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    Ferrari F40 Wheel Re-Render

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    • ntxdaveN Offline
      ntxdave
      last edited by

      These tires are incredible to me. I could not come up with detail like that. I do not know how you accomplish things like the tread and all of the details on the side of the tires.

      Can you educate some of us!

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      • Gus RG Offline
        Gus R
        last edited by

        Dave,

        The sidewall is just a normal map I created with Nvidia Texture Tools (free) from this image.

        Goodyear-Eagle-Sidewall.jpg

        The tread is a radial array then mirrored of this component.

        Tread Component.jpg

        The Ferrari horse looks something like this. I imported the linework into SU to create the horse outline. I forgot what I used back then but you can use Inkscape to trace the image to create an svg file that you can import into SU with another free plugin. Inkscape is also free.

        Ferrari Horse.jpg

        The spoke work looked like this.

        Spoke Work 01.JPG

        And I guess I did use Artisan for this. It's been over 10 years.

        Spoke Work 02.JPG

        The rest is just basic SU shapes. The etching along the outer rim is another normal map. The tiny Ferrari horse in the air pressure cap is just an image.

        www.instagram.com/gusrobatto/

        www.facebook.com/gusrobatto

        www.flickr.com/photos/gusrobatto

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        • Gus RG Offline
          Gus R
          last edited by

          With the tire I projected the non normal image onto the side wall so it's centered. The normal map is created with the same image. In Thea Render I changed the material of the regular image to a rubber material and then added the normal map to the rubber material.

          www.instagram.com/gusrobatto/

          www.facebook.com/gusrobatto

          www.flickr.com/photos/gusrobatto

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          • ntxdaveN Offline
            ntxdave
            last edited by

            @gus r said:

            Dave,

            The sidewall is just a normal map I created with Nvidia Texture Tools (free)

            Is that a plugin or a standalone tool?

            OK, I went and found the tool. Do I have to Adobe Photoshop to use the textures?

            I โ€œgetโ€ the rest of the stuff now that i see what you did. Thanks for sharing and educating me.

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            • Gus RG Offline
              Gus R
              last edited by

              Dave,

              The Nvidia Texture Tools has a standalone which I'm using which you can get here.

              I only use a couple of features with that to create normal maps.

              Nvidia Texture Tools.jpg

              www.instagram.com/gusrobatto/

              www.facebook.com/gusrobatto

              www.flickr.com/photos/gusrobatto

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              • ntxdaveN Offline
                ntxdave
                last edited by

                Yes, that was the site I found. I will have to take a look. ๐Ÿ˜„

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  These look wheely great! ๐Ÿ˜Ž

                  http://www.coroflot.com/boofredlay

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    @boofredlay said:

                    These look wheely great! ๐Ÿ˜Ž

                    Indeed ๐Ÿ‘

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                    • L Online
                      L i am
                      last edited by

                      Crazy good Gus ๐Ÿ˜Ž ๐Ÿ‘

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                      • ntxdaveN Offline
                        ntxdave
                        last edited by

                        Amazing work. ;thumb:

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ˜ฒ Boahh !!! ๐Ÿ‘ Respect!

                          never trust a skinny cook

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                          • panixiaP Offline
                            panixia
                            last edited by

                            Cool!

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              @gus r said:

                              Dave,

                              The Nvidia Texture Tools has a standalone which I'm using which you can get here.

                              I only use a couple of features with that to create normal maps.

                              This looks interesting. Thanks!

                              See my portfolio at https://delphiscousin.blogspot.com/

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