Help making this 3d ornament
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Could someone advise me as to the best way to create this ornament in 3d. I've tried a variety of plugins, but I can't seem to get the right dimensionality and roundness of edges and fullness of the compound curves. Any help would be greatly appreciated.
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Welcome, dajohn!
Do you have any other views of the ornament? I can't tell if its flat like a leaf, or more round like a sphere.
Either way, a good ruby to start with is Fredo's BezierSpline.
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Unfortunately, this is the only image I have to go from. It is meant to be curved in 3d - a compound "s" curve. I was able to get fairly good results using curviloft from two closed curved lines and then extruding the surface, but the edges end up being squared and not tapered like they need to be. I was also having trouble getting the bezier curves positioned correctly in space. I'm sure there must be a better way.
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couldn't you just make a fairly similar form from a plane and then twist it?
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The ornament needs to have a concave surface on the inside. The top lip suggests that it is slightly curved over. I'm not sure how to twist two joined curved lines without twisting the whole plane. Is it possible to isolate say the top half and the bottom half so I would get a smooth twist? I am also trying to find a way to create the smooth surface with skinning, but I'm getting some unexpected results. How would i get the tapered thickness I need. Im trying the joint push and pull, but it gives me squared edges.
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This isn't exactly what you want... but shows how to use several compound curves as profiles/rails in ExtrudeEdgesByRails to achieve comparable results...
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Hi Tig. I tried your loft by rails, but I got a convoluted compound face that doubled back on itself. I also used edges by rails, but got much the same as you did. I then used TGI3d create mesh and got what you see in the file. It seems to work fairly well, but I don't know how to round over the edges and the inside curved surface doesn't have quite the volume I need. I couldn't get soap skin and bubble to work on it either. I also used the joint push pull plugin, but as you can see, it only gave me one extruded face.
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Here's a version of your form split to make a profile and two rails and EEbyRails, Copy and EEbyVector to for edge-faces...
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hhhmmmmmmmmmmmm not quite. but my head hurts thinking about it
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Aaaaaahhhhhh......
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Thanks everybody for your suggestions. Tig, I tried your method and it works great. Is it possible to make rounded edges? Also, I tried to run the profile edge off the second rail, but it broke in two. I separated it and made it a curve and it worked great. Except for the round edges the results look perfect. Thanks again!
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Did you look at this?
Although it isn't exactly the same, I think you could make the rounded edge in the same way I made the narrower parts of the finial.
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I'm seeing a completely different shape than the rest?
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That is funny because the shape I see in my mind is different than any of the examples.
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To me it looks like leaf with two different larger bends and the edge curled over. I was only suggesting the finals I drew as an illustration of the way to get the main part and the curl on the edge. Maybe it's too hard for others to see the connection between what I did and the leaf. Should I remove it?
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Thanks Dave. I hadn't seen that video. I have other ornaments to make and I think I can use those same principles.
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Hmmm, with only one refernce image it's hard to understand the actual shape.
This is what I think...
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