• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

FluidImporter free .obj importer Beta 1.0.5 Updated

Scheduled Pinned Locked Moved Extensions & Applications Discussions
extensions
168 Posts 46 Posters 62.9k Views 46 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • T Offline
    TIG Moderator
    last edited by 4 Apr 2011, 14:50

    The texture image files need to be in the same relationship to the OBJ file, as set in the MTL file.
    Open the MTL file in Notepad[++] and read it...
    You will find that Xfrog OBJ texture image files usually stay in the same folder with the OBJ, as there is not a subfolder specified by the MTL file.
    If an MTL file needs a subfolder for the texture image files' paths then if it doesn't exist you simply make a new folder to match, next to the OBJ file, and move the texture image files into it...

    These are relatively large objects with complex texturing and take a while to load...
    Over 53 million lines of code in the largest OBJ in that zip !!!
    They are so 'heavy' that one or two can kill you model - avoid shadows etc !!

    I see what you mean as typically only 1 texture comes in - the first one !
    When the OBJ and MTL says there are perhaps 7 in the original !!
    The MTL file correctly specifies the materials, the image files are there and the OBJ correctly assigns materials to faces half of the face son my import are wrongly oriented - so you need to run one of my tools to add the material to both faces, smooth edges etc so it looks right!!!! ....

    My old clunky Ruby based importer does work... but takes [almost] forever to process the OBJ file !
    and then it's 40Mb and half the faces are wrong so I have to fix those with another tool and then add matching back materials and hide edges etc... πŸ˜’

    Fluid... back to work ! The material importing is broken!
    The usemtl lef etc before each set of face definitions f 1/2/3/... needs to be read in used AND the materials made from the MTL specs...

    TIG

    1 Reply Last reply Reply Quote 0
    • T Offline
      thomthom
      last edited by 6 Apr 2011, 12:49

      I'm getting crashes when I try to import an .obj file I got. (120MB)
      I've tried different options - triangulate on/off, material on/off - but it bugsplats every time. Memory usage of Sketchup.exe doesn't exceed 300MB.

      Any ideas?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • J Offline
        jason_maranto
        last edited by 6 Apr 2011, 14:14

        Wow, that is extremely fast! Thank-you 😍

        Best,
        Jason.

        I create video tutorial series about several 2D & 3D graphics programs.

        1 Reply Last reply Reply Quote 0
        • F Offline
          fluid
          last edited by 6 Apr 2011, 14:54

          Thomthom, I've never tried a file that big. How many polygons is it?

          1 Reply Last reply Reply Quote 0
          • T Offline
            TIG Moderator
            last edited by 6 Apr 2011, 15:34

            Fluid
            Did you also see this? http://forums.sketchucation.com/viewtopic.php?p=320223#p320223
            The materials using textures [after #1] aren't being made from the MTL or then applied to the right faces πŸ˜•

            TIG

            1 Reply Last reply Reply Quote 0
            • F Offline
              fluid
              last edited by 6 Apr 2011, 18:23

              TIG, yes, I did. Please be patient, it'll be fixed soon. I'm just working on this on my spare time πŸ˜„

              1 Reply Last reply Reply Quote 0
              • T Offline
                TIG Moderator
                last edited by 6 Apr 2011, 18:44

                No problem πŸ˜„
                Just checking... πŸ˜‰

                TIG

                1 Reply Last reply Reply Quote 0
                • T Offline
                  thomthom
                  last edited by 7 Apr 2011, 07:20

                  @fluid said:

                  Thomthom, I've never tried a file that big. How many polygons is it?

                  I do not know - it's a file we got from different office.
                  Do you got dropbox? I could drop you the file if you want to have a look..?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    pibuz
                    last edited by 7 Apr 2011, 10:48

                    Thank you fluid for the effort you're putting into this!
                    We're all grateful to you, you're providing an excellent tool.

                    ..so are you all, from Thom, to TIG, to everyone who contribute to make SketchUp a more powerful software!

