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Plugins Not Compatible with SU2015-64bit

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  • T Offline
    TIG Moderator
    last edited by 6 Nov 2014, 13:20

    NOTE:

    Some plain Ruby scripts might break under v2015 - e.g. IF they ill-advisedly messed with Float by adding new methods.
    The way Length is now related to Float HAS changed in v2015, so it won't inherit the new method and then the script fails because it's not defined for Length...
    Of course good practice is to NOT mess with the base classes, but some older legacy tools still do !

    I have a separate issue with some of my Extrusion tools [EEbyRailsByFace, which uses EEbyFace looping] in v2015 64bit...
    There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.
    I am investigating the cause, but the same SKP & process in v2014 works without any problems...
    I've submitted a Bugsplat report - I can see no cause... πŸ˜•

    TIG

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    • K Offline
      Krisidious
      last edited by 6 Nov 2014, 13:55

      Is progressbar.rb obsolete or is it still needed? or is it dependent on if a plugins needs it?

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • D Offline
        Dave R
        last edited by 6 Nov 2014, 14:02

        It would be dependent on the plugins that are installed. Some plugins such as the current version of Shape Bender don't require it anymore.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • T Offline
          tt_su
          last edited by 6 Nov 2014, 14:05

          @tig said:

          There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

          Did you submit the splat?

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          • T Offline
            TIG Moderator
            last edited by 6 Nov 2014, 14:07

            Many authors have incorporated progressbar code within their own scripts - like ShapeBender, which no longer needs it.
            A few older scripts might still 'require' it as a separate file - particularly Smustard.com ones ?

            If you don't have it installed then any affected plugins will just 'break', probably as they try to load
            It can be copied across into v2015 plugins folder if needed - there is no 'updated version'.

            TIG

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            • T Offline
              TIG Moderator
              last edited by 6 Nov 2014, 14:07

              @tt_su said:

              @tig said:

              There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

              Did you submit the splat?
              Yes: Under 'TIG' within the last hour or so...

              TIG

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              • K Offline
                Krisidious
                last edited by 6 Nov 2014, 14:12

                thank you...

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • T Offline
                  tt_su
                  last edited by 6 Nov 2014, 14:16

                  @tig said:

                  @tt_su said:

                  @tig said:

                  There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

                  Did you submit the splat?
                  Yes: Under 'TIG' within the last hour or so...

                  Hmm... something is happening in SketchUp!CRubyTool::UpdateVCB after SketchUp!CRubyTool::OnLButtonDown. The stack trace is a bit junk after that though. I need to dig deeper. But do you have the snippet of what the tool does in OnLButtonDown? Are you by any chance selecting a new tool?

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                  • T Offline
                    TIG Moderator
                    last edited by 6 Nov 2014, 14:36

                    def onLButtonDown(flags,x,y,view)
                        ph=view.pick_helper
                        ph.do_pick(x,y)
                        best=ph.best_picked
                        if best and best.valid?
                          case @state
                           when 0
                            if best.class==Sketchup;;Edge and best.curve
                              @sel.add(best.curve.edges)
                              @profile=best
                              Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 1st 'Rail' Curve..."))
                              @state=1
                            else
                              UI.beep
                              view.invalidate
                              view.tooltip=(db("Pick Profile"))
                            end#if
                           when 1
                            if best.class==Sketchup;;Edge and best.curve and not @profile.curve.edges.include?(best.curve.edges[0])
                              @sel.add(best.curve.edges)
                              @rail1=best
                              Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 2nd 'Rail' Curve..."))
                              @state=2
                            else
                              UI.beep if @profile.curve.edges.include?(best.curve.edges[0])
                              view.invalidate
                              view.tooltip= db("Pick 1st Rail")
                            end#if
                           when 2
                            if best.class==Sketchup;;Edge and best.curve and not @profile.curve.edges.include?(best.curve.edges[0]) ###and not @rail1.curve.edges.include?(best.curve.edges[0])
                              @sel.add(best.curve.edges)
                              @rail2=best
                              Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 'Melding-Profile' Curve..."))
                              @state=3
                            else
                              UI.beep if @profile.curve.edges.include?(best.curve.edges[0])
                              view.invalidate
                              view.tooltip=(db("Pick 2nd Rail"))
                            end#if
                            ###
                           when 3 ### melding profile
                            if best.class==Sketchup;;Edge and best.curve and not @rail1.curve.edges.include?(best.curve.edges[0])and not @rail2.curve.edges.include?(best.curve.edges[0])
                              @sel.add(best.curve.edges)
                              @mprofile=best
                              view.invalidate
                              if @rail1.curve==@rail2.curve
                                Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Making Mesh from Profile and 1 Rail."))
                              else
                                Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Making Mesh from Profile and 2 Rails."))
                              end#if
                              self.make_mesh()
                            else
                              UI.beep if @rail1.curve.edges.include?(best.curve.edges[0])or @rail2.curve.edges.include?(best.curve.edges[0])
                              view.invalidate
                              view.tooltip=(db("Pick Melding Profile"))
                            end#if
                          end#case
                        end#if
                      end#onLButtonDown
                    

                    in EEbyRailsByFace.rb Tool you preselect the face and an optional cpoint, BUT then click the four curves in turn to define the profile/rail1/rail2/melding_profile [rail2 can be rail1 and profile can be picked twice too]

