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    POST YOUR RENDERS NR.2: WAREHOUSE

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    • V
      VOSKO
      last edited by

      Sounds like a great i dea 😲 Competition will push my skill even further πŸ˜„

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      • PixeroP
        Pixero
        last edited by

        @earthmover said:

        Man, such great renders from everyone. Who haven't we heard from? I guess Maxwell & Fryrender. I've been pleasantly surprised by a few of the render engine results.

        Here's my 2nd attempt with Vray. This time Vray4SU 1.6

        Raw Render

        http://img80.imageshack.us/img80/9711/warehousevrayforsketchump2.jpg

        After Post Process in Photoshop CS3

        http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

        Line overlay - Thanks to Thomthom's Vray Toys!

        http://img88.imageshack.us/img88/2549/warehousevrayforsketchuuy1.jpg

        You are using Vray4SU 1.6? The latest I can find is 1.5. Are you using some beta version?

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        • EarthMoverE
          EarthMover
          last edited by

          Jan, it's Vray for SU7 1.5 found here - http://asgvis.com/index.php?option=com_remository&Itemid=0&func=select&id=30

          I guess there is a 1.5 also for SU6, so they call this one 1.60.16 in the render details. I guess officially it is VrfSU7 1.5.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • K
            kwistenbiebel
            last edited by

            The one with the loooooooong parsing time. A workflow killer .

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            • EarthMoverE
              EarthMover
              last edited by

              Actually this warehouse is the fist thing I've rendered since I updated, and I've experienced zero parsing times. Could be that there are only 5 or so materials in the whole model. The 1.5 I was using before this was really bad. It's good to do quick test renders while texturing to find out what is slowing down parsing. It's usually due to materials placed on or in nested components.

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • T
                tmposey
                last edited by

                Kerkythea render preset 19 MLT/50 passes
                t.


                wharehouse_02_tmp.JPG

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                • soloS
                  solo
                  last edited by

                  @unknownuser said:

                  We should have this kind of "challenge" at least once at week. What do you guys think?

                  @unknownuser said:

                  Sounds like a great i dea Competition will push my skill even further

                  Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                  Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                  Lets keep it fun.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • FrederikF
                    Frederik
                    last edited by

                    @solo said:

                    Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                    Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                    Lets keep it fun.

                    Fully agree with Pete on this one...!! πŸ‘

                    Let's keep it fun..!! πŸ˜„

                    Cheers
                    Kim Frederik

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                    • stefanqS
                      stefanq
                      last edited by

                      I guess you're right, Pete.

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                      • R
                        richcat
                        last edited by

                        Please - let's keep it fun, informative and learn from each other.

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                        • N
                          nomeradona
                          last edited by

                          @solo said:

                          @unknownuser said:

                          We should have this kind of "challenge" at least once at week. What do you guys think?

                          @unknownuser said:

                          Sounds like a great i dea Competition will push my skill even further

                          Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                          Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                          Lets keep it fun.
                          well said solo/

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • S
                            sepo
                            last edited by

                            Keep it fun please...

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                            • AnssiA
                              Anssi
                              last edited by

                              I fired up Artlantis R version 1 after about a year of no renders. This is what I got with no tweaking of materials at all. I will have to brush up my skills, but the model is so well textured that I am actually quite pleased already. Render time 48 seconds. Setup time 2-3 minutes.

                              Anssi
                              SketchUp.jpg

                              securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                              • R
                                RustyShack
                                last edited by

                                Another Artlantis render (v2). 3 mins
                                warehouse_atl.jpg

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                                • marked001M
                                  marked001
                                  last edited by

                                  @earthmover said:

                                  After Post Process in Photoshop CS3

                                  http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

                                  i think this is my fave so far.. def the most realistic. you should explain what all you did in pshop πŸ˜„

                                  i'm working on a maxwell one right now.

                                  http://www.revision21vis.com

                                  instagram: revi21on

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                                  • E
                                    ENG. YASEEN
                                    last edited by

                                    By Vray


                                    By Vray

                                    My Website:

                                    http://xyz4studio.blogspot.com/

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                                    • R
                                      richcat
                                      last edited by

                                      @kevsterman said:

                                      I've downloaded the .skp but I seem to have a dark grey stripe top and bottom and I can't get rid of it πŸ˜•

                                      Does anyone know whats causing it?

                                      Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard FixAspectRatio

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                                      • DanielD
                                        Daniel
                                        last edited by

                                        Three Vue 7 renderings.
                                        Warehouse1small.jpg
                                        Warehouse2asmall.jpg
                                        Warehouse3small.jpg

                                        My avatar is an anachronism.

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                                        • L
                                          l.frisken
                                          last edited by

                                          Indigo Render 5 hours 1333 samples per pixel on my 1.7 GHz that i think i accidently downclocked to around 0.7!
                                          Factory Scene Glow.jpg

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                                          • K
                                            kevsterman
                                            last edited by

                                            @unknownuser said:

                                            Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard

                                            I solved the problem by pasting the warehouse into a new model. Thanks for your advice though πŸ‘

                                            "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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