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    [Plugin][WIP][OpenSource] Bezier Surface

    Scheduled Pinned Locked Moved Plugins
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    • mitcorbM Offline
      mitcorb
      last edited by

      I guess this is an inevitable next step after Vertex Tools. You have proven you are a master, already.

      I take the slow, deliberate approach in my aimless wandering.

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      • Bob JamesB Offline
        Bob James
        last edited by

        Sign me up

        Gizmos in Vertex Tools ๐ŸŽ‰

        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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        • P Offline
          Panga
          last edited by

          As a vertex tool user, I'm also looking forward for this plugin !! Thanks in advance for this one !!

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          • N Offline
            nektares
            last edited by

            Great Job! i must buy it when itยดs ready!

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            • N Offline
              notareal
              last edited by

              Looking good so far.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • FrederikF Offline
                Frederik
                last edited by

                Godt gjort, Thomas...!
                I'm definitely going to purchase this one... ๐Ÿ˜„

                Cheers
                Kim Frederik

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                • utilerU Offline
                  utiler
                  last edited by

                  Way cool TT!!!

                  One question; will you be able to inference selected points with others? I see in the video where you have selected outside points and stretched them up then selected another few and moved then too. will you be able to move them to, say inference with the outside points as they were int he original position?

                  Looking forward to the release!!!

                  purpose/expression/purpose/....

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @utiler said:

                    One question; will you be able to inference selected points with others? I see in the video where you have selected outside points and stretched them up then selected another few and moved then too. will you be able to move them to, say inference with the outside points as they were int he original position?

                    Good question. I have an idea for how to do so - I'm just not sure how it'll work performance wise. (Backup plan would be to add CPoints in the positions of the control points - so SU's infere3nce engine will find them. But I hope I don't have to resort to that. I want to make a custom inference engine that prioritize the control points over the normal inference.)

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • H Offline
                      hebeijianke
                      last edited by

                      Its amazing
                      THX

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                      • 1 Offline
                        123zxy
                        last edited by

                        esto es tambien muy interesante

                        301 Moved Permanently

                        favicon

                        (www.geepers.co.uk)

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                        • utilerU Offline
                          utiler
                          last edited by

                          @thomthom said:

                          Good question. I have an idea for how to do so - I'm just not sure how it'll work performance wise. (Backup plan would be to add CPoints in the positions of the control points - so SU's infere3nce engine will find them. But I hope I don't have to resort to that. I want to make a custom inference engine that prioritize the control points over the normal inference.)

                          Thanks Thom, looking forward to seeing the end result. ๐Ÿ‘

                          purpose/expression/purpose/....

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                          • EdsonE Offline
                            Edson
                            last edited by

                            ๐Ÿ˜ ๐Ÿ˜

                            edson mahfuz, architect| porto alegre โ€ข brasil
                            http://www.mahfuz.arq.br

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                            • X Offline
                              xrok1
                              last edited by

                              how's it going ๐Ÿ˜‰

                              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                              http://www.Twilightrender.com try it!

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                              • C Offline
                                chloesdad
                                last edited by

                                ThomThom,
                                I can't wait for this. Your plugins are well written and thought out. I have confidence in your efforts. I've been wanting this kind of capability for a long time. I think I may have said this once before: Quality plugins take time and effort, and creativity to develop. Reasonable fees for them are completely appropriate, IMHO.

                                Thanks in advance!

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                                • X Offline
                                  xrok1
                                  last edited by

                                  maybe this could become part of vertex tools to make it more attractive now that artisan has added vertex tools. ๐Ÿ˜‰

                                  โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                  http://www.Twilightrender.com try it!

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                                  • Rich O BrienR Online
                                    Rich O Brien Moderator
                                    last edited by

                                    Thom's Vertex Tools has a wider range of selection modes than Artisan's. They are similar but also slighty different. Albeit both are excellent!

                                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                    • X Offline
                                      xrok1
                                      last edited by

                                      @unknownuser said:

                                      Thom's Vertex Tools has a wider range of selection modes than Artisan's. They are similar but also slighty different. Albeit both are excellent!

                                      agreed. i'm just dreaming or maybe hinting. ๐Ÿ˜„

                                      in fact i was just playing and compared to TT's vertex tools the ones in artisan are almost unusable ๐Ÿ˜•

                                      #1 TT tool with 24" soft select #2 artisan with 24" soft select both moving along green axis


                                      zCapture.JPG


                                      zCapture2.JPG

                                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                      http://www.Twilightrender.com try it!

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @xrok1 said:

                                        maybe this could become part of vertex tools to make it more attractive now that artisan has added vertex tools. ๐Ÿ˜‰

                                        The two products will be kept separate. Vertex Editing and Bezier Patches are two completely concepts and mixing it them would just complicate the plugins and make them more difficult to market.

                                        Vertex Tools will be getting an update before I fully focus on Bezier Surface.

                                        Lately I've not had time to work on either. I've had to take care of non-computer related stuff. (a.k.a. real life)

                                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          @thomthom said:

                                          Lately I've not had time to work on either. I've had to take care of non-computer related stuff. (a.k.a. real life)

                                          Shame you have a real life, too. ๐Ÿ˜†

                                          Gai...

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            On occasions it feels very surreal...

                                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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