sketchucation logo sketchucation
    • Login
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Prince IO Sketchup Game Demo

    scheduled pinned locked moved Developers' Forum
    42 Posts 26 Posters 30.1k Views 26 Watching
    loading-more-posts
    • oldest-to-newest
    • newest-to-oldest
    • most-votes
    reply
    • reply-as-topic
    guest-login-reply
    deleted-message
    • J Offline
      JuanV.Soler
      last edited by

      Thanks 😄
      (remus, the link is given above)

      ,))),

      one-reply-to-this-post last-reply-time reply quote 0
      • D Offline
        Daniel S
        last edited by

        Amazing game!!!
        Great work!!

        Thank you,
        Daniel S

        one-reply-to-this-post last-reply-time reply quote 0
        • D Offline
          Dhruv
          last edited by

          Thanks Scott, can feel that many more things can be done integrating javascript with sketchup.

          Cheers,
          Dhruv

          one-reply-to-this-post last-reply-time reply quote 0
          • D Offline
            Dhruv
            last edited by

            Hey Scott,

            I tried converting 2dimensional game into 3d, like ability to go left and right. I did make some changes and it turns left and right, but does not run in that direction.

            And yes I changed 3rd person view to 1st person and going forward is up key and backward is down key. So before doing that I basically commented jump sword functions.

            one-reply-to-this-post last-reply-time reply quote 0
            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              Thanks for posting that Scott!

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

              one-reply-to-this-post last-reply-time reply quote 0
              • F Offline
                Fletch
                last edited by

                thanks! I wanted this first time I saw it! 😆

                unfortunately I'm at work, and they refuse to give me SU7 for a few more weeks... no way we could get an SU6 version, is there?!

                Fletch
                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                one-reply-to-this-post last-reply-time reply quote 0
                • L Offline
                  linea
                  last edited by

                  AWESOME SCOTT & TODD! Its fantastic, I had no idea this sort of thing was possible in SU. I want to make one! "How?" is a question I'm sure you'll be asked alot more.

                  one-reply-to-this-post last-reply-time reply quote 0
                  • D Offline
                    Dhruv
                    last edited by

                    I made it run along Y axis as well, it was a little change and assigned J and S for jump and Swordhit respectively. Arrow keys for direction. Ill try and add more features.

                    Cheers,
                    Dhruv

                    one-reply-to-this-post last-reply-time reply quote 0
                    • D Offline
                      Dhruv
                      last edited by

                      Hey Coen Naninck,

                      I wanted to do something related to Dynamic components, like when you click on an object/model, it brings to some website. Like lets say I have built a Kawasaki motor bike , when I left click on it brings me to some kawasaki website online.

                      Will try out though, see if I can come out with this feature. It would be cool to use it in a game.

                      Cheers,
                      Dhruv

                      one-reply-to-this-post last-reply-time reply quote 0
                      • pilouP Offline
                        pilou
                        last edited by

                        Totally amazing 😎prince.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        one-reply-to-this-post last-reply-time reply quote 0
                        • N Offline
                          notareal
                          last edited by

                          Thanks!

                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                          one-reply-to-this-post last-reply-time reply quote 0
                          • H Offline
                            HFM
                            last edited by

                            @fletch said:

                            thanks! I wanted this first time I saw it! 😆

                            unfortunately I'm at work, and they refuse to give me SU7 for a few more weeks... no way we could get an SU6 version, is there?!

                            It's pretty simple to make this SU6 compatible. Just save the maps [.skp] as SU6

                            one-reply-to-this-post last-reply-time reply quote 0
                            • M Offline
                              Matt666
                              last edited by

                              😲 😲 😲
                              That's incredible...

                              Frenglish at its best !
                              My scripts

                              one-reply-to-this-post last-reply-time reply quote 0
                              • B Offline
                                BTM
                                last edited by

                                I have a mac running OSX 10.5.5, and for every frame, I encounter the error
                                %(#808080)["newGroundz:
                                value=>-5000<
                                TypeError: Value undefined (result of expression value.split) is not object."].
                                the error pops up first, i have to click enter, then next frame, same error, this repeat over and over, then the knight falls through the floor, screams, and SU messes up. Any idea why?

                                one-reply-to-this-post last-reply-time reply quote 0
                                • scottliningerS Offline
                                  scottlininger
                                  last edited by

                                  BTM,

                                  Ah, there's a snippet of code in the .rb file that detects if you're on a mac, but it was added back when the mac/su6 had WebDialog errors that are fixed in 7.

                                  I'll need to test on my Mac with SU7 and post a fixed version.

                                  • Scott Lininger
                                    SketchUp Software Engineer
                                    Have you visited the Ruby API Docs?
                                  one-reply-to-this-post last-reply-time reply quote 0
                                  • plot-parisP Offline
                                    plot-paris
                                    last edited by

                                    fantastic! thank you so much for posting this game. indeed, a new era is about to begin 😍

                                    one-reply-to-this-post last-reply-time reply quote 0
                                    • C Offline
                                      chief1234
                                      last edited by

                                      Thanks Scott, this is great!!

                                      I'm working on incorporating this into a school project, and I'm wondering if there's a way to load the engine onto any map without it being hardcoded.

                                      IE - if I could download anything from the 3D warehouse, start the Knight plugin and be able to navigate?

                                      Thanks in advance,

                                      Luke J.

                                      one-reply-to-this-post last-reply-time reply quote 0
                                      • scottliningerS Offline
                                        scottlininger
                                        last edited by

                                        @chief1234 said:

                                        I'm wondering if there's a way to load the engine onto any map without it being hardcoded.

                                        Well, you could do one of two things.

                                        1. Open one of the .skp files inside Plugins/knightgame and edit the maps directly.
                                        2. Open the knightgame.rb file and modify the code to not load in a new model but simply run on top of the current model.

                                        So yeah... it's doable. Let me know if you have specific questions. 😄

                                        • Scott Lininger
                                          SketchUp Software Engineer
                                          Have you visited the Ruby API Docs?
                                        one-reply-to-this-post last-reply-time reply quote 0
                                        • C Offline
                                          chief1234
                                          last edited by

                                          Right, changing the code to run on top of the current model would be ideal.

                                          Unfortunately, I'm a novice at Ruby so I'm not quite sure how to do this...

                                          I tried removing any direct references to maps in the file_loaded? method at the bottom. This way the engine will run, but only on maps AFTER they have been hardcoded, run, then the code removed again...

                                          Obviously I'm missing a vital part of the puzzle...

                                          Any help out of your busy schedule would be greatly appreciated!

                                          Thanks,
                                          Luke J.

                                          one-reply-to-this-post last-reply-time reply quote 0
                                          • T Offline
                                            toxic
                                            last edited by

                                            Thats fantastic

                                            So when do we get worms

                                            one-reply-to-this-post last-reply-time reply quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • first-post
                                              last-post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement