sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Alfa Romeo 4c.

    Scheduled Pinned Locked Moved WIP
    23 Posts 6 Posters 125 Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Mike AmosM Offline
      Mike Amos
      last edited by

      Not fretting about anything, still learning so plenty of time yet.

      Mike AmosM 1 Reply Last reply Reply Quote 0
      • Mike AmosM Offline
        Mike Amos @Mike Amos
        last edited by

        Moving on a little, lights are now vanishing from the mopdel at a rate of knots.

        Apparently adding a new user profile in win doze might do the trick, looking into doing that without win doze nanny complaining abut the same email address being used.

        7 1000s 2174 X 1083 25s GPU.png

        1 Reply Last reply Reply Quote 1
        • L Offline
          L i am
          last edited by

          NIce work mate and it looks like Rayscaper is maturing wellπŸ‘ πŸ‘ πŸ‘

          1 Reply Last reply Reply Quote 0
          • Mike AmosM Offline
            Mike Amos
            last edited by

            Ta mate, still learning how to best get at the machinery tbh. Rayscaper seems to be closer to Maxwell than Twiglet but great results are possible with both. Maxwell may, MAY, be turning a corner from what I have heard but seems to be having a crisis of direction. Expecting a lot more AI if there is a new build.

            The model here had a few issues on conversion but tbh, a good model makes renders easier. Lots of groups that can be converted to components and miorrored means memory can be more eficiently optimised.

            Mike AmosM 1 Reply Last reply Reply Quote 2
            • Mike AmosM Offline
              Mike Amos @Mike Amos
              last edited by

              Issues with lights and adding them etc continue but still early days yet and much to attend to in future builds . No doubt all will be well in time.

              11 1000s 2174 X 1083 24s GPU.png

              tuna1957T 1 Reply Last reply Reply Quote 2
              • pixelcruncherP Offline
                pixelcruncher Extension Creator
                last edited by pixelcruncher

                Nice Render!

                I'm working hard to get that next update out! This one is taking a bit more time than expected. Sometimes, I go into the deep end with making changes to the software, and then it takes a while to stabilize it. But I'm taking all those bug reports very seriously.

                Cheers!
                Thomas

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                Mike AmosM 1 Reply Last reply Reply Quote 0
                • Mike AmosM Offline
                  Mike Amos @pixelcruncher
                  last edited by

                  @pixelcruncher

                  Rather like the Whisky/Whiskey tour I am on a grand adventure. Twists in the road and potholes too but wtf? Folk are paying ten times aqs much for a tenth of the entertainment. Muppets.

                  Stay well mate and remember we need you to be whole during this roadmap. You need to remember the prime directive is. Be kind to yourself.

                  It WILL happen so Pole, pole, as the say at the base of Kilimanjaro.

                  1 Reply Last reply Reply Quote 1
                  • tuna1957T Offline
                    tuna1957 @Mike Amos
                    last edited by

                    @Mike-Amos Looking forward to more. πŸ‘

                    1 Reply Last reply Reply Quote 0
                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      Apologies for being on the slow go.

                      Alfa Romeo 4C 960 2 1000s 2174 x 1083 30s GPU.png

                      1 Reply Last reply Reply Quote 2
                      • Rich O BrienR Online
                        Rich O Brien Moderator
                        last edited by

                        This TwiLight or Rayscaper?

                        Do you see that ring around the right light? If this is Rayscaper I would steer clear of changing sizes of point lights as they cause weird artifacts when their size intersects geometry.

                        I believe Thomas is working on a new release with some improvements and addressing the opacity bug.

                        Great scene to level up your material and lighting presentation!

                        Download the free D'oh Book for SketchUp πŸ“–

                        1 Reply Last reply Reply Quote 0
                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          He is definitely on the right path, I did notice the 'ring of light' (Sorry poor taste alert).

                          I did not change any light sizes BUT, the light is inside a component so THAT may be the issue.

                          1 Reply Last reply Reply Quote 0
                          • Mike AmosM Offline
                            Mike Amos
                            last edited by Mike Amos

                            Well, I have checked that light issue and it is NOT the reversing light. Removal from the component and plcacing it outside the model leaves the ring of light extant. Possibly an artifact of the hdri.

                            I shall rotate the model and see where that leaves things.

                            Mike AmosM 1 Reply Last reply Reply Quote 0
                            • Mike AmosM Offline
                              Mike Amos @Mike Amos
                              last edited by Mike Amos

                              OH well, drawing board. Only thing left I can think of is a ghost componant.

                              12 1000s 2174 X 1083 27s GPU.png

                              Mike AmosM 1 Reply Last reply Reply Quote 3
                              • Mike AmosM Offline
                                Mike Amos @Mike Amos
                                last edited by

                                A bit more head scratching, some textures have 'vanished'. Hey ho.

                                14 1000s 2174 X 1083 27s GPU.png

                                1 Reply Last reply Reply Quote 1
                                • Bryan KB Offline
                                  Bryan K
                                  last edited by

                                  Still excellent work!

                                  See my portfolio at https://delphiscousin.blogspot.com/

                                  1 Reply Last reply Reply Quote 1
                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    Thanks mate.

                                    1 Reply Last reply Reply Quote 0
                                    • 1
                                    • 2
                                    • 1 / 2
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement