SubD examples and models
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@hornoxx said:
@aarondietzen said:
...Quick model I did earlier this week...
Wonderful - what a nice SubD model idea this example is again !
To reduce the geometry to what is just necessary always looks so simple but is the challenge
(would you mind to share this proxy here?)But of course!
I even did a video of the model, for anyone interested...
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@hornoxx said:
Great - I love this little boat
Do I get you right - the 3D text remains a geometry of itΒ΄s own?No. The 3D text is "draped" and then extruded from the boat's hull mesh. But that could be done only after the boat was subdivided using subD. After the subdivision, if you right-click on it, you will se a context subD menu that converts the parametric mesh into a plain mesh... that can't be turned back to low poly anymore. Is just a simple standard triangle mesh surface.
So, on this surface I used the Drape Tool from Sandbox to imprint the text outline. Then I used Fredo's PushPull over that outline.
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@aarondietzen said:
...But of course!...
Thanks a lot!!
This is a great (and hopefully timelapsed ) Making Of video !!!Best
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@hornoxx said:
@aarondietzen said:
...But of course!...
Thanks a lot!!
This is a great (and hopefully timelapsed ) Making Of video !!!Best
Yeah... even though it was a quick model (25 minutes) I did speed it up for the video... but I did leave it all in there! Even several "oops" moments!
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@nlipovac said:
I do expect pic of printed boat!?
I definitely expect that too... he promised that he would do that on Monday... due to the reason that he has to fine-tune the printer. Right now he's printing with 0.3mm nozzle and had some speed problems. But he promised to go with 0.1 (which my model deserves).
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@derei said:
...But he promised to go with 0.1 (which my model deserves)...
and not only that - I expect floating capability even
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@hornoxx said:
and not only that - I expect floating capability even
Well, is plastic...and you know that 3D printing software makes that honeycomb structure inside... so I expect it will float... but I can't guarantee it won't be upside down I didn't do any buoyancy calculations, not even to find its center of gravity... (tig has a plugin for that, right?)
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pilou, that image doesn't load right to me...
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I haven't had time for ages just to have a play, so this was a relaxing bit of fun.
One interesting thing that came out of it that I was half aware of, you can twist your quads so they are kinda inside out and SUbD will still make beautiful shapes from them.
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For a while, I thought your model was too messed up for SubD to actually work.Awesome discovery by just playing around..
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I'm pretty sure it helped that I twisted it using Vertex tools as it tends to retain a good quad structure.
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Very elegant!
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A simple heater...
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@rich o brien said:
...spacemouse...
this is a perfect example for quad modeling
are you using this spacemouse? -
@cotty said:
A simple heater...
... maybe simple - but very smart to build just a quarter of only one heater segment and to copy-mirror everything to a whole heater - a nice model idea! -
Useful for these frozzen times!
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Wonderful examples. Loving meshes that have the bare minimum of quads to define a shape.
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