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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • pilouP Offline
      pilou
      last edited by

      A little tut ๐Ÿ’š


      Splash.skp


      proper.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        Seems the plug don't work when you make File/Exportation/ animation/avi ๐Ÿ˜•
        Am i right? Or I misse something?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • C Offline
          captainping
          last edited by

          Hi all,

          I'm looking for a 3D modeling program that will allow me to model machines with moving parts (shafts, gears, pushrods, etc...) I'd like to be able to specify axes of rotation and such and then see if my machine go, on a mouse click or whatever. I don't need to be able to export a movie (though that'd be nice). I don't need high-quality rendering. It looks like SketchUp with Proper Animation would work. Would it?

          Looking over the new Dynamic Components feature in SketchUp 7, it doesn't look like it's what I want. Am I right?

          ('m not a SketchUp user yet. I've been using VectorWorks for some time.)

          Thanks!
          Captain Ping

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          • pilouP Offline
            pilou
            last edited by

            Presently if you want stay with Sketchup, better thing for your particular purpose will be SketchyPhysics2! ๐Ÿ˜Ž
            (it's free) ๐Ÿ˜‰
            Arm's Robot(video)
            Titanic Shaft(video)
            And load this Steam Machine (post 2) โ˜€
            of course you must have Sketchyphysics2 installed for work with the model and see animation)

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP Offline
              pilou
              last edited by

              Little tricks! ๐Ÿ˜‰
              As all objects must be a group or a component
              For erase a position just explode the group or component then group it or make component again ๐Ÿ˜‰

              You can address all positions even you are in the scene 1 !!! ๐Ÿ˜ฎ
              Just don't overpass the number of scene existing for give a number to positions! โ˜€

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • Z Offline
                zeal
                last edited by

                it's really hard to express my thank to you.

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                • T Offline
                  Tim Danaher
                  last edited by

                  Phew, am I thick or what? I just cannot get this to work. I've had a look at Moris' & Pilou's explanations and the video... but it just don't werk for me...

                  This is what I'm doing:

                  I want to animate a lift / elevator car moving vertically within the elevator structure. I have four scenes in my file.

                  I select the lift car, RMB > Transformation > Set position 1

                  Start Animation Observer.

                  Switch to scene 2, Then move lift car, Set Position 2.

                  Switch to Scene 3, move lift car, Set Position 3

                  Switch Scene 4, move lift car, Set position 4

                  Stop Animation observer.

                  Start animation / Slideshow in SU -- nothing happens. The views change between scenes, but the lift car stays in the last position I set it to.

                  I can use 'Get Position X', and the car will move within the same scene, but not when playing back an animation / Slideshow.

                  WTF am I doing wrong?

                  TIA,

                  Cheers,

                  Tim

                  http://vizarch.blogspot.com

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                  • soloS Offline
                    solo
                    last edited by

                    Without using layers, can this program do this?

                    (I did this with 4 layers standard SU output, converted to .gif so quality is crappy)


                    http://img6.imageshack.us/img6/1221/therunner.gif

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • MALAISEM Offline
                      MALAISE
                      last edited by

                      Hi All

                      Solo, your running skeleton is first class ๐Ÿ‘

                      MALAISE

                      La Connaissance n'a de valeur que partagรฉe

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                      • pilouP Offline
                        pilou
                        last edited by

                        Before launch the Animation observer (positions adressed), better is save, quit and restart!
                        @Tim
                        Start Animation Observer only when all positions Objects are adressed!!!
                        That is that your error !
                        Objects (must be grouped) are independent of the scene! But will be animated inside the moving of the scenes!

