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    Completely lost on how to create this orb

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    • M Offline
      MartinK
      last edited by

      Here's an attempt. I started with a geodesic sphere from the warehouse. I don't have time to go through the steps, but I remade it with components. The model is attached if you want to explore the parts. It's not perfect and might not even be accurate, but it was a fun experiment. Hope it helps.
      Test1b.jpg


      Test1b.skp

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      • M Offline
        Mra
        last edited by

        Wow, thank you so much for the amazing responses everyone. All these techniques are such good ideas, I'll try and build this myself using the different methods mentioned above as well to learn more complex items in SketchUp!

        Much appreciated! πŸ‘

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        • gillesG Offline
          gilles
          last edited by

          I enjoy geodesic, see this one:


          orb.png


          orb_V6.skp

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • M Offline
            MartinK
            last edited by

            Very nice Gilles πŸ‘

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            • cottyC Offline
              cotty
              last edited by

              @gilles said:

              I enjoy geodesic, see this one

              WOW! I can't resist to let it jump πŸ˜‰


              gilles_orb_jump.jpg

              my SketchUp gallery

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              • M Offline
                Mra
                last edited by

                @gilles said:

                I enjoy geodesic, see this one:

                Very clever, just shows how capable SketchUp is in the right hands.

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                • TaffGochT Offline
                  TaffGoch
                  last edited by

                  Good examples, above...

                  I've (thus far) modeled the basic geometry of the pentagonal components.

                  The pendant lamp geometry is based on a 3v, class-I geodesic sphere.

                  (Contributors have been quick to jump on this question. I almost missed seeing it, while lurking.) 😳

                  -Taff


                  Pendant lamp; 3v.png

                  "Information is not knowledge." -- Albert Einstein

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                  • TaffGochT Offline
                    TaffGoch
                    last edited by

                    I produced the curved-arm portions, simply by radially-copying rectangles along an arc between the geodesic vertices.

                    Here's a detail, showing "hidden geometry" (lines.)

                    -Taff


                    Pendant lamp; 3v, detail.png

                    "Information is not knowledge." -- Albert Einstein

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                    • TaffGochT Offline
                      TaffGoch
                      last edited by

                      Not quite as "spindly" as the real lamp....


                      Pendant lamp.png


                      Pendant lamp; 3v.skp

                      "Information is not knowledge." -- Albert Einstein

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                      • TaffGochT Offline
                        TaffGoch
                        last edited by

                        Geodesic-based lamp spheres have, seemingly, been popular, over the past few years.

                        Here's a sampling for your SketchUp modeling exercises:


                        Geodesic lampshade.jpg


                        tumblr_m9r5np3AnF1qavpd4.jpg


                        KentBlazek-NexusKitset-2.jpg

                        "Information is not knowledge." -- Albert Einstein

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