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    Prince IO Sketchup Game Demo

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    • D Offline
      Dhruv
      last edited by

      Hey Scott,

      I tried converting 2dimensional game into 3d, like ability to go left and right. I did make some changes and it turns left and right, but does not run in that direction.

      And yes I changed 3rd person view to 1st person and going forward is up key and backward is down key. So before doing that I basically commented jump sword functions.

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        Thanks for posting that Scott!

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • F Offline
          Fletch
          last edited by

          thanks! I wanted this first time I saw it! πŸ˜†

          unfortunately I'm at work, and they refuse to give me SU7 for a few more weeks... no way we could get an SU6 version, is there?!

          Fletch
          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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          • L Offline
            linea
            last edited by

            AWESOME SCOTT & TODD! Its fantastic, I had no idea this sort of thing was possible in SU. I want to make one! "How?" is a question I'm sure you'll be asked alot more.

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            • D Offline
              Dhruv
              last edited by

              I made it run along Y axis as well, it was a little change and assigned J and S for jump and Swordhit respectively. Arrow keys for direction. Ill try and add more features.

              Cheers,
              Dhruv

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              • D Offline
                Dhruv
                last edited by

                Hey Coen Naninck,

                I wanted to do something related to Dynamic components, like when you click on an object/model, it brings to some website. Like lets say I have built a Kawasaki motor bike , when I left click on it brings me to some kawasaki website online.

                Will try out though, see if I can come out with this feature. It would be cool to use it in a game.

                Cheers,
                Dhruv

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                • pilouP Offline
                  pilou
                  last edited by

                  Totally amazing 😎prince.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • N Offline
                    notareal
                    last edited by

                    Thanks!

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • H Offline
                      HFM
                      last edited by

                      @fletch said:

                      thanks! I wanted this first time I saw it! πŸ˜†

                      unfortunately I'm at work, and they refuse to give me SU7 for a few more weeks... no way we could get an SU6 version, is there?!

                      It's pretty simple to make this SU6 compatible. Just save the maps [.skp] as SU6

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                      • M Offline
                        Matt666
                        last edited by

                        😲 😲 😲
                        That's incredible...

                        Frenglish at its best !
                        My scripts

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                        • B Offline
                          BTM
                          last edited by

                          I have a mac running OSX 10.5.5, and for every frame, I encounter the error
                          %(#808080)["newGroundz:
                          value=>-5000<
                          TypeError: Value undefined (result of expression value.split) is not object."].
                          the error pops up first, i have to click enter, then next frame, same error, this repeat over and over, then the knight falls through the floor, screams, and SU messes up. Any idea why?

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                          • scottliningerS Offline
                            scottlininger
                            last edited by

                            BTM,

                            Ah, there's a snippet of code in the .rb file that detects if you're on a mac, but it was added back when the mac/su6 had WebDialog errors that are fixed in 7.

                            I'll need to test on my Mac with SU7 and post a fixed version.

                            • Scott Lininger
                              SketchUp Software Engineer
                              Have you visited the Ruby API Docs?
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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              fantastic! thank you so much for posting this game. indeed, a new era is about to begin 😍

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                              • C Offline
                                chief1234
                                last edited by

                                Thanks Scott, this is great!!

                                I'm working on incorporating this into a school project, and I'm wondering if there's a way to load the engine onto any map without it being hardcoded.

                                IE - if I could download anything from the 3D warehouse, start the Knight plugin and be able to navigate?

                                Thanks in advance,

                                Luke J.

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                                • scottliningerS Offline
                                  scottlininger
                                  last edited by

                                  @chief1234 said:

                                  I'm wondering if there's a way to load the engine onto any map without it being hardcoded.

                                  Well, you could do one of two things.

                                  1. Open one of the .skp files inside Plugins/knightgame and edit the maps directly.
                                  2. Open the knightgame.rb file and modify the code to not load in a new model but simply run on top of the current model.

                                  So yeah... it's doable. Let me know if you have specific questions. πŸ˜„

                                  • Scott Lininger
                                    SketchUp Software Engineer
                                    Have you visited the Ruby API Docs?
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                                  • C Offline
                                    chief1234
                                    last edited by

                                    Right, changing the code to run on top of the current model would be ideal.

                                    Unfortunately, I'm a novice at Ruby so I'm not quite sure how to do this...

                                    I tried removing any direct references to maps in the file_loaded? method at the bottom. This way the engine will run, but only on maps AFTER they have been hardcoded, run, then the code removed again...

                                    Obviously I'm missing a vital part of the puzzle...

                                    Any help out of your busy schedule would be greatly appreciated!

                                    Thanks,
                                    Luke J.

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                                    • T Offline
                                      toxic
                                      last edited by

                                      Thats fantastic

                                      So when do we get worms

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                                      • T Offline
                                        trickout
                                        last edited by

                                        when i try to go to the linked site for the .zip, it says sight unavailable

                                        can someone post it somewhere else?

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                                        • scottliningerS Offline
                                          scottlininger
                                          last edited by

                                          Hello trickout. Terribly sorry for the broken link. Please try again.

                                          Cheers,

                                          • Scott Lininger
                                            SketchUp Software Engineer
                                            Have you visited the Ruby API Docs?
                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            trickout
                                            last edited by

                                            Thank you for fixing the link. How can I edit the code, for instance make it move in 3 dimensions instead of just on a plane? I've tried to find a .rb editor but no success. 😞

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