SubD examples and models
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@thomthom said:
@garydorn said:
- save during progress often - 3 times I got bugspats, when I didn't save in SubD view, then when I go back to base geometry - BAM - got me!
Oh - that's disconcerting! Are you able to reproduce? Btw, can you make sure you submit the BugSplats? Please include some info in the BugSplat message so I can look it up. Then let me know after you submitted them - and let me know what version of SU you use and what OS.
Hmm, I wondered about that when it happened - i.e. sending you the bugsplat. Sure if it happens again I can do.
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@garydorn said:
Hmm, I wondered about that when it happened - i.e. sending you the bugsplat. Sure if it happens again I can do.
Technically the BugSplats doesn't get sent to me directly - but my day-job is working for SketchUp so I'm able to look up these crashes.
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A quick tip.
You can crease individual vertices to get specific results.
The creases here create the tent poles and flap. -
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Thanks for this tut Box. Crease is awesome.. it minimizes the geometry of your proxy..Here is my WIP of my neighbor's wiggle car. I used different crease levels. I think its beginning to look like it.
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Gifs is the trend...
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Playing around with Visualize
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Stool - a pefect example for "subdeeing"
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Olaf the Snowman
recently I discovered this cute snowman Olaf on YouTube and since the weather was cold and wet, I decided to make this guy as an exercise. The most difficult challenge was to make the shape of Olaf's head. So I googled some images which seemed suitable as template. One template, I placed in the background for modeling in SUΒ΄s X-Ray mode. A copy of this template I placed next to it in order to have always a clear view on Olaf's face. The interior of OlafΒ΄s mouth I made outside of the head - for this I copied the lip line, then I created a new shape by moving and scaling it with VertexTools. This mouth-shape I placed back in OLAF's head after it was finished.
(there is no post pro, the render is done with shaderlight)
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[edg3d:1ulca68t]WHznhEOWtLJv18x[/edg3d:1ulca68t]
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@rich o brien said:
[edg3d:2yrc4iqy]WHznhEOWtLJv18x[/edg3d:2yrc4iqy]
[attachment=0:2yrc4iqy]<!-- ia0 -->sub-d-coffee-cup-tex.skp<!-- ia0 -->[/attachment:2yrc4iqy]
Jealous....
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Nice color taste
BTW who makes the Thomtom's toolbars? -
@unknownuser said:
BTW who makes the Thomtom's toolbars?
It's the Vextex Tools plugin for move, rotate, scale individualy or in groups points of a 3D Model!
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No, Pilou. I triedto ask Rich whether he was involved in Thomtom's toolbar design.
I see something common in the penmanship. -
Got nothing to do with them.
I know for QFT he uses an icon pack which he credits in his docs.
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@rv1974 said:
No, Pilou. I triedto ask Rich whether he was involved in Thomtom's toolbar design.
I see something common in the penmanship.I create the icons myself.
@rich o brien said:
know for QFT he uses an icon pack which he credits in his docs.
Not the toolbar icons. They are modelled after 3dmax though, but all created from scratch.
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very impressive!
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