sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Plugins Not Compatible with SU2015-64bit

    Scheduled Pinned Locked Moved Plugins
    73 Posts 21 Posters 7.4k Views 21 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • KrisidiousK Offline
      Krisidious
      last edited by

      Seems to me that less things were broken this time around than with 2014... I'm quite pleased.

      By: Kristoff Rand
      Home DesignerUnique House Plans

      1 Reply Last reply Reply Quote 0
      • tt_suT Offline
        tt_su
        last edited by

        @krisidious said:

        Seems to me that less things were broken this time around than with 2014... I'm quite pleased.

        In SU2014 we changed the Ruby engine to a brand new one. In SU2015 we only added 64bit. So if you installed SU2015 32bit there should be no broken extensions. And even in 64bit only some with binaries would break.

        1 Reply Last reply Reply Quote 0
        • TIGT Online
          TIG Moderator
          last edited by

          NOTE:

          Some plain Ruby scripts might break under v2015 - e.g. IF they ill-advisedly messed with Float by adding new methods.
          The way Length is now related to Float HAS changed in v2015, so it won't inherit the new method and then the script fails because it's not defined for Length...
          Of course good practice is to NOT mess with the base classes, but some older legacy tools still do !

          I have a separate issue with some of my Extrusion tools [EEbyRailsByFace, which uses EEbyFace looping] in v2015 64bit...
          There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.
          I am investigating the cause, but the same SKP & process in v2014 works without any problems...
          I've submitted a Bugsplat report - I can see no cause... πŸ˜•

          TIG

          1 Reply Last reply Reply Quote 0
          • KrisidiousK Offline
            Krisidious
            last edited by

            Is progressbar.rb obsolete or is it still needed? or is it dependent on if a plugins needs it?

            By: Kristoff Rand
            Home DesignerUnique House Plans

            1 Reply Last reply Reply Quote 0
            • Dave RD Offline
              Dave R
              last edited by

              It would be dependent on the plugins that are installed. Some plugins such as the current version of Shape Bender don't require it anymore.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

              1 Reply Last reply Reply Quote 0
              • tt_suT Offline
                tt_su
                last edited by

                @tig said:

                There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

                Did you submit the splat?

                1 Reply Last reply Reply Quote 0
                • TIGT Online
                  TIG Moderator
                  last edited by

                  Many authors have incorporated progressbar code within their own scripts - like ShapeBender, which no longer needs it.
                  A few older scripts might still 'require' it as a separate file - particularly Smustard.com ones ?

                  If you don't have it installed then any affected plugins will just 'break', probably as they try to load
                  It can be copied across into v2015 plugins folder if needed - there is no 'updated version'.

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • TIGT Online
                    TIG Moderator
                    last edited by

                    @tt_su said:

                    @tig said:

                    There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

                    Did you submit the splat?
                    Yes: Under 'TIG' within the last hour or so...

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      thank you...

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

                      1 Reply Last reply Reply Quote 0
                      • tt_suT Offline
                        tt_su
                        last edited by

                        @tig said:

                        @tt_su said:

                        @tig said:

                        There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

                        Did you submit the splat?
                        Yes: Under 'TIG' within the last hour or so...

                        Hmm... something is happening in SketchUp!CRubyTool::UpdateVCB after SketchUp!CRubyTool::OnLButtonDown. The stack trace is a bit junk after that though. I need to dig deeper. But do you have the snippet of what the tool does in OnLButtonDown? Are you by any chance selecting a new tool?

                        1 Reply Last reply Reply Quote 0
                        • TIGT Online
                          TIG Moderator
                          last edited by

                          def onLButtonDown(flags,x,y,view)
                              ph=view.pick_helper
                              ph.do_pick(x,y)
                              best=ph.best_picked
                              if best and best.valid?
                                case @state
                                 when 0
                                  if best.class==Sketchup;;Edge and best.curve
                                    @sel.add(best.curve.edges)
                                    @profile=best
                                    Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 1st 'Rail' Curve..."))
                                    @state=1
                                  else
                                    UI.beep
                                    view.invalidate
                                    view.tooltip=(db("Pick Profile"))
                                  end#if
                                 when 1
                                  if best.class==Sketchup;;Edge and best.curve and not @profile.curve.edges.include?(best.curve.edges[0])
                                    @sel.add(best.curve.edges)
                                    @rail1=best
                                    Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 2nd 'Rail' Curve..."))
                                    @state=2
                                  else
                                    UI.beep if @profile.curve.edges.include?(best.curve.edges[0])
                                    view.invalidate
                                    view.tooltip= db("Pick 1st Rail")
                                  end#if
                                 when 2
                                  if best.class==Sketchup;;Edge and best.curve and not @profile.curve.edges.include?(best.curve.edges[0]) ###and not @rail1.curve.edges.include?(best.curve.edges[0])
                                    @sel.add(best.curve.edges)
                                    @rail2=best
                                    Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 'Melding-Profile' Curve..."))
                                    @state=3
                                  else
                                    UI.beep if @profile.curve.edges.include?(best.curve.edges[0])
                                    view.invalidate
                                    view.tooltip=(db("Pick 2nd Rail"))
                                  end#if
                                  ###
                                 when 3 ### melding profile
                                  if best.class==Sketchup;;Edge and best.curve and not @rail1.curve.edges.include?(best.curve.edges[0])and not @rail2.curve.edges.include?(best.curve.edges[0])
                                    @sel.add(best.curve.edges)
                                    @mprofile=best
                                    view.invalidate
                                    if @rail1.curve==@rail2.curve
                                      Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Making Mesh from Profile and 1 Rail."))
                                    else
                                      Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Making Mesh from Profile and 2 Rails."))
                                    end#if
                                    self.make_mesh()
                                  else
                                    UI.beep if @rail1.curve.edges.include?(best.curve.edges[0])or @rail2.curve.edges.include?(best.curve.edges[0])
                                    view.invalidate
                                    view.tooltip=(db("Pick Melding Profile"))
                                  end#if
                                end#case
                              end#if
                            end#onLButtonDown
                          

