Ferrari F40 Wheel Re-Render
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With the tire I projected the non normal image onto the side wall so it's centered. The normal map is created with the same image. In Thea Render I changed the material of the regular image to a rubber material and then added the normal map to the rubber material.
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@gus r said:
Dave,
The sidewall is just a normal map I created with Nvidia Texture Tools (free)
Is that a plugin or a standalone tool?
OK, I went and found the tool. Do I have to Adobe Photoshop to use the textures?
I โgetโ the rest of the stuff now that i see what you did. Thanks for sharing and educating me.
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Dave,
The Nvidia Texture Tools has a standalone which I'm using which you can get here.
I only use a couple of features with that to create normal maps.
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Yes, that was the site I found. I will have to take a look.
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These look wheely great!
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Crazy good Gus
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Amazing work. ;thumb:
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Boahh !!!
Respect!
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Cool!
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@gus r said:
Dave,
The Nvidia Texture Tools has a standalone which I'm using which you can get here.
I only use a couple of features with that to create normal maps.
This looks interesting. Thanks!
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