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Sculptris

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  • K Offline
    Khai
    last edited by 26 May 2010, 19:33

    I think your going to be doing some cleanup there...!

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    • C Offline
      charly2008
      last edited by 26 May 2010, 19:36

      Hi,

      i used the new N-Gone Check. In my Wikinger.skp it counted 12567 N-Gons. I tried to triangulate the model but without success.

      Karl


      Unbenannt.JPG

      He who makes no mistakes, makes nothing

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      • R Offline
        remus
        last edited by 26 May 2010, 20:55

        You could always try saving it as a .3ds then importing it back in to SU.

        http://remusrendering.wordpress.com/

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        • C Offline
          charly2008
          last edited by 26 May 2010, 21:32

          If i try to export the model as 3ds, Sketchup crashes. I don't know why.


          Unbenannt.JPG

          He who makes no mistakes, makes nothing

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          • P Offline
            pyroluna
            last edited by 2 Jun 2010, 03:06

            whohooo supercool!!
            I had to try this out at once!
            So I did:


            old man.jpg

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            • P Offline
              pilou
              last edited by 2 Jun 2010, 08:11

              As Sculptris can export colors and depth buffer you can make any after effect in your favorite 3D package 😎
              By Taron (administrator of Dr Petter'site πŸ˜‰

              http://img99.imageshack.us/img99/3461/sheeple.jpg

              http://img189.imageshack.us/img189/2074/muscleape2.jpg

              Auto Portrait

              http://img69.imageshack.us/img69/9866/taron.jpg

              http://img337.imageshack.us/img337/459/butterflies.jpg

              http://img441.imageshack.us/img441/3096/foldeye.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • T Offline
                tridem
                last edited by 8 Jul 2010, 12:46

                I used Blender as translator... 😳

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                • J Offline
                  jo-ke
                  last edited by 8 Jul 2010, 12:58

                  how can I convert the model to 3ds?

                  sculptris allows only obj and sc1

                  I tried to import the obj-file with the obj-importer plugin, then su was calculating but nothing appears.

                  what can I do?

                  http://www.zz7.de

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                  • J Offline
                    jo-ke
                    last edited by 8 Jul 2010, 13:03

                    I tried to do that, but the modell doesn't appear in blender.

                    what importpresets did you use?

                    "ceate scene"?

                    http://www.zz7.de

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                    • T Offline
                      tridem
                      last edited by 8 Jul 2010, 13:46

                      Be sure there's nothing in Blender...I remember that was totally out of scale and far from axis center and for this reason (?..I believe...) hidden in Blender viewport.

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                      • J Offline
                        jo-ke
                        last edited by 8 Jul 2010, 13:57

                        OK but when i reimported the 3ds file to su there was only the square of blender

                        http://www.zz7.de

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                        • T Offline
                          tridem
                          last edited by 8 Jul 2010, 14:28

                          Sorry...I'm very inexpert with Blender, I tried this way once and somehow it worked but I cannot help you further πŸ˜’

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                          • HieruH Offline
                            Hieru
                            last edited by 20 Jul 2010, 16:05

                            @jo-ke said:

                            how can I convert the model to 3ds?

                            sculptris allows only obj and sc1

                            I'm struggling with this as well. Does anyone have any suggestions?

                            I tried importing a Sculptris .obj into Wings3D, but it crashes every time.

                            www.davidhier.co.uk

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                            • EscapeArtistE Offline
                              EscapeArtist
                              last edited by 20 Jul 2010, 16:48

                              @hieru said:

                              @jo-ke said:

                              how can I convert the model to 3ds?

                              sculptris allows only obj and sc1

                              I'm struggling with this as well. Does anyone have any suggestions?

                              I tried importing a Sculptris .obj into Wings3D, but it crashes every time.

                              You can try converting using FBXConverterUI from Autodesk, last I checked it was still available and free.

                              You'll have to convert from format "A", your starting format i.e. .OBJ; to .FBX and then to "B", your desired format, i.e .3DS. It works OK, but the output isn't exactly always what I wanted.

                              You an also try using Blender to import/export your desired format.

                              As far as the model not being visible, try "zoom extents" to see if it appears. Also try increasing the view distance (view > view properties > clip end (set to max, 10,000). Also, consider your model may have been put inside the box.

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                              • HieruH Offline
                                Hieru
                                last edited by 20 Jul 2010, 17:10

                                Thanks, I'll give your suggestions a go.

                                www.davidhier.co.uk

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                                • P Offline
                                  pilou
                                  last edited by 23 Jul 2010, 22:10

                                  Sculptris goes to California 😎

                                  The mini Zbrush creator DrPetter (Sculptris) goes to Zbrush land! πŸ˜‰
                                  And integrates the Z Team 😎

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • K Offline
                                    Khai
                                    last edited by 23 Jul 2010, 22:53

                                    and no news if it'll stay free or go fee...

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                                    • P Offline
                                      pilou
                                      last edited by 23 Jul 2010, 23:17

                                      see Dr Petter words πŸ˜‰

                                      You have yet a cool free version, no ? πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • K Offline
                                        Khai
                                        last edited by 23 Jul 2010, 23:40

                                        actually..not as such, I don't. it crashes constantly with any OBJ brought into it, from any program I use to create them.. and they are OBJ's that other programs have no issues with at all..... I was hoping there would be a fix to the OBJ support..

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                                        • P Offline
                                          pilou
                                          last edited by 23 Jul 2010, 23:54

                                          Maybe you don't import the good obj format πŸ˜’

                                          @unknownuser said:

                                          Import OBJ - Import an existing OBJ file. Useful if you want multiple objects for sculpting, or somewhat more complex topology than a sphere. Compatibility is limited. Use single closed triangulated mesh(es) without sharp corners, and with less than 24 connections per vertex (no high-resolution spheres, unless they are geospheres)

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply Reply Quote 0
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