[Plugin] SketchyFFD (Classic)
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mark
Once you have made the cube a group, right click and select the FFD you want, then click on one of the small black crosses to edit the form. Now you can move, scale, rotate one or multiple crosses to deform the shape.
When completed close group and delete FFD transformer group. -
Here is a video of what I mean.
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Thanks. I've finally got the mesh working although sometimes it doesn't always do anything. Probably me being silly or something though.
Off to give some of that a try now.
Many thanks for the help on this.
Best wishes,
Mark
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Great! A little confusing, but great!
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Cool! It is very useful and amazing tool. Thanks!
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thank you
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ThankYou for your Plugins.
ขอบคุณมากครับ(Thailand is Smile Land) -
Hi to all. Having a problem when I make an FFD Patch.
Here's the message:
Error: #<ArgumentError: wrong number of arguments(2 for 3)>
C:/Program Files/Google/Google SketchUp 7/Plugins/SketchyFFD.rb:106:instartFFD' C:/Program Files/Google/Google SketchUp 7/Plugins/SketchyFFD.rb:106:in
init'
C:/Program Files/Google/Google SketchUp 7/Plugins/SketchyFFD.rb:83:in `call' -
Hi guys, thanks for making this plugin!! I'm new to SKP plugins but experienced enough with sketchup.
I have had a quick play with this tool, first on a cube it appeared to do nothing, then on a dome and it worked.
Could people explain, where and when this tool would best be used? I'm currently think for floors, but then we already have sandbox.
Thanks for your advice.
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excellent plugin! this combined with soapskinbubble and the sandbox make life in sketchup so much easier
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This plugin is not working in Sketchup 8
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Sorry, yesterday was not working, but today it is!
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@unknownuser said:
Try this...
viewtopic.php?t=25801
It works for me on v8
I downloaded this file
hmmmmm...
Stopped working againI do not understand, it works when it want!
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Works fine for me?
[flash=800,600:2vx1cdem]http://www.youtube.com/v/HMWLepzpwds[/flash:2vx1cdem]
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I do not understand, sometimes works, sometimes does not work
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@unknownuser said:
Works fine for me?
[flash=800,600:1qd2nqzo]http://www.youtube.com/v/HMWLepzpwds[/flash:1qd2nqzo]
You need a subdivided mesh man.
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Not neccessarily. On undivided meshes it works like the standard move tool shifting vertices. Or if you divide an edge it'll also work.
It's a cool plugin but I understand what you mean. It works best on subdivision.
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Thank you
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