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    [Plugin][WIP][OpenSource] Bezier Surface

    Scheduled Pinned Locked Moved Plugins
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    • thomthomT Offline
      thomthom
      last edited by

      @gaieus said:

      I don't care for cars and aeroplanes but like ships. Old ships especially.
      πŸ˜„

      How about old cars? πŸ˜„

      @chloesdad said:

      I purchased Vertex Tools, because it works, and I want to support the efforts of those of you who create quality plugins. It is, what makes SU a more powerful, useful product. I can't wait for Bezier Surface to become available. Fantastic, thanks in advance for your efforts!

      Cheers! πŸ˜„ πŸ‘

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • GaieusG Offline
        Gaieus
        last edited by

        @thomthom said:

        How about old cars? πŸ˜„

        Well, they are nice, indeed. πŸ˜†

        Gai...

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        • pilouP Offline
          pilou
          last edited by

          About coons surface πŸ˜‰
          And scroll you have even the code (button "Show code" πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • boofredlayB Offline
            boofredlay
            last edited by

            Looking forward to this one Thomas.

            http://www.coroflot.com/boofredlay

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            • jason_marantoJ Offline
              jason_maranto
              last edited by

              Wow, that looks like a cross between SDS and Sketchy FFD, I can see this useful for many things but especially cloth modelling. 😍

              Best,
              Jason.

              I create video tutorial series about several 2D & 3D graphics programs.

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              • PixeroP Offline
                Pixero
                last edited by

                Looks great. I have the old Bezier patch plugin by Victor Liu but this looks so much better.

                Just at the end after watching it two times I realised something... 😲 ...a transform gizmo!!!
                Wow! Cant you make a version of the move, rotate and scale tools that uses the gizmo? πŸ‘

                P.S. I just hope you haven't given up on the UV Tools plugin... πŸ˜’

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @pixero said:

                  a transform gizmo!!!
                  Wow! Cant you make a version of the move, rotate and scale tools that uses the gizmo? πŸ‘

                  Yup - the gizmo will find its way into Vertex Tools 1.1.

                  Wikii got a gizmo plugin available (I've not tried it) - though it says it'll work only until 2011.
                  In any case - once the gizmo is done (need to make the rotate, scale3d, scale2d and scale1d functions) it'd be easy to make a standalone gadget.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @pixero said:

                    P.S. I just hope you haven't given up on the UV Tools plugin... πŸ˜’

                    Nope - but it also needs this manupulator gizmo. Once that is done I hope to get a first release out.
                    Vertex Tools, UV Tools and Bezier Surface share some reusable components so work on one often means benefit for the other. For instance, UV Tools will be of use for Bezier Surface as bezier surfaces are predictable surfaces that makes them easier to map.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • W Offline
                      Whaat
                      last edited by

                      Looks awesome Thomthom!

                      SketchUp Plugins for Professionals

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        I guess this is an inevitable next step after Vertex Tools. You have proven you are a master, already.

                        I take the slow, deliberate approach in my aimless wandering.

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                        • Bob JamesB Offline
                          Bob James
                          last edited by

                          Sign me up

                          Gizmos in Vertex Tools πŸŽ‰

                          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                          • P Offline
                            Panga
                            last edited by

                            As a vertex tool user, I'm also looking forward for this plugin !! Thanks in advance for this one !!

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              nektares
                              last edited by

                              Great Job! i must buy it when itΒ΄s ready!

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                notareal
                                last edited by

                                Looking good so far.

                                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                • FrederikF Offline
                                  Frederik
                                  last edited by

                                  Godt gjort, Thomas...!
                                  I'm definitely going to purchase this one... πŸ˜„

                                  Cheers
                                  Kim Frederik

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                                  • utilerU Offline
                                    utiler
                                    last edited by

                                    Way cool TT!!!

                                    One question; will you be able to inference selected points with others? I see in the video where you have selected outside points and stretched them up then selected another few and moved then too. will you be able to move them to, say inference with the outside points as they were int he original position?

                                    Looking forward to the release!!!

                                    purpose/expression/purpose/....

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @utiler said:

                                      One question; will you be able to inference selected points with others? I see in the video where you have selected outside points and stretched them up then selected another few and moved then too. will you be able to move them to, say inference with the outside points as they were int he original position?

                                      Good question. I have an idea for how to do so - I'm just not sure how it'll work performance wise. (Backup plan would be to add CPoints in the positions of the control points - so SU's infere3nce engine will find them. But I hope I don't have to resort to that. I want to make a custom inference engine that prioritize the control points over the normal inference.)

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • H Offline
                                        hebeijianke
                                        last edited by

                                        Its amazing
                                        THX

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                                        • 1 Offline
                                          123zxy
                                          last edited by

                                          esto es tambien muy interesante

                                          301 Moved Permanently

                                          favicon

                                          (www.geepers.co.uk)

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                                          • utilerU Offline
                                            utiler
                                            last edited by

                                            @thomthom said:

                                            Good question. I have an idea for how to do so - I'm just not sure how it'll work performance wise. (Backup plan would be to add CPoints in the positions of the control points - so SU's infere3nce engine will find them. But I hope I don't have to resort to that. I want to make a custom inference engine that prioritize the control points over the normal inference.)

                                            Thanks Thom, looking forward to seeing the end result. πŸ‘

                                            purpose/expression/purpose/....

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