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    markbowen

    @markbowen

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    Latest posts made by markbowen

    • RE: Need help to creat this chair for 3d model! [TUTORIAL]

      Hiya,

      @solo said:

      http://dl.dropbox.com/u/1129899/chair high poly.skp

      I messed up, here is the link, you are right that's the cube model.

      I'm getting too old for this internet thing, It's just a fad. πŸ’š

      That's really kind of you to share that model, thank you. I had a bit of a problem with painting it in SU though. Not too sure why but when I paint it with a colour then the model still stays grey. I reckon maybe I have some style setting affecting that though maybe?

      I would absolutely love to see a vide on how you create these kinds of things. Organic objects just do my head in at the moment. I'd love to be able to take some household object and just know instinctively which tool / plugin to use to model it with.

      Best wishes,

      Mark

      posted in SketchUp Components
      M
      markbowen
    • RE: Need help to creat this chair for 3d model! [TUTORIAL]

      @unknownuser said:

      Strangely that link works for me?????????

      Hmm it works for me too but I thought it was supposed to be of a higher poly chair and not the neon cube? πŸ˜‰

      @unknownuser said:

      As for understanding how members achieve end results for certain models it's best to post where you're having difficulty with a particular model.

      Well with me that would be the very beginning phase πŸ˜‰

      @unknownuser said:

      Most members around here will offer suggestion on how best to approach a particular form/plugin/technique. It's the most efficient way to overcome issues and you'll be surprised at how quickly you'll become proficient at approaching certain issues.

      Post your exact problem with modelling the object and the solution will follow....... πŸ‘

      Well as mentioned above I wouldn't even know where to start on something like this. Even sometimes when I take a look at what looks like a simple object in my house I just look at it for hours and hours and wonder how something like that would be created.

      I'll have to get something and post to see how to make it. I really wish I could just look at an object and see in my mind which tools to use. The main problem is probably that I don't really know what all the plugins do at the moment and so never know the best one to use.

      Best wishes,

      Mark

      posted in SketchUp Components
      M
      markbowen
    • RE: Need help to creat this chair for 3d model! [TUTORIAL]

      @solo said:

      And if you want it higher poly (I think it's better) then here is it:

      http://dl.dropbox.com/u/1129899/cube%20neon.skp

      Unfortunately that's the wrong link 😞

      That said, thanks for sharing the chair anyway that's really really kind. Would love to see how you create this sort of thing in SU though. For that matter would just love to know how someone / anyone can take any ordinary everyday object and just know which tools to use to re-create it. Some of the organic shaped things just do my head in as I've just no idea of where to start with them. Any tutorials anyone could point me to would be greatly appreciated.

      Best wishes,

      Mark

      posted in SketchUp Components
      M
      markbowen
    • RE: CoreMaster models (updated on 18th october)

      @unknownuser said:

      Thanks for the link. Off to take a look now.

      Best wishe

      Thanks for the link. Off to take a look now.

      Best wishes,

      Mark

      posted in Gallery
      M
      markbowen
    • RE: CoreMaster models (updated on 18th october)

      Hiya,

      @coremaster110 said:

      LOL
      There is nothing hard about it actually it just takes some time. It took me 2 days to get that far and im willing to show u how i did it but i have to make small video because my english is not that good to explain everything.
      I actually also used push/pull, follow me and rotate tool. LOL

      Trust me your English is very very good. As far as I'm concerned you have better English than a lot of people in this country who seem more to grunt nowadays than actually say words πŸ˜‰

      Would be great to see a video when you get the chance though, that's very much appreciated.

      Best wishes,

      Mark

      posted in Gallery
      M
      markbowen
    • RE: AERO-SPACE DRAWING

      Wow!!!!

      Just wanted to say absolutely excellent work on the helicopter. I'm a helicopter pilot myself and that is some severely excellent work you have produced there.

      Stunning.

      Best wishes,

      Mark

      posted in Gallery
      M
      markbowen
    • RE: CoreMaster models (updated on 18th october)

      Hiya,

      @coremaster110 said:

      LOL πŸ˜„ It seems I model my models too late... again. πŸ˜„ But I can say that I didnt use any plugins to make it. Only circle, arc, scale and pencil tool πŸ˜›

      Here is some wireframe shots...

      http://i918.photobucket.com/albums/ad28/CoreMaster110/M35wire.png

      http://i918.photobucket.com/albums/ad28/CoreMaster110/M35wire2-1.png

      Can I show my complete newbieness here and ask - that helmet was modelled in Sketchup?

      If so then WOW how on earth did you do that using only the tools you mentioned? I don't suppose you'd be willing to show some steps on how it was done would you.

      Amazing work you have here.

      Best wishes,

      Mark

      posted in Gallery
      M
      markbowen
    • RE: [Plugin] SketchyFFD (Classic)

      Thanks. I've finally got the mesh working although sometimes it doesn't always do anything. Probably me being silly or something though.

      Off to give some of that a try now.

      Many thanks for the help on this.

      Best wishes,

      Mark

      posted in Plugins
      M
      markbowen
    • RE: [Plugin] SketchyBevel 0.1(Updated May 11)

      @cphillips said:

      Like the built in Outliner tool Bevel doesnt work with "holes" in faces. You can usually work around those problems by subdividing the face with a hole.

      Here is an example. The mesh on the left doesn't Bevel right. But add a line to break up the hole and it works. Then you can just erase the extra edges.

      [attachment=0:2ckr4p9x]<!-- ia0 -->bevel-holes.png<!-- ia0 -->[/attachment:2ckr4p9x]

      Sorry for bumping an old thread like this but I just installed this plugin today and was trying to get what you have shown above working but I can't for the life of me get what you have shown in your images in SU.

      I made a box then push-pulled another box on top of that and placed in a line like you have shown. When I select all and control click (OSX) on the selected items and choose Bevel it just deselects what I have but doesn't apply any bevel to the objects.

      Please could someone let me in on what I'm doing wrong?

      Best wishes,

      Mark

      posted in Plugins
      M
      markbowen
    • RE: [Plugin] SketchyFFD (Classic)

      Hiya,

      Sorry for effectively bumping this post for everyone again but I'm having a real problem getting this plugin to work so was wondering if someone could possibly help?

      I tried by creating a simple cube, grouping everything and then running the FFD 2x2 on it. I see the point grid appear but then I'm not too sure what to do. I can't select points easily and when I do all that happens is that the points move but the object doesn't change in any way at all, just the points move 😞

      Has anyone ever seen that before and knows what might be causing this?

      Many thanks for any help on this.

      Best wishes,

      Mark

      posted in Plugins
      M
      markbowen