sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    POST YOUR RENDERS NR.2: WAREHOUSE

    Scheduled Pinned Locked Moved Gallery
    130 Posts 45 Posters 30.4k Views 45 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • V Offline
      VOSKO
      last edited by

      Sounds like a great i dea ๐Ÿ˜ฒ Competition will push my skill even further ๐Ÿ˜„

      1 Reply Last reply Reply Quote 0
      • PixeroP Offline
        Pixero
        last edited by

        @earthmover said:

        Man, such great renders from everyone. Who haven't we heard from? I guess Maxwell & Fryrender. I've been pleasantly surprised by a few of the render engine results.

        Here's my 2nd attempt with Vray. This time Vray4SU 1.6

        Raw Render

        http://img80.imageshack.us/img80/9711/warehousevrayforsketchump2.jpg

        After Post Process in Photoshop CS3

        http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

        Line overlay - Thanks to Thomthom's Vray Toys!

        http://img88.imageshack.us/img88/2549/warehousevrayforsketchuuy1.jpg

        You are using Vray4SU 1.6? The latest I can find is 1.5. Are you using some beta version?

        1 Reply Last reply Reply Quote 0
        • EarthMoverE Offline
          EarthMover
          last edited by

          Jan, it's Vray for SU7 1.5 found here - http://asgvis.com/index.php?option=com_remository&Itemid=0&func=select&id=30

          I guess there is a 1.5 also for SU6, so they call this one 1.60.16 in the render details. I guess officially it is VrfSU7 1.5.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

          1 Reply Last reply Reply Quote 0
          • K Offline
            kwistenbiebel
            last edited by

            The one with the loooooooong parsing time. A workflow killer .

            1 Reply Last reply Reply Quote 0
            • EarthMoverE Offline
              EarthMover
              last edited by

              Actually this warehouse is the fist thing I've rendered since I updated, and I've experienced zero parsing times. Could be that there are only 5 or so materials in the whole model. The 1.5 I was using before this was really bad. It's good to do quick test renders while texturing to find out what is slowing down parsing. It's usually due to materials placed on or in nested components.

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

              1 Reply Last reply Reply Quote 0
              • T Offline
                tmposey
                last edited by

                Kerkythea render preset 19 MLT/50 passes
                t.


                wharehouse_02_tmp.JPG

                1 Reply Last reply Reply Quote 0
                • soloS Offline
                  solo
                  last edited by

                  @unknownuser said:

                  We should have this kind of "challenge" at least once at week. What do you guys think?

                  @unknownuser said:

                  Sounds like a great i dea Competition will push my skill even further

                  Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                  Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                  Lets keep it fun.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

                  1 Reply Last reply Reply Quote 0
                  • FrederikF Offline
                    Frederik
                    last edited by

                    @solo said:

                    Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                    Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                    Lets keep it fun.

                    Fully agree with Pete on this one...!! ๐Ÿ‘

                    Let's keep it fun..!! ๐Ÿ˜„

                    Cheers
                    Kim Frederik

                    1 Reply Last reply Reply Quote 0
                    • stefanqS Offline
                      stefanq
                      last edited by

                      I guess you're right, Pete.

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        richcat
                        last edited by

                        Please - let's keep it fun, informative and learn from each other.

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          nomeradona
                          last edited by

                          @solo said:

                          @unknownuser said:

                          We should have this kind of "challenge" at least once at week. What do you guys think?

                          @unknownuser said:

                          Sounds like a great i dea Competition will push my skill even further

                          Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                          Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                          Lets keep it fun.
                          well said solo/

                          visit my blog: http://www.nomeradona.blogspot.com

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            sepo
                            last edited by

                            Keep it fun please...

                            1 Reply Last reply Reply Quote 0
                            • AnssiA Offline
                              Anssi
                              last edited by

                              I fired up Artlantis R version 1 after about a year of no renders. This is what I got with no tweaking of materials at all. I will have to brush up my skills, but the model is so well textured that I am actually quite pleased already. Render time 48 seconds. Setup time 2-3 minutes.

                              Anssi
                              SketchUp.jpg

                              securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                RustyShack
                                last edited by

                                Another Artlantis render (v2). 3 mins
                                warehouse_atl.jpg

                                1 Reply Last reply Reply Quote 0
                                • marked001M Offline
                                  marked001
                                  last edited by

                                  @earthmover said:

                                  After Post Process in Photoshop CS3

                                  http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

                                  i think this is my fave so far.. def the most realistic. you should explain what all you did in pshop ๐Ÿ˜„

                                  i'm working on a maxwell one right now.

                                  http://www.revision21vis.com

                                  instagram: revi21on

                                  1 Reply Last reply Reply Quote 0
                                  • E Offline
                                    ENG. YASEEN
                                    last edited by

                                    By Vray


                                    By Vray

                                    My Website:

                                    http://xyz4studio.blogspot.com/

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      richcat
                                      last edited by

                                      @kevsterman said:

                                      I've downloaded the .skp but I seem to have a dark grey stripe top and bottom and I can't get rid of it ๐Ÿ˜•

                                      Does anyone know whats causing it?

                                      Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard FixAspectRatio

                                      1 Reply Last reply Reply Quote 0
                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        Three Vue 7 renderings.
                                        Warehouse1small.jpg
                                        Warehouse2asmall.jpg
                                        Warehouse3small.jpg

                                        My avatar is an anachronism.

                                        1 Reply Last reply Reply Quote 0
                                        • L Offline
                                          l.frisken
                                          last edited by

                                          Indigo Render 5 hours 1333 samples per pixel on my 1.7 GHz that i think i accidently downclocked to around 0.7!
                                          Factory Scene Glow.jpg

                                          1 Reply Last reply Reply Quote 0
                                          • K Offline
                                            kevsterman
                                            last edited by

                                            @unknownuser said:

                                            Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard

                                            I solved the problem by pasting the warehouse into a new model. Thanks for your advice though ๐Ÿ‘

                                            "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 5 / 7
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement