges rather than erasing them!

                Eraser+Ctrl 'softens' edges.
                Eraser+Shift 'hides' edges.
                Eraser+Ctrl+Shift unsoftens edges.
                To 'unhide' edges you have to use Entity Info or right-click context-menu 'unhide'... ๐Ÿค“

                TIG

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                • ToboboT Offline
                  Tobobo
                  last edited by

                  Eraser+Ctrl+Shift also unhides edges (I think)

                  Toby

                  Philippians 4:13

                  I can do everything through him who gives me strength.

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @tobobo said:

                    Eraser+Ctrl+Shift also unhides edges (I think)

                    It un-smooths - but doesn't unhide.

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pilouP Offline
                      pilou
                      last edited by

                      Mine of the day ๐Ÿ˜„
                      When you create a component with glue property you must reload it from the menu Component ๐Ÿ˜ฎ

                      The first one created on the screen don't want glue! ๐Ÿ˜ฎ
                      (and I don't know why โ“ โ“ โ“

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • Wo3DanW Offline
                        Wo3Dan
                        last edited by

                        @unknownuser said:

                        .....The first one created on the screen don't want glue! ๐Ÿ˜ฎ
                        (and I don't know why โ“ โ“ โ“

                        But it does glue to, when created on a face!!!

                        (If just on its own at time of creation, then the first one doesn't glue to. For there is nothing for it to glue to. Like copies of unglued instances, they don't glue to any face either.)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Yes instance are gluing
                          but create a component on a face is some annoying ๐Ÿ˜‰
                          Component will have not face (background)! ๐Ÿ˜ฎ

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            It glues to a face IF it's on a face when it's created.
                            If it's made NOT on a face it's just the same as placing a cutting-component in empty space and then you wouldn't expect that to cut a face when you moved it onto it.
                            A cutting-component sets its 'face' to what it's placed onto - if that's 'nil' then it's 'nil' !!!

                            TIG

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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              a fairly new one:
                              before thomthom's Solid Inspector came along, I never knew, whether an object was solid or not.

                              I just discovered, that in the Entity Info window SketchUp puts a "solid" in front of the group's name to indicate, when an object is indeed solid... thats cool, isn't it?

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                @plot-paris said:

                                a fairly new one:

                                fairly new indeed
                                this wasn't possible prior to SU8..

                                dotdotdot

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  About the perpendicular tool of Chris Fullmer (thx Jeff) โ˜€

                                  Ahhhhhhhh! Never thought (or remembered)to click on the segment ๐Ÿ˜ฎ ๐Ÿ‘

                                  That was not explicit due this alert message! ๐Ÿ’š

                                  http://forums.sketchucation.com/download/file.php?id=55372

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • brookefoxB Offline
                                    brookefox
                                    last edited by

                                    Label endpoints; by default you will be given the coordinates of same.

                                    ~ Brooke

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                                    • TK0001T Offline
                                      TK0001
                                      last edited by

                                      The day I discovered SHIFT + pressing the scroll wheel = pan was a good day.

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                                      • D Offline
                                        d12dozr
                                        last edited by

                                        It might be a better day when you discover LMB + scroll wheel = Pan as well ๐Ÿ˜‰

                                        3D Printing with SketchUp Book
                                        http://goo.gl/f7ooYh

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                                        • TK0001T Offline
                                          TK0001
                                          last edited by

                                          @d12dozr said:

                                          It might be a better day when you discover LMB + scroll wheel = Pan as well ๐Ÿ˜‰

                                          I just tried it. Didn't work.

                                          ETA: Whoops, yes it does.

                                          This is the greatest day of my life.

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                                          • DavidBoulderD Offline
                                            DavidBoulder
                                            last edited by

                                            Just stumbled across this. Take a 10' cube, use the scale tool to vertically stretch the cube, and just type a distance. This become the new height for your selected object. You don't need to give it a positive or negative number to say home much smaller or bigger you want it. Just type the size you want it to be. If it happens to be smaller than the existing size, then it will get smaller. This seems more useful on a single axis stretch, but it also works when scaling x,y & z at the same time.

                                            Don't know how many times I had to divide 10'6 3/4" by 9'3" to figure out the proper scale for something. Actually a long time ago I realized I can snap the stretch to a guide or other geometry so I typically drew a dummy line to snap to, but now I don't even need to do that.

                                            (update), so I guess it was right there in the online help, but I haven't read that in 5 years
                                            http://sketchup.google.com/support/bin/answer.py?hl=en&answer=94906

                                            Other nice tidbits. you can type a negative distance to mirror the object, and if you do a non,uniform 2d or 3d scale, you can type multiple distances, to for example make whatever shape you have drawn, fit in a 20',30',50' bounding box.

                                            --

                                            David Goldwasser
                                            OpenStudio Developer
                                            National Renewable Energy Laboratory

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