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FluidImporter free .obj importer Beta 1.0.5 Updated

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  • T Offline
    TIG Moderator
    last edited by 4 Apr 2011, 11:47

    Super !

    TIG

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    • D Offline
      dedmin
      last edited by 4 Apr 2011, 12:50

      Thanks!!!

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      • P Offline
        pibuz
        last edited by 4 Apr 2011, 14:22

        @fluid said:

        Hi pibuz, can you provide the file that causes problems?

        Hi Fluid! Thanks for your reply! I'm really looking forward to slve this issue, so I can start building a good set of outdoor vegetation πŸ‘

        You can pick a random tree from this link:
        http://www.xfrog.com/2011/01/130-free-xfrogplants-now-available/

        They all show the problem when I try to import the obj file. Note that all textures are in the same folder as the obj model, so I guess there is no path conflict or anything..

        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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        • T Offline
          TIG Moderator
          last edited by 4 Apr 2011, 14:30

          The texture image files need to be in the same relationship to the OBJ file, as set in the MTL file.
          Open the MTL file in Notepad[++] and read it...
          You will find that Xfrog OBJ texture image files usually stay in the same folder with the OBJ, as there is not a subfolder specified by the MTL file.
          If an MTL file needs a subfolder for the texture image files' paths then if it doesn't exist you simply make a new folder to match, next to the OBJ file, and move the texture image files into it...

          TIG

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          • P Offline
            pibuz
            last edited by 4 Apr 2011, 14:46

            Oh thank you TIG, I'll check that!

            EDIT: just checked and in fact no subfolder seems to be required.
            BTW, after the import, the material given to the branches is applied to the leaves too...

            I'm attaching the mlt file to make sure I'm not reading it wrong..


            AG02_1.rar

            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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            • T Offline
              TIG Moderator
              last edited by 4 Apr 2011, 14:50

              The texture image files need to be in the same relationship to the OBJ file, as set in the MTL file.
              Open the MTL file in Notepad[++] and read it...
              You will find that Xfrog OBJ texture image files usually stay in the same folder with the OBJ, as there is not a subfolder specified by the MTL file.
              If an MTL file needs a subfolder for the texture image files' paths then if it doesn't exist you simply make a new folder to match, next to the OBJ file, and move the texture image files into it...

              These are relatively large objects with complex texturing and take a while to load...
              Over 53 million lines of code in the largest OBJ in that zip !!!
              They are so 'heavy' that one or two can kill you model - avoid shadows etc !!

              I see what you mean as typically only 1 texture comes in - the first one !
              When the OBJ and MTL says there are perhaps 7 in the original !!
              The MTL file correctly specifies the materials, the image files are there and the OBJ correctly assigns materials to faces half of the face son my import are wrongly oriented - so you need to run one of my tools to add the material to both faces, smooth edges etc so it looks right!!!! ....

              My old clunky Ruby based importer does work... but takes [almost] forever to process the OBJ file !
              and then it's 40Mb and half the faces are wrong so I have to fix those with another tool and then add matching back materials and hide edges etc... πŸ˜’

              Fluid... back to work ! The material importing is broken!
              The usemtl lef etc before each set of face definitions f 1/2/3/... needs to be read in used AND the materials made from the MTL specs...

              TIG

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              • T Offline
                thomthom
                last edited by 6 Apr 2011, 12:49

                I'm getting crashes when I try to import an .obj file I got. (120MB)
                I've tried different options - triangulate on/off, material on/off - but it bugsplats every time. Memory usage of Sketchup.exe doesn't exceed 300MB.

                Any ideas?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • J Offline
                  jason_maranto
                  last edited by 6 Apr 2011, 14:14

                  Wow, that is extremely fast! Thank-you 😍

                  Best,
                  Jason.

                  I create video tutorial series about several 2D & 3D graphics programs.

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                  • F Offline
                    fluid
                    last edited by 6 Apr 2011, 14:54

                    Thomthom, I've never tried a file that big. How many polygons is it?

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                    • T Offline
                      TIG Moderator
                      last edited by 6 Apr 2011, 15:34

                      Fluid
                      Did you also see this? http://forums.sketchucation.com/viewtopic.php?p=320223#p320223
                      The materials using textures [after #1] aren't being made from the MTL or then applied to the right faces πŸ˜•

                      TIG

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                      • F Offline
                        fluid
                        last edited by 6 Apr 2011, 18:23

                        TIG, yes, I did. Please be patient, it'll be fixed soon. I'm just working on this on my spare time πŸ˜„

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                        • T Offline
                          TIG Moderator
                          last edited by 6 Apr 2011, 18:44

                          No problem πŸ˜„
                          Just checking... πŸ˜‰

                          TIG

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                          • T Offline
                            thomthom
                            last edited by 7 Apr 2011, 07:20

                            @fluid said:

                            Thomthom, I've never tried a file that big. How many polygons is it?

                            I do not know - it's a file we got from different office.
                            Do you got dropbox? I could drop you the file if you want to have a look..?

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • P Offline
                              pibuz
                              last edited by 7 Apr 2011, 10:48

                              Thank you fluid for the effort you're putting into this!
                              We're all grateful to you, you're providing an excellent tool.

                              ..so are you all, from Thom, to TIG, to everyone who contribute to make SketchUp a more powerful software!

                              WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                              • F Offline
                                fluid
                                last edited by 8 Apr 2011, 10:11

                                Thomthom,, I just installed Dropbox, how am I gonna share a folder with you?

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                                • F Offline
                                  fluid
                                  last edited by 11 Apr 2011, 09:03

                                  Just released 1.0.4, it should fix the face/material issue.

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                                  • T Offline
                                    TIG Moderator
                                    last edited by 11 Apr 2011, 09:39

                                    Thanks again!
                                    This update does indeed seem to address the textured materials import issue πŸ˜„

                                    TIG

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                                    • P Offline
                                      pibuz
                                      last edited by 11 Apr 2011, 12:43

                                      Works like a charm!
                                      Thanks TIG for the support and a GIANT thank you to fluid for this excellent tool!

                                      WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                                      • R Offline
                                        Rich O Brien Moderator
                                        last edited by 11 Apr 2011, 13:20

                                        @fluid

                                        Changed the original post title to reflect the current version number

                                        Great update πŸ‘

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • F Offline
                                          fluid
                                          last edited by 12 Apr 2011, 08:33

                                          Released 1.0.5, fixing a bug causing a bunch of crashes. Thanks to Thomthom for the help.

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