                          in EEbyRailsByFace.rb Tool you preselect the face and an optional cpoint, BUT then click the four curves in turn to define the profile/rail1/rail2/melding_profile [rail2 can be rail1 and profile can be picked twice too]

                          Much the same picking code is used in EEbyRails and that works fine on v2015 ! πŸ˜’

                          YES it does select another tool - EEbyFace is run after the picking, it is called in a loop for each of the 'ribs'. If one rib is processed it's OK, but if more it Splats in v2015...

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • tt_suT Offline
                            tt_su
                            last edited by

                            I don't recall all the details right now, but I think I ran into an issue some time ago where selecting a new tool in the mouse event might cause a crash. I need to dig into my notes.

                            1 Reply Last reply Reply Quote 0
                            • TIGT Online
                              TIG Moderator
                              last edited by

                              The mouse event doesn't immediately select the other tool.
                              It runs 'self.make_mesh()' which generates some temporary objects etc...
                              And in turn does some processing... and then calls EEbyFace to make the 'ribs'...

                              And of course it has worked fine in versions < v2015 for years !

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • TIGT Online
                                TIG Moderator
                                last edited by

                                @thomthom

                                You suggested that jumping out of a tool's mouse click method by calling another tool can cause splats.
                                Although the other tool is accessed after considerable other code has run outside of the mouse click method, AND it worked fine in <v2015...

                                I cobbled together the code from the second tool into the first problem one, and it processes everything just fine - no splats, so there MUST be some cause relating to the tool-swapping, BUT why in v2015 and not earlier versions ?

                                I'll use that fix for now... πŸ˜’

                                TIG

                                1 Reply Last reply Reply Quote 0
                                • tt_suT Offline
                                  tt_su
                                  last edited by

                                  Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.

                                  1 Reply Last reply Reply Quote 0
                                  • TIGT Online
                                    TIG Moderator
                                    last edited by

                                    @tt_su said:

                                    Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.
                                    I've PM'd you v2.6 which has the Bugsplat issue in v2015, and current v2.7 which works OK...

                                    TIG

                                    1 Reply Last reply Reply Quote 0
                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      .

                                      Fluid Importer (obj import) isn't working on mac/2015

                                      http://www.fluidimporter.com

                                      dotdotdot

                                      1 Reply Last reply Reply Quote 0
                                      • tt_suT Offline
                                        tt_su
                                        last edited by

                                        @tig said:

                                        @tt_su said:

                                        Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.
                                        I've PM'd you v2.6 which has the Bugsplat issue in v2015, and current v2.7 which works OK...

                                        So a few weeks ago I investigated a similar issue - a tool that was using select_tool a lot to switch functionality of the tool instead of using stages. Nothing wrong with that per se, but we have a bug in SketchUp where under certain circumstances SU is trying to call the old tool after it was removed from the tool stack. It's filed as an issue internally for us to look at - though a fix for SU2015 didn't make it.

                                        When I investigated this the first time it was happening in SU2014 - so you have been "lucky" it hasn't happened to you until now. Why SU2015 provoked it in your case I'm not 100% sure, could be due to memory corruption what manifest itself differently in 64bit or simply that fact it's a new binary of SketchUp.

                                        I personally use tool juggling in Vertex Tools, but then I use push_tool and pop_tool to nest the tools on the stack instead of replacing which select_tool. That might be one workaround to use.

                                        1 Reply Last reply Reply Quote 0
                                        • KrisidiousK Offline
                                          Krisidious
                                          last edited by

                                          Vue Exporter has been updated to 2015 64bit compatible.

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

                                          1 Reply Last reply Reply Quote 0
                                          • KrisidiousK Offline
                                            Krisidious
                                            last edited by

                                            while upgrading my installs to 2015 I reinstalled twilight. while it worked in the newer installs it broke 2013. I had to remove it to be able to open sketchup. Bugsplat. Beware when you install, where it installs. it will ask you to migrate settings when you open another version of SU.

                                            By: Kristoff Rand
                                            Home DesignerUnique House Plans

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 2 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement