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[Plugin][$] Vertex Tools

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  • B Offline
    Box
    last edited by 20 Feb 2014, 23:24

    Pbacot I used a few tools, but mostly VT. A tiny bit of Artisan for sub and smooth mainly because the button is right there. And a bit of poly reduce to keep things under control.
    But generally speaking I usually make a blob using either curviloft or Extude tools, this way you can control the structure of vertex' quite well. Then I just use the gizmo to push pull and scale until it looks like what I want. I'm pretty haphazard and free form with it, wouldn't want to have to copy anything this way.

    The image shows how I would start, first with a block cut to rough shape then those edges used to create quadfaced forms that I explode and join then start to work with.


    VT Form.JPG

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    • B Offline
      Box
      last edited by 20 Feb 2014, 23:28

      Krism, do you have Artisan, another wonderful tool.

      It has a make planer tool that you can specify, Best, XY, YZ or XZ.

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      • K Offline
        KrisM
        last edited by 20 Feb 2014, 23:36

        Box, Thanks for that. Yes, I do have Artisan but have not sufficiently explored it's options. I will do that now.
        Kris

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        • T Offline
          tspco
          last edited by 21 Feb 2014, 00:02

          I just started using the trial, not sure if I am doing something right. I grab terrains from the file>geolocation, mainly because they look much better than anything I can create.
          What I need to do is take an area and make it flat for placing buildings on. I tried make planer on a rectangle of vertices, I an not sure it did what I thought it should do, am I misunderstanding the tool?

          SU make 2017, /Twilight Render Hobby
          Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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          • K Offline
            KrisM
            last edited by 21 Feb 2014, 00:56

            Tspco,

            I have had the same problem (see question above). Vertex tools will make selection of vertices planar (they are in line on the same plane). This does not mean that the plane is level. Box mentioned the use of Artisan. This works as desired. Vertex tools is great for a lot of things. It just doesn't do this specific task.
            Kris

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            • T Offline
              thomthom
              last edited by 21 Feb 2014, 13:43

              To flatten something to a given axis you can use the scale grip in the Gizmo. Scale it all the way to zero in the Z axis and you will have a level surface.

              I used the development version of the next Vertex Tools in that video - I don't recall if version 1.1 will stop at the zero point - but if that's the case you can adjust it with the VCB afterwards.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • K Offline
                KrisM
                last edited by 21 Feb 2014, 15:42

                Thomas,
                Thanks for the clarification. Sorry about my statement above being incorrect. Great tool.
                Kris

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                • P Offline
                  pbacot
                  last edited by 21 Feb 2014, 16:19

                  Thanks for asking the question. I don't think I've tried that way to flatten before. This tool (and others like Curviloft and Artisan) just about need a whole "for Dummies" book on their own. Imagine the book we'll need to use the bezier surface tool when it comes...

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • T Offline
                    thomthom
                    last edited by 21 Feb 2014, 17:35

                    Don't be shy to ask about workflow questions. Gives me insight to what can be improved and what would use useful improvements to the documentation, FAQ and/or video examples.

                    Certainly bezier surface is much more complex... and creating documentation for it is something I dread... πŸ˜•

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • X Offline
                      xiombarg
                      last edited by 22 Feb 2014, 00:54

                      @box said:

                      Krism, do you have Artisan, another wonderful tool.

                      It has a make planer tool that you can specify, Best, XY, YZ or XZ.

                      But the scaling in Vertex Tools works in conjunction with the axis tool so that you can specify any angle or plane in your model and have it flatten to that angle. Artisan's Make Planar only works with the default x,y,z planes and ignores the axis tool, even if you change the world axis outside of any local groupings it still references the original default x,y,z planes. I also generally prefer lasso selection tools vs brush selection tools, especially when aligning single rows of vertices to build clean geometry or frameworks for lofting with plugins such as Curviloft.

                      If you consider that Artisan video with the lightcycle, think how much more quick and efficient it would have been to also use Vertex Tools to properly move, align, merge etc. some of those problematic areas in the geometry where he kept having to rework.

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                      • X Offline
                        xiombarg
                        last edited by 22 Feb 2014, 03:32

                        I hope that didn't sound like I was trying to put down Artisan. Artisan is great for subdividing, and the knife tool is indispensable for certain tasks, but I just wanted to make it clear what it's limitations are when flattening or aligning vertices.

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                        • X Offline
                          xiombarg
                          last edited by 22 Feb 2014, 06:01

                          As long as I'm stacking posts and tooting on about VT... I also have to express how HUGE the Gizmo is and it's right click custom settings when combined with using VT's edge extrusion function. By choosing to "release orientation" and "align to custom" combined with VTs edge extrusion, this is by far the fastest way to whip out most non-linear and organic model forms, at least in the early stages. I'm working on a curvey looking spaceship that normally I would never use Sketchup to create, but with VT (along with Artisan for the subdividing), Sketchup is now a capable option. I'll try and post it up when it gets closer to being done.

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                          • T Offline
                            thomthom
                            last edited by 22 Feb 2014, 06:32

                            @xiombarg said:

                            I'm working on a curvey looking spaceship that normally I would never use Sketchup to create, but with VT (along with Artisan for the subdividing), Sketchup is now a capable option. I'll try and post it up when it gets closer to being done.

                            Got some work in progress screenshots? I'd love to see what you're working on.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • X Offline
                              xiombarg
                              last edited by 22 Feb 2014, 18:12

                              Give me a few days on it and I'll post something up. I won't have time to work on it this weekend, and what I have so far isn't substantial enough to give and accurate idea of what the end result will be.

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                              • T Offline
                                thomthom
                                last edited by 24 Feb 2014, 10:14

                                πŸ‘ πŸ‘ πŸŽ‰

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • topic:timeago-later,about a year
                                • sicksickisckS Offline
                                  sicksickisck
                                  last edited by 24 May 2015, 10:03

                                  will it be nice to see something like this [attachment] in V2 πŸ˜„ . and some shortcuts!! to make work faster with this tool..


                                  quick planar move

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                                  • T Offline
                                    thomthom
                                    last edited by 24 May 2015, 17:07

                                    Yea - 2D Move and Scale for the Gizmo is planned. πŸ˜„

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • panixiaP Offline
                                      panixia
                                      last edited by 25 May 2015, 20:54

                                      can't wait πŸ˜„

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                                      • P Offline
                                        pbacot
                                        last edited by 29 May 2015, 15:42

                                        Powerful and excellent tool! Fun too! My main problem with vertex tools, you can't pick a point and use inferences with the Gizmo. I often default to the simple point move tool to do that. Am I missing something?

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • P Offline
                                          pbacot
                                          last edited by 29 May 2015, 16:18

                                          @thomthom said:

                                          @xiombarg said:

                                          I'm working on a curvey looking spaceship that normally I would never use Sketchup to create, but with VT (along with Artisan for the subdividing), Sketchup is now a capable option. I'll try and post it up when it gets closer to being done.

                                          Got some work in progress screenshots? I'd love to see what you're working on.

                                          Early progress shots especially.

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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