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    The "Duh!" thread (aka the Doh! thread)

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    • S Offline
      SketchUpNoobie
      last edited by

      @arklandesign said:

      hehe .....This is a funny and informative thread at the same time...

      I have one... discovered by mistake yesterday.
      If one is in a complicated model and want to focus attention to a particular part of the model, one can double click on the scroll wheel at the point one is interested in and that will centre that point in the middle of the screen....making orbiting even easier.

      Haha! Thanks! Funny how stupid some people are. Surely not me though! ๐Ÿ˜ณ

      --

      SketchUpNoobie: the complete noob in all things SketchUp.

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      • D Offline
        danbig
        last edited by

        here's one:

        what's the difference between the "soften" and "hide" commands for lines?

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Left is Hidden, right is softened...

          Soften Hide FaceOff.jpg

          and SHIFT+ = Hide

          and CTRL+ = Soften

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • D Offline
            danbig
            last edited by

            @unknownuser said:

            Left is Hidden, right is softened...

            Other than appearance, is there a difference in how the two behave?

            (I'm slow to Doh! on this one ๐Ÿ˜•)

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              In this example the cylinder with the HIDDEN lines, it's faces are still individually manipulated. Where as SOFTENED results one continuous face. SU playing games with the mind

              Difference FaceOff.jpg

              To create the cylinder without softened edges, just draw a circle, then right click it and Explode Curve followed by . Now you can hide edges and see for yourself!

              Download the free D'oh Book for SketchUp ๐Ÿ“–

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              • D Offline
                danbig
                last edited by

                Hmm. Strange. I'm able to create hidden and soft lines (I use hidden lines regularly).

                But if I create two cylinders, just as you have, the hidden line version behaves exactly the same as the soft lines version (sketchup displays the sides as one big face, unless I display "hidden lines" then I can select each face individually).

                Also, my hidden line cylinder looks identical to the soft line cylinder.

                Can anyone comment on the intent behind creating these two different line styles? What is the "suggested" or intended use for each?

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Hi DanBIG,

                  Draw two circles and the right click as mentioned above to 'Explode Curve'

                  Explode Curve.jpg

                  Now both circles, because we have returned the circle to individual segments, instead of one polyline, SU creates a cylinder with individual faces...

                  Hide Lines.jpg

                  Hiding these faces do not merge the faces into one another again, it just hides the Edges(Vertices). Thus still enabling you to manipulate each face...

                  Difference.jpg

                  @unknownuser said:

                  What is the "suggested" or intended use for each?

                  SU, when it creates CURVES(POLYLINES), allows you to simulate smoothness. As SU natively uses only straight lines to create any curve, having the ability to simulate smoothness/roundness is necessary. When you select View>Hidden Geometry you are effectively asking SU to show both HIDDEN and SOFTENED lines.

                  To answer your question, which looks nicer?

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • mitcorbM Offline
                    mitcorb
                    last edited by

                    following up
                    doesn't it also affect how textures or materials are applied?

                    I take the slow, deliberate approach in my aimless wandering.

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Regarding textures; it does not really control how they are applied but how you can apply them. I.e. you cannot manipulate texture mapping (positioning, projection etc) on curved surfaces only on singular face(t)s. In order to access these on curved surfaces and be able to do anything, you need to show hidden geometry first.

                      Gai...

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        I have never noticed this...
                        ๐Ÿ˜ฒ
                        And we have a "search this topic" box as well!
                        ๐Ÿ˜ฎ
                        And I am an admin here for about three years now?
                        ๐Ÿ˜’ ๐Ÿ˜ณ ๐Ÿ˜•


                        SearchThisForum.png

                        Gai...

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                        • mitcorbM Offline
                          mitcorb
                          last edited by

                          @Gaieus:
                          No one is immune. ๐Ÿ˜‰
                          I will probably be next.

                          I take the slow, deliberate approach in my aimless wandering.

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            ๐Ÿ˜†

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • pilouP Offline
                              pilou
                              last edited by

                              Administrator is at first level
                              Moderators second level
                              Surfers users are in the hold ๐Ÿ˜„
                              Mine Doh of the day ๐Ÿ˜’
                              One research realised then the second one ... ๐Ÿ˜ณ


                              doh.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • genma saotomeG Offline
                                genma saotome
                                last edited by

                                @danbig said:

                                @xrok1 said:

                                i think the biggest duh moment of all that everbody (hopfully) goes through is realizing that it matters which way the faces are oriented.

                                90% of the 3dwarehouse posters still havn't had that duh moment. ๐Ÿ˜†

                                ...ok, I'd better ask, because my mind is blank after reading this.

                                What do you mean, "it matters which way the faces are oriented"?

                                This is either something I know, in different terms, or something I don't know at all.

                                If you export SU models to other software that undestands cad models the "light colored" face is regarded as the surface normal -- an odd phase in itself -- but what that means is that face will change it's appearance per the intensity of the light plus angle of the surface normal relative to the light source whereas the reverse face -- the "dark one" -- does nothing. IOW, any kind of add'l rendering depends upon setting face orientation correctly.

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                                • A Offline
                                  arklandesign
                                  last edited by

                                  I hardly ever mess with the axes settings, but have finally had a need to start using this and often found I would inadvertently set the blue axes downwards rather than up.

                                  Was watching a tutorial this morning, and found that if one triple clicks (after setting the red axis) it is automatically done correctly for you..... It was a Duhh !!! moment for me.

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    When you use the Rectangle tool and make the first click on an edge that is connected to a face, the rectangle tool will align to the edge. ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ˜ณ

                                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      When you have a very long list of Plugins under Menu Plugins ๐Ÿ˜’
                                      Just press a letter on the keyboard and you can see every plugs begining by this letter ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ณ ๐Ÿ’š
                                      Damned how many time I have losted with this ๐Ÿ˜ณ
                                      Of course you must know the name of the plugin that you want use ๐Ÿ’š

                                      @Thomthom
                                      @unknownuser said:

                                      the rectangle tool will align to the edge

                                      Yes but...Inference don't works or maybe you have a trick? ๐Ÿ˜„
                                      Of course I can move the segment atfer drawn the rectangle
                                      (maybe the best) but with only the rectangle tool? ๐Ÿ˜„
                                      alas.png

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • P Offline
                                        penumbradesign
                                        last edited by

                                        my duh! moment, toggling control while erasing to hide edges rather than erasing them!

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          @penumbradesign said:

                                          my duh! moment, toggling control while erasing to hide edges rather than erasing them!

                                          Eraser+Ctrl 'softens' edges.
                                          Eraser+Shift 'hides' edges.
                                          Eraser+Ctrl+Shift unsoftens edges.
                                          To 'unhide' edges you have to use Entity Info or right-click context-menu 'unhide'... ๐Ÿค“

                                          TIG

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                                          • ToboboT Offline
                                            Tobobo
                                            last edited by

                                            Eraser+Ctrl+Shift also unhides edges (I think)

                                            Toby

                                            Philippians 4:13

                                            I can do everything through him who gives me strength.

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