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    Terrain-related plugin I cannot remember!

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    • pilouP Offline
      pilou
      last edited by

      Yes quasi all plugins by Fredo are "standalone program" inside SU by themselves! πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • Collage ArchitectureC Offline
        Collage Architecture
        last edited by

        Selection toy(only border edges) and Vertex tool can add skirt too

        δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

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        • EdsonE Offline
          Edson
          last edited by

          @collage architecture said:

          Selection toy(only border edges) and Vertex tool can add skirt too

          δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

          what you are suggesting is that I select only the border edges and then extrude them to form a skirt, right?

          and how would you do it with Vertex Tools?

          edson mahfuz, architect| porto alegre β€’ brasil
          http://www.mahfuz.arq.br

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          • pbacotP Offline
            pbacot
            last edited by

            I think vertex tools does this with the (+) action of the modifier key (option on Mac) when moving with the gizmo. However I think it leaves the vertices in the same relative positions--not flat. I would do with Extrude tools---extrude edges to face (or whatever it's called) for a similar sort of tool. That way all the faces formed should end up on the same plane.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • Collage ArchitectureC Offline
              Collage Architecture
              last edited by

              @edson said:

              @collage architecture said:

              Selection toy(only border edges) and Vertex tool can add skirt too

              δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

              what you are suggesting is that I select only the border edges and then extrude them to form a skirt, right?

              and how would you do it with Vertex Tools?

              Yes, and don't be afraid that it is not flat. You could then scale your vertices to 0, it will be flat after scaling.

              δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

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              • R Offline
                rv1974
                last edited by

                VT don't scale to 0 precisely

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                • panixiaP Offline
                  panixia
                  last edited by

                  you can scale at any random size with the vertex tools gizmo and then input 0 in the vcb and hit return.. and they will be 100% flat

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                  • Collage ArchitectureC Offline
                    Collage Architecture
                    last edited by

                    It's a pity that you can't input value via VCB, but you can make it , just cumbersome

                    δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

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                    • panixiaP Offline
                      panixia
                      last edited by

                      @collage architecture said:

                      you can't input value via VCB

                      you can actually do this, as demonstrated in this video i did.. take a look at about 11.30/12.30 πŸ‘

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                      • Collage ArchitectureC Offline
                        Collage Architecture
                        last edited by

                        @panixia said:

                        @collage architecture said:

                        you can't input value via VCB

                        you can actually do this, as demonstrated in this video i did.. take a look at about 11.30/12.30 πŸ‘

                        oops, I should definitely try it.Thanks for your Info!

                        δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

                        I love Sketchup

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