                        Just go in the scene 1 and take 4 positions of your objects (or less) if you have 4 scenes

                        @ Solo
                        Yes ๐Ÿ˜‰
                        Just take the 4 positions (or less)of each objets in the scene 1 (if you have 4 scenes)
                        And of course scenes can be rotated for Lelouch style! ๐Ÿ˜† Your is fixed! Japan style ๐Ÿ˜„

                        Very speedy conceptual ๐Ÿ’š
                        Load the file
                        Start Animation Observer
                        Play Animation (of the scenes) as normal way


                        ani.skp

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Updated the anim above ๐Ÿ’š
                          Always very basic but showing that you can animate anything in classical way ๐Ÿ˜‰
                          All is time to make ๐Ÿ˜’
                          Difference with the Layer method is that you have just to click on a group for change it

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • T Offline
                            Tim Danaher
                            last edited by

                            @unknownuser said:

                            Before launch the Animation observer (positions adressed), better is save, quit and restart!
                            @Tim
                            Start Animation Observer only when all positions Objects are adressed!!!
                            That is that your error !
                            Objects (must be grouped) are independent of the scene! But will be animated inside the moving of the scenes!

                            Just go in the scene 1 and take 4 positions of your objects (or less) if you have 4 scenes

                            Pilou --

                            Thanks, but...

                            in Scene 1: Set Position - 1 (start), move car, Set Position - 2, move car, Set Position -3, move car, Set Position -4.

                            Start Animation observer.

                            Play scene animation.

                            Car does not move. The car is a self-contained group.

                            ?

                            Cheers,

                            Tim

                            http://vizarch.blogspot.com

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                            • pilouP Offline
                              pilou
                              last edited by

                              You have not save, quit reload! ๐Ÿ˜„
                              and why 1 (start), move car ? Start is only when all is adressed!

                              Can you post your car or a simple objects with same nature group

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • T Offline
                                Tim Danaher
                                last edited by

                                @unknownuser said:

                                You have not save, quit reload! ๐Ÿ˜„

                                Yes, I have. Just didn't state it.

                                @unknownuser said:

                                and why 1 (start), move car ? Start is only when all is adressed!

                                Because, in my experience with other packages, I want to set a keyframe for the starting position.

                                @unknownuser said:

                                Can you post your car or a simple objects with same nature group

                                OK. 'Lift Car' is the name of the group that I want to animate.


                                Earl's Court Lifts_Proper_Anim_Simple.skp.zip

                                Cheers,

                                Tim

                                http://vizarch.blogspot.com

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @Tim
                                  What is the probem? ๐Ÿ’š
                                  Your animation works very fine like a charm !!! โ˜€ (I am on PC)
                                  I have just exploded the first level group ! ๐Ÿ˜‰

                                  What a lovely blue lift car ๐Ÿ˜Ž
                                  And sorry for the "Start" it was the same Name that the function ๐Ÿ˜’ ๐Ÿ’š

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • T Offline
                                    Tim Danaher
                                    last edited by

                                    Like I say... I set the four positions for the lift car (all in the same scene), save, quit, re-open SU, turn on Animation Observer, play the scene animation... The lift car doesn't move.

                                    I can make it move within the same scene by choosing 'Get Position - X', it's just when I play the scene animations, there's no movement.

                                    I still must not be understanding something.

                                    Cheers,

                                    Tim

                                    http://vizarch.blogspot.com

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Maybe it's the Mac! ๐Ÿ˜’
                                      Have you explode the first level of objects as I said?


                                      explode.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • T Offline
                                        Tim Danaher
                                        last edited by

                                        OK, right, once the component is exploded, it works... but the lift car moves in one scene, then stops while the scene changes, then moves again, then stops...

                                        Any way to get continuous movement across changing scenes?

                                        p.s. "I have just exploded" = "Je viens de faire exploser", "I just exploded" = "j'ai simplement fait exploser", d'oรบ, peut-รชtre ma confusion... ๐Ÿ˜‰

                                        Cheers,

                                        Tim

                                        http://vizarch.blogspot.com

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          I don't believe you can ๐Ÿ˜ž
                                          You can reduce time between scene transition (Menu View / Animation/ Settings)

                                          Or in this particular project : Use just 2 Scenes! ๐Ÿ˜‰ So no need beetween's levels floors โ˜€

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • T Offline
                                            Tim Danaher
                                            last edited by

                                            Yes, that's what I figured...

                                            Is there, I wonder, a Ruby that allows you to vary the time transition between scenes? In combination with Proper Animation, that would be really cool.

                                            Cheers,

                                            Tim

                                            http://vizarch.blogspot.com

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