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    [Plugin] SketchyFFD (Classic)

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    • plot-parisP Offline
      plot-paris
      last edited by

      well, that did the trick for me. thanks, Glenn.
      however, there are still some issues sometimes. like that a transformation isn't applied to certain parts of the geometry.

      and I have got two questions/suggestions for improvements for a future version:

      • when you undo an action, the deformation, that has been applied to the geometry will be undone. the changed position of the control vertexes however is not set back. thus, when you undo an unwanted deformation and then move some control vertexes again, the old (undone) transformation is simply added to the new transformation)
        so my question is: is there a way to undo the repositioning of control vertexes alongside the undo-process of the geometry?

      • when you deform a group, then delete the lattice and then create a new ffd lattice, the array of control vertexes is shaped around the old position of the group. in order to correct this you have to explode and regroup the geometry.
        I guess there is now easy way to overcome this problem. but if there was a possibility the plugin could reevaluate a groups position/scale, before creating the lattice, that would be cool.

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      • mariochaM Offline
        mariocha
        last edited by

        Yeah !, that modification came just in time. I needed it for work. Modeling a boat.
        Great work.

        As for the undo, for now I undo twice, one for the geom and one for the vertices. Seems to work fine.

        %(#008000)[Mario C.
        Every rule has exceptions, but some.]

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        • J Offline
          Jim
          last edited by

          Is Chris no longer maintaining this?

          Hi

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          • plot-parisP Offline
            plot-paris
            last edited by

            hey Glenn,

            marvellous! now it works like a charm. a new matrix is always reliably adjusted to the group's dimensions and - for me even more important - undoing an operation effects geometry and control vertexes at the same time! 😍

            thank you very much for improving the script, Glenn 👍

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            • plot-parisP Offline
              plot-paris
              last edited by

              I do have a question about the workings of this plugin.

              is the deformation a gradual process? (each change I make with the matrix adds another deformation to the geometry, therefore the order is important)

              or is it only dependent on the matrix's final state? (no matter if i do 10 changes or a hundred, the final position of control vertexes is important)

              because if the latter is the case (which I hope), you could - in theory at least - write a mighty modifier plugin not too much unlike 3Ds Max's deformers, where you can assign various preset-deformations to an object.
              these modifiers are attached to the group, can be switched on/off or their attributes can be adjusted.
              also you can add several modifiers (like a 'twist', a 'bend', and a 'squeeze' modifier). then the order is important (whether you twist or bend first), which of course can be changed later too...

              I don't want to know how difficult/impossible it is to write such a script. but just imagine the capabilities! you would add a whole new level of non-destructive controls to SketchUp 😲

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              • thomthomT Offline
                thomthom
                last edited by

                @gbabcock said:

                OK, here's the latest update. This one should fix the problems with control points and subdividing being misaligned with the deformation group.

                I'd appreciate any feedback to let me know if it's working well.

                Glenn

                Maybe better to create a new thread - so the download is at the start of the thread - not buried somewhere randomly in between. If you do that I'll tab this one obsolete and add a link to the new version.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • P Offline
                  Plasticbricks
                  last edited by

                  Hi guys,

                  I've installed the SketchyFFD plugin by dropping it into my plugins folder but cannot locate it in SU. How do I access it/ turn it on?

                  Thanks.

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    Hi and welcome 😄 . You will find FFD in the context menu (right click). Oh, and remember that this plugin works on grouped geometry.

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                    • M Offline
                      markbowen
                      last edited by

                      Hiya,

                      Sorry for effectively bumping this post for everyone again but I'm having a real problem getting this plugin to work so was wondering if someone could possibly help?

                      I tried by creating a simple cube, grouping everything and then running the FFD 2x2 on it. I see the point grid appear but then I'm not too sure what to do. I can't select points easily and when I do all that happens is that the points move but the object doesn't change in any way at all, just the points move 😞

                      Has anyone ever seen that before and knows what might be causing this?

                      Many thanks for any help on this.

                      Best wishes,

                      Mark

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                      • soloS Offline
                        solo
                        last edited by

                        mark

                        Once you have made the cube a group, right click and select the FFD you want, then click on one of the small black crosses to edit the form. Now you can move, scale, rotate one or multiple crosses to deform the shape.
                        When completed close group and delete FFD transformer group.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • soloS Offline
                          solo
                          last edited by

                          Here is a video of what I mean.

                          Link Preview Image
                          Dropbox - 404

                          favicon

                          (dl.dropbox.com)

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • M Offline
                            markbowen
                            last edited by

                            Thanks. I've finally got the mesh working although sometimes it doesn't always do anything. Probably me being silly or something though.

                            Off to give some of that a try now.

                            Many thanks for the help on this.

                            Best wishes,

                            Mark

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                            • K Offline
                              Kman
                              last edited by

                              Great! A little confusing, but great!

                              When life gives you lemons, take them. Because hey... free lemons.

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                              • D Offline
                                daedaluz
                                last edited by

                                Cool! It is very useful and amazing tool. Thanks!

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  chouaibcl65
                                  last edited by

                                  thank you

                                  1 Reply Last reply Reply Quote 0
                                  • J Offline
                                    jeabdc
                                    last edited by

                                    ThankYou for your Plugins.
                                    ขอบคุณมากครับ(Thailand is Smile Land)

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                                    • C Offline
                                      chobs
                                      last edited by

                                      Hi to all. Having a problem when I make an FFD Patch.

                                      Here's the message:

                                      Error: #<ArgumentError: wrong number of arguments(2 for 3)>
                                      C:/Program Files/Google/Google SketchUp 7/Plugins/SketchyFFD.rb:106:in startFFD' C:/Program Files/Google/Google SketchUp 7/Plugins/SketchyFFD.rb:106:in init'
                                      C:/Program Files/Google/Google SketchUp 7/Plugins/SketchyFFD.rb:83:in `call'

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                                      • A Offline
                                        Ands43
                                        last edited by

                                        Hi guys, thanks for making this plugin!! I'm new to SKP plugins but experienced enough with sketchup.

                                        I have had a quick play with this tool, first on a cube it appeared to do nothing, then on a dome and it worked.

                                        Could people explain, where and when this tool would best be used? I'm currently think for floors, but then we already have sandbox.

                                        Thanks for your advice.

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                                        • B Offline
                                          bentleykfrog
                                          last edited by

                                          excellent plugin! this combined with soapskinbubble and the sandbox make life in sketchup so much easier

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                                          • D Offline
                                            Davi Melo
                                            last edited by

                                            This plugin is not working in Sketchup 8

                                            Davi Melo
                                            http://dm2projetos.blogspot.com/

                                            SKP8 - Vray 1.48
                                            WIN 7 ULTIMATE 64x
                                            INTEL CORE 2 QUAD 2.33GHz
                                            RAM 8GB
                                            NVIDIA GEFORCE 9600 GT

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