                    Much the same picking code is used in EEbyRails and that works fine on v2015 ! πŸ˜’

                    YES it does select another tool - EEbyFace is run after the picking, it is called in a loop for each of the 'ribs'. If one rib is processed it's OK, but if more it Splats in v2015...

                    TIG

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                    • T Offline
                      tt_su
                      last edited by 6 Nov 2014, 14:52

                      I don't recall all the details right now, but I think I ran into an issue some time ago where selecting a new tool in the mouse event might cause a crash. I need to dig into my notes.

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                      • T Offline
                        TIG Moderator
                        last edited by 6 Nov 2014, 15:02

                        The mouse event doesn't immediately select the other tool.
                        It runs 'self.make_mesh()' which generates some temporary objects etc...
                        And in turn does some processing... and then calls EEbyFace to make the 'ribs'...

                        And of course it has worked fine in versions < v2015 for years !

                        TIG

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                        • T Offline
                          TIG Moderator
                          last edited by 6 Nov 2014, 16:12

                          @thomthom

                          You suggested that jumping out of a tool's mouse click method by calling another tool can cause splats.
                          Although the other tool is accessed after considerable other code has run outside of the mouse click method, AND it worked fine in <v2015...

                          I cobbled together the code from the second tool into the first problem one, and it processes everything just fine - no splats, so there MUST be some cause relating to the tool-swapping, BUT why in v2015 and not earlier versions ?

                          I'll use that fix for now... πŸ˜’

                          TIG

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                          • T Offline
                            tt_su
                            last edited by 6 Nov 2014, 20:48

                            Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.

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                            • T Offline
                              TIG Moderator
                              last edited by 6 Nov 2014, 22:40

                              @tt_su said:

                              Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.
                              I've PM'd you v2.6 which has the Bugsplat issue in v2015, and current v2.7 which works OK...

                              TIG

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                              • J Offline
                                jeff hammond
                                last edited by 6 Nov 2014, 23:45

                                .

                                Fluid Importer (obj import) isn't working on mac/2015

                                http://www.fluidimporter.com

                                dotdotdot

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                                • T Offline
                                  tt_su
                                  last edited by 7 Nov 2014, 12:23

                                  @tig said:

                                  @tt_su said:

                                  Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.
                                  I've PM'd you v2.6 which has the Bugsplat issue in v2015, and current v2.7 which works OK...

                                  So a few weeks ago I investigated a similar issue - a tool that was using select_tool a lot to switch functionality of the tool instead of using stages. Nothing wrong with that per se, but we have a bug in SketchUp where under certain circumstances SU is trying to call the old tool after it was removed from the tool stack. It's filed as an issue internally for us to look at - though a fix for SU2015 didn't make it.

                                  When I investigated this the first time it was happening in SU2014 - so you have been "lucky" it hasn't happened to you until now. Why SU2015 provoked it in your case I'm not 100% sure, could be due to memory corruption what manifest itself differently in 64bit or simply that fact it's a new binary of SketchUp.

                                  I personally use tool juggling in Vertex Tools, but then I use push_tool and pop_tool to nest the tools on the stack instead of replacing which select_tool. That might be one workaround to use.

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                                  • K Offline
                                    Krisidious
                                    last edited by 7 Nov 2014, 22:17

                                    Vue Exporter has been updated to 2015 64bit compatible.

                                    By: Kristoff Rand
                                    Home DesignerUnique House Plans

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                                    • K Offline
                                      Krisidious
                                      last edited by 8 Nov 2014, 04:56

                                      while upgrading my installs to 2015 I reinstalled twilight. while it worked in the newer installs it broke 2013. I had to remove it to be able to open sketchup. Bugsplat. Beware when you install, where it installs. it will ask you to migrate settings when you open another version of SU.

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • K Offline
                                        Krisidious
                                        last edited by 8 Nov 2014, 06:08

                                        Looks like Cabinet Tools and Bi-Fold Door by tomot are not compliant either. I've got an email into him to confirm.

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • J Offline
                                          jcharltoncarp
                                          last edited by 8 Nov 2014, 18:34

                                          Scalp is causing my copy of SU2015 to crash on opening. I just tried installing a fresh copy from the plugin store and got the same results

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