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    Prince IO Sketchup Game Demo

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      Thanks for posting that Scott!

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • F Offline
        Fletch
        last edited by

        thanks! I wanted this first time I saw it! πŸ˜†

        unfortunately I'm at work, and they refuse to give me SU7 for a few more weeks... no way we could get an SU6 version, is there?!

        Fletch
        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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        • L Offline
          linea
          last edited by

          AWESOME SCOTT & TODD! Its fantastic, I had no idea this sort of thing was possible in SU. I want to make one! "How?" is a question I'm sure you'll be asked alot more.

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          • D Offline
            Dhruv
            last edited by

            I made it run along Y axis as well, it was a little change and assigned J and S for jump and Swordhit respectively. Arrow keys for direction. Ill try and add more features.

            Cheers,
            Dhruv

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            • D Offline
              Dhruv
              last edited by

              Hey Coen Naninck,

              I wanted to do something related to Dynamic components, like when you click on an object/model, it brings to some website. Like lets say I have built a Kawasaki motor bike , when I left click on it brings me to some kawasaki website online.

              Will try out though, see if I can come out with this feature. It would be cool to use it in a game.

              Cheers,
              Dhruv

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              • pilouP Offline
                pilou
                last edited by

                Totally amazing 😎prince.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • N Offline
                  notareal
                  last edited by

                  Thanks!

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                  • H Offline
                    HFM
                    last edited by

                    @fletch said:

                    thanks! I wanted this first time I saw it! πŸ˜†

                    unfortunately I'm at work, and they refuse to give me SU7 for a few more weeks... no way we could get an SU6 version, is there?!

                    It's pretty simple to make this SU6 compatible. Just save the maps [.skp] as SU6

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                    • M Offline
                      Matt666
                      last edited by

                      😲 😲 😲
                      That's incredible...

                      Frenglish at its best !
                      My scripts

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                      • B Offline
                        BTM
                        last edited by

                        I have a mac running OSX 10.5.5, and for every frame, I encounter the error
                        %(#808080)["newGroundz:
                        value=>-5000<
                        TypeError: Value undefined (result of expression value.split) is not object."].
                        the error pops up first, i have to click enter, then next frame, same error, this repeat over and over, then the knight falls through the floor, screams, and SU messes up. Any idea why?

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                        • scottliningerS Offline
                          scottlininger
                          last edited by

                          BTM,

                          Ah, there's a snippet of code in the .rb file that detects if you're on a mac, but it was added back when the mac/su6 had WebDialog errors that are fixed in 7.

                          I'll need to test on my Mac with SU7 and post a fixed version.

                          • Scott Lininger
                            SketchUp Software Engineer
                            Have you visited the Ruby API Docs?
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                          • plot-parisP Offline
                            plot-paris
                            last edited by

                            fantastic! thank you so much for posting this game. indeed, a new era is about to begin 😍

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                            • C Offline
                              chief1234
                              last edited by

                              Thanks Scott, this is great!!

                              I'm working on incorporating this into a school project, and I'm wondering if there's a way to load the engine onto any map without it being hardcoded.

                              IE - if I could download anything from the 3D warehouse, start the Knight plugin and be able to navigate?

                              Thanks in advance,

                              Luke J.

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                              • scottliningerS Offline
                                scottlininger
                                last edited by

                                @chief1234 said:

                                I'm wondering if there's a way to load the engine onto any map without it being hardcoded.

                                Well, you could do one of two things.

                                1. Open one of the .skp files inside Plugins/knightgame and edit the maps directly.
                                2. Open the knightgame.rb file and modify the code to not load in a new model but simply run on top of the current model.

                                So yeah... it's doable. Let me know if you have specific questions. πŸ˜„

                                • Scott Lininger
                                  SketchUp Software Engineer
                                  Have you visited the Ruby API Docs?
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                                • C Offline
                                  chief1234
                                  last edited by

                                  Right, changing the code to run on top of the current model would be ideal.

                                  Unfortunately, I'm a novice at Ruby so I'm not quite sure how to do this...

                                  I tried removing any direct references to maps in the file_loaded? method at the bottom. This way the engine will run, but only on maps AFTER they have been hardcoded, run, then the code removed again...

                                  Obviously I'm missing a vital part of the puzzle...

                                  Any help out of your busy schedule would be greatly appreciated!

                                  Thanks,
                                  Luke J.

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                                  • T Offline
                                    toxic
                                    last edited by

                                    Thats fantastic

                                    So when do we get worms

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                                    • T Offline
                                      trickout
                                      last edited by

                                      when i try to go to the linked site for the .zip, it says sight unavailable

                                      can someone post it somewhere else?

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                                      • scottliningerS Offline
                                        scottlininger
                                        last edited by

                                        Hello trickout. Terribly sorry for the broken link. Please try again.

                                        Cheers,

                                        • Scott Lininger
                                          SketchUp Software Engineer
                                          Have you visited the Ruby API Docs?
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                                        • T Offline
                                          trickout
                                          last edited by

                                          Thank you for fixing the link. How can I edit the code, for instance make it move in 3 dimensions instead of just on a plane? I've tried to find a .rb editor but no success. 😞

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                                          • T Offline
                                            todd burch
                                            last edited by

                                            .rb files are merely text files. Notepad, Textedit, lots of editors will work. Always save as plain text.

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