                    WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

                    1 Reply Last reply Reply Quote 0
                    • F Offline
                      fluid
                      last edited by 8 Apr 2011, 10:11

                      Thomthom,, I just installed Dropbox, how am I gonna share a folder with you?

                      1 Reply Last reply Reply Quote 0
                      • F Offline
                        fluid
                        last edited by 11 Apr 2011, 09:03

                        Just released 1.0.4, it should fix the face/material issue.

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          TIG Moderator
                          last edited by 11 Apr 2011, 09:39

                          Thanks again!
                          This update does indeed seem to address the textured materials import issue πŸ˜„

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            pibuz
                            last edited by 11 Apr 2011, 12:43

                            Works like a charm!
                            Thanks TIG for the support and a GIANT thank you to fluid for this excellent tool!

                            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              Rich O Brien Moderator
                              last edited by 11 Apr 2011, 13:20

                              @fluid

                              Changed the original post title to reflect the current version number

                              Great update πŸ‘

                              Download the free D'oh Book for SketchUp πŸ“–

                              1 Reply Last reply Reply Quote 0
                              • F Offline
                                fluid
                                last edited by 12 Apr 2011, 08:33

                                Released 1.0.5, fixing a bug causing a bunch of crashes. Thanks to Thomthom for the help.

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  dedmin
                                  last edited by 12 Apr 2011, 08:45

                                  1 Reply Last reply Reply Quote 0
                                  • P Offline
                                    pibuz
                                    last edited by 18 Apr 2011, 16:22

                                    Back to report a bugsplat.

                                    I made a quite heavy tree with TreeD, which got correctly exported in OBJ format, resulting in a 42MB file. When I tried to import (several times) the obj, after a rather short time the tree was imported into sketchy (no bugsplats), but it had no textures applied. The materials were correctly created (their names themselves were correct too, corresponding to the ones figuring in the mlt file), but they had no textures embedded, but when I tried to add the textures the mapping was wrong.

                                    I tried to separately export the trunk/branches (26MB) and the leaves (16MB) from TreeD. The trunk/branches gave no errors in the import process, but when I tried to import the leaves' mesh I got the bugsplat, two times.

                                    Then, the final solution I tried (which finally worked) was to import in a new file only the leaves using TIG's old importer (this worked, in the known biblical time πŸ˜† ) and then I manually merged the two sketchup files (the origin was common).

                                    Is this something fixable? I guess the issue concerns huge obj files. What I don't understand is that I recently imported xfrog obj files which were even 80MB each, and I got no problems. What is going on?

                                    WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

                                    1 Reply Last reply Reply Quote 0
                                    • F Offline
                                      fluid
                                      last edited by 19 Apr 2011, 10:50

                                      Hi pibuz,

                                      If you have Dropbox I can take a look at the file that is giving you problems.

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        TIG Moderator
                                        last edited by 19 Apr 2011, 11:31

                                        It's not a Plugin, it's a compiled 'Importer'.
                                        It adds an additional Importer type 'Wavefront/OBJ' under the File > Import file-browser...
                                        The same as other compiled importers/exporters - it's the Ruby based tools that are in other menus like Plugins...

                                        TIG

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          bizmen
                                          last edited by 19 Apr 2011, 11:32

                                          Which folder do I have to extract the fluidimporter file? I cannot see it under the plugins menu after extracting on its default folder.
                                          Btw. I'm using Google sketch up v8 (free version) ,and should I install the fluid ray demo version before fluidimporter for sketchup appears?
                                          If yes, which installer should I download? I'm using windows vista ultimate 64 bit, 4gb ram
                                          FluidRay for SketchUp Win32 Demo (Version 1.1.2)
                                          FluidRay for SketchUp Win32 SSE2 Demo (Version 1.1.2)
                                          FluidRay for SketchUp Win64 SSE2 Demo (Version 1.1.2)
                                          FluidRay for SketchUp Win64 SSE41 Demo (Version 1.1.2)

                                          Thanks!

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 8
                                          • 9
                                          • 2 / 9
                                          2 / 9
                                          • First post
                                            36/168
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement