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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • Dave RD Offline
      Dave R
      last edited by

      @malaise said:

      Hello Morisdov

      How can we download the newest version of your amazing plugin ?
      hereby, I post a new model ( I've just increase the number of positions editing
      the ruby file, and I saw effectively some commands with # for a comming release )

      Thanks and Cheers

      MALAISE 😍

      Same link you got it from before. 😉
      http://morisdov.googlepages.com/

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • pilouP Offline
        pilou
        last edited by

        Morisdov 👍 👍
        @unknownuser said:

        you may use few scenes as part of a single long leg of a animation part

        Seems the cool trick! ☀

        MALAISE 👍

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • MALAISEM Offline
          MALAISE
          last edited by

          THX guys

          I've effectively downloaded the release and saw some changes in the ruby file.
          -- About Transformation: just click on the last shown position in the list and then
          a new one will be created automatically. (It's not obvious the first time ) 😉

          MALAISE

          La Connaissance n'a de valeur que partagée

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          • R Offline
            redot
            last edited by

            Thank you Morisdov. This is brilliant. Just what i've been looking for for interior walkthroughs.
            Great work

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            • R Offline
              roberta
              last edited by

              So happy to have found this great plugin! Thanks a lot morisdov!

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              • MALAISEM Offline
                MALAISE
                last edited by

                HI John

                Just have look on this ( on the same thread Ruby). Don't worry about frenglish
                You'll find probably some interesting solutions.
                http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11390

                Friendly
                MALAISE 😄

                La Connaissance n'a de valeur que partagée

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                • M Offline
                  morisdov
                  last edited by

                  I am glad you all find this plugin usefull and hopefully are able to get more out of SketchUp and are more productive for your customers.
                  John - you already have the functionality you requested - note that the "get" is grayed out until you "set" its position, only after which it becomes "active" non grayed.
                  Anyway all your feedbacks will be noted and considered for coming versions.

                  Cheers, Moris

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                  • M Offline
                    morisdov
                    last edited by

                    if you want a full report of all entities "Position X" data with all other "dictionary attributes" - you can use "xml_dictionary_attributes.zip" from http://morisdov.googlepages.com - you get an online web dialog with all the data in addition to the XML file on the disk.

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                    • JClementsJ Offline
                      JClements
                      last edited by

                      Hi Morris:

                      I tried the script last night. It was easy enough to figure out how to "tag" groups with the Set and Get parameters. Very nice.

                      However, I found I stumbled with saving things with a Scene. Probably just my slow mind ... but a set of a few screen captures with text explanations OR video with Narration might be helpful for others too.

                      One place I found where one could easily screw up, is if you are careless and accidentally click on a Set Position for an group which already has a position(s) assigned to it. Perhaps there could be an default option to warn user before overwritting the existing parameter?

                      I wish there were a way to analysis the entire model as to which objects are tagged, with their positions settings and do so for all of them at once ... perhaps in the transform dialog there could be a SHOW command which would display some type of labeling of objects and their tags?

                      Regards,
                      John

                      John | Illustrator | Beaverton, Oregon

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                      • M Offline
                        morisdov
                        last edited by

                        New version 1.03 released of - "Proper_Animation.rb"

                        • no more need to restart "Animation Observer" to reflect new/deleted scenes
                          I have implemented the "PagesObserver interface" so this is done automatically now

                        http://morisdov.googlepages.com

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                        • N Offline
                          N Lindenthal
                          last edited by

                          How can I tell the ruby console, to »Get Position - 2«?

                          I ask this to have a proper animation, without getting all other remembers of a scene.

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                          • M Offline
                            morisdov
                            last edited by

                            @n lindenthal said:

                            How can I tell the ruby console, to »Get Position - 2«?
                            I ask this to have a proper animation, without getting all other remembers of a scene.

                            Select only the objects you want to move to position 2 (those that indeed have position 2 set) and right mouse click "Transformation->Get position 2".
                            Other objects will not "move".

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                            • N Offline
                              N Lindenthal
                              last edited by

                              @morisdov said:

                              …
                              and right mouse click "Transformation->Get position 2". …

                              Ah, I understand. Get Position - 2 is only available to those object, which have Set Position - 2. Now my question is, how not to use right mouse click, but to »Get Position - 2«. So my idea is, to us the ruby console to select one object (by name). Now my question is, how to tell the selected object to »Get Position - 2«?

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                              • M Offline
                                morisdov
                                last edited by

                                @n lindenthal said:

                                use the mouse or ruby console to selectone object (by name). Now my question is, how to tell the selected object to »Get Position - 2«?

                                Morisdov.transf_get("transf2")
                                

                                You must understand this is not the intentended use of this plugin -
                                You will more productive following "normal" procedures.

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                                • M Offline
                                  morisdov
                                  last edited by

                                  New version 1.04 released of - "Proper_Animation.rb"

                                  • added control of each animated scenes transition time - following users requests

                                  download from - http://morisdov.googlepages.com

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                                  • N Offline
                                    N Lindenthal
                                    last edited by

                                    I see no difference. My elevator in scene 1 is as fast as my elevator in scene 2. But to change from one scene to the other takes 8 or 2 seconds.

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                                    • romboutR Offline
                                      rombout
                                      last edited by

                                      He morisdov...
                                      kwel script!!! i got some problems. when ad i.e. 2 steps for a cube i than ad 2 scenes and update eacht scene with its own position of the cube. than i play the animation my cube disappears at one the positions???

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                                      • P Offline
                                        princedragoncok
                                        last edited by

                                        This is a great plugin Morisdov. My request would be avi. animation export however. I want rendering engines to recognise these movements for rendering animations. But again, thanks 👍

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                                        • N Offline
                                          N Lindenthal
                                          last edited by

                                          @morisdov said:

                                          …

                                          Morisdov.transf_get("transf2")
                                          

                                          You must understand this is not the intentended use of this plugin -
                                          …

                                          Yes, I understand. But please know, that I write much ruby code about ruby console by using applescript scripts from database (FileMaker Pro 8.5). Its phantastic.

                                          Now my question is, whether and how it is possible, to set transition time in this code line. For example:

                                          @unknownuser said:

                                          Morisdov.transf_get("transf5") set transition time to 8

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                                          • M Offline
                                            morisdov
                                            last edited by

                                            @n lindenthal said:

                                            Now my question is, whether and how it is possible, to set transition time in this code line. For example:

                                            @unknownuser said:

                                            Morisdov.transf_get("transf5") set transition time to 8

                                            No - transition times setting is a property of sketchups own scenes animation - not a property of "transf_get("transf5")" function, which is not designed to be called from the ruby console.

                                            @rombout said:

                                            when ad i.e. 2 steps for a cube i than ad 2 scenes and update eacht scene with its own position of the cube. than i play the animation my cube disappears at one the positions???

                                            Please follow the "readme.txt" instructions, grab one of the sample models submitted by MALAISE, or use the http://morisdov.googlepages.com/xml_dictionary_attributes.zip - plugin to debug your model.
                                            http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11390&p=79744#p79168

                                            @princedragoncok said:

                                            My request would be avi. animation export however. I want rendering engines to recognise these movements for rendering animations.

                                            If there is a will there is a way - look at TOMASZ render -
                                            http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11390&st=0&sk=t&sd=a&start=30#p80623
                                            i guess we will get sketchup 7 before sketchup crew gives an answer
                                            http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10926&p=73880#p73880

                                            Moris

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