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[Plugin Beta] Animator - v4.5a - 22 Jul 25

Scheduled Pinned Locked Moved Animator Beta
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  • D Offline
    Dave R @jamesmeng
    last edited by 2 Jun 2025, 15:07

    @jamesmeng said in [Plugin Beta] Animator - v4.4a - 01 Jun 25:

    your animator is so important for me so please ...

    Have you made a donation to Fredo6 for his great work on this free extension?

    Etaoin Shrdlu

    %

    (THERE'S NO PLACE LIKE)

    G28 X0.0 Y0.0 Z0.0

    M30

    %

    1 Reply Last reply Reply Quote 1
    • K Offline
      kws
      last edited by 3 Jun 2025, 10:13

      Hi Fredo
      I have Version 23 of sketchup i still cant get the latest update to work i have uninstalled & Reinstalled but not joy
      I have tried putting an earlier version (IE 4.1 etc ) this loads with toolbars but warning states it need updating
      is it possible to have an earlier versoin with extended period if this does not work

      Thanks

      Kev

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      • F Offline
        fredo6
        last edited by 6 Jun 2025, 12:05

        What exactly does NOT work?

        1 Reply Last reply Reply Quote 0
        • K Offline
          kws
          last edited by 8 Jun 2025, 17:36

          sorry fredo , i had appologised & thought replied to my post saying i had got it working it once period extended (it was down to having an earlier version of your reference tool )

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          • N Offline
            Nilmadi Newcomers
            last edited by 7 Jul 2025, 03:11

            Hi,

            I'm using Fredo6 Animator in SketchUp Pro 2022 along with V-Ray 5 to render an animation of about 5000 frames.

            The problem is that with every rendered frame, the RAM usage increases slightly, and it never goes down. After around 500 frames, the memory usage gets so high that the process slows down significantly or crashes altogether.

            I have plenty of RAM, so the issue doesn't seem to be hardware-related. I suspect the memory is not being released properly after each frame is rendered.

            Is there any way to force Fredo6 or V-Ray to release memory after each frame? Or maybe a known workaround or setting that helps avoid this memory buildup during long renders?

            Any help or guidance would be really appreciated!
            298cab66-8cc9-4033-afc8-a78e7baed39c.png

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            • F Offline
              fredo6
              last edited by 7 Jul 2025, 14:04

              Animator has no control over VRay inner processing. Anyway, it's not surprising that the memory usage increases for a long job.

              I would suggest you render by piece, say 100 frames. This feature is available in the latest version of Animator, with VRay 6 or 7. You may also use the cloud rendering.

              A 1 Reply Last reply 7 Jul 2025, 16:11 Reply Quote 1
              • A Offline
                alexpacio2013 @fredo6
                last edited by 7 Jul 2025, 16:11

                @fredo6 Is it possible with Animator to perform an automatic batch that automates the rendering with V-Ray 7 of all active scenes, including the transition between scenes?

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                • F Offline
                  fredo6
                  last edited by 7 Jul 2025, 20:10

                  Not in the current version. However, I think VRay has this function by default

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                  • A Offline
                    alexpacio2013
                    last edited by 9 Jul 2025, 11:35

                    I haven't found this function in the V-Ray batch command. Basically, the batch function follows the renders of all active scenes but not the transition between them.

                    1 Reply Last reply Reply Quote 0
                    • F Offline
                      fredo6
                      last edited by 9 Jul 2025, 12:32

                      Did you look in the Animation settings?

                      A 2 Replies Last reply 9 Jul 2025, 13:00 Reply Quote 0
                      • A Offline
                        alexpacio2013 @fredo6
                        last edited by 9 Jul 2025, 13:00

                        @fredo6 Yes, the option you're referring to is only for SketchUp exports of images, including the transitions between scenes, but not for V-Ray batch.
                        SketchUp_8fjT1GFI37.png

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                        • A Offline
                          alexpacio2013 @fredo6
                          last edited by 10 Jul 2025, 16:42

                          @fredo6 Looking more carefully in the manual, I found how to create scene animations from V-Ray, but it doesn't include object animation—only the transition between scenes. It would be nice to have the transitions in batch with Fredo Animator.
                          link --->>

                          F 1 Reply Last reply 10 Jul 2025, 16:46 Reply Quote 0
                          • F Offline
                            fredo6 @alexpacio2013
                            last edited by 10 Jul 2025, 16:46

                            @alexpacio2013 said in [Plugin Beta] Animator - v4.4a - 01 Jun 25:

                            Looking more carefully in the manual, I found how to create scene animations from V-Ray, but it doesn't include object animation—only the transition between scenes. It would be nice to have the transitions in batch with Fredo Animator.

                            If you wish to have the objects animated, then it means you rely on Animator. Neither Sketchup nor VRay can move objects between scenes.

                            With the latest version of Animator and VRay 6 or 7, you can use the VRay batch mode, or the VRay cloud for remote rendering.

                            A 1 Reply Last reply 14 Jul 2025, 14:57 Reply Quote 1
                            • A Offline
                              alexpacio2013 @fredo6
                              last edited by 14 Jul 2025, 14:57

                              @fredo6 Yes, I've seen it, but the problem is that you can't do object animation and scene transitions with Animator simultaneously. In practice, you have to make two videos and then work with a video editor, which doesn't seem like a good solution to me. It would have been nice if Animator's batch mode also included transitions, with an option.

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                              • F Offline
                                fredo6
                                last edited by 23 days ago

                                New Release: Animator - v4.5a - 22 Jul 25

                                Requirement: LibFredo6 v15.4


                                Animator 4.5a is a maintenance release for:

                                • Fix for Thea Render (reverse Animation mode). You need also to upgrade Thea.

                                See plugin home page of Animator for Download of RBZ from the PluginStore.

                                See Main Post of the Animator thread for more information.

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