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    Terrain-related plugin I cannot remember!

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    • TIGT Offline
      TIG Moderator
      last edited by

      My CutNFill has an 'add skirt' option.
      Sdmitch has a separate one too - available from the PluginStore - http://sketchucation.com/pluginstore?pln=Add_Terrain_Skirt

      TIG

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Also Fredo's Toposhaper adds Skirts or Sdmitch Skirt tool

        Download the free D'oh Book for SketchUp πŸ“–

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        • EdsonE Offline
          Edson
          last edited by

          thanks, Rich and Tig. I managed to it with Add Skirt but will try as well with TopoShaper.

          edson mahfuz, architect| porto alegre β€’ brasil
          http://www.mahfuz.arq.br

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          • jujuJ Offline
            juju
            last edited by

            Eneroth also has the Terrain Volume extension that will add a skirt to the terrain.

            Save the Earth, it's the only planet with chocolate.

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            • pilouP Offline
              pilou
              last edited by

              Joint Push Pull can do that also! πŸ˜„
              With any reasonable surfaces! Any number and nature of sides! πŸ€“

              GIF_jupe.gif

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pbacotP Offline
                pbacot
                last edited by

                Never tried JPP that way Pilou. Clever plugin. Fredos tools seem to work out all possible ramifications of a concept!

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • pilouP Offline
                  pilou
                  last edited by

                  Yes quasi all plugins by Fredo are "standalone program" inside SU by themselves! πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • Collage ArchitectureC Offline
                    Collage Architecture
                    last edited by

                    Selection toy(only border edges) and Vertex tool can add skirt too

                    δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

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                    • EdsonE Offline
                      Edson
                      last edited by

                      @collage architecture said:

                      Selection toy(only border edges) and Vertex tool can add skirt too

                      δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

                      what you are suggesting is that I select only the border edges and then extrude them to form a skirt, right?

                      and how would you do it with Vertex Tools?

                      edson mahfuz, architect| porto alegre β€’ brasil
                      http://www.mahfuz.arq.br

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        I think vertex tools does this with the (+) action of the modifier key (option on Mac) when moving with the gizmo. However I think it leaves the vertices in the same relative positions--not flat. I would do with Extrude tools---extrude edges to face (or whatever it's called) for a similar sort of tool. That way all the faces formed should end up on the same plane.

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • Collage ArchitectureC Offline
                          Collage Architecture
                          last edited by

                          @edson said:

                          @collage architecture said:

                          Selection toy(only border edges) and Vertex tool can add skirt too

                          δ»Žζˆ‘ηš„ iPhone ε‘ι€οΌŒδ½Ώη”¨ Tapatalk

                          what you are suggesting is that I select only the border edges and then extrude them to form a skirt, right?

                          and how would you do it with Vertex Tools?

                          Yes, and don't be afraid that it is not flat. You could then scale your vertices to 0, it will be flat after scaling.

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                          • R Offline
                            rv1974
                            last edited by

                            VT don't scale to 0 precisely

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                            • panixiaP Offline
                              panixia
                              last edited by

                              you can scale at any random size with the vertex tools gizmo and then input 0 in the vcb and hit return.. and they will be 100% flat

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                              • Collage ArchitectureC Offline
                                Collage Architecture
                                last edited by

                                It's a pity that you can't input value via VCB, but you can make it , just cumbersome

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                                • panixiaP Offline
                                  panixia
                                  last edited by

                                  @collage architecture said:

                                  you can't input value via VCB

                                  you can actually do this, as demonstrated in this video i did.. take a look at about 11.30/12.30 πŸ‘

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                                  • Collage ArchitectureC Offline
                                    Collage Architecture
                                    last edited by

                                    @panixia said:

                                    @collage architecture said:

                                    you can't input value via VCB

                                    you can actually do this, as demonstrated in this video i did.. take a look at about 11.30/12.30 πŸ‘

                                    oops, I should definitely try it.Thanks for your Info!

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