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    Sculptris

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    • charly2008C Offline
      charly2008
      last edited by

      Hi khai,

      I would be very happy if Remus would do this.

      Karl

      He who makes no mistakes, makes nothing

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      • R Offline
        remus
        last edited by

        Probably easier to just use this: http://forums.sketchucation.com/viewtopic.php?p=175613#p175613

        My ruby skills are a little rusty as well 😛

        http://remusrendering.wordpress.com/

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        • K Offline
          Khai
          last edited by

          @remus said:

          Probably easier to just use this: http://forums.sketchucation.com/viewtopic.php?p=175613#p175613

          My ruby skills are a little rusty as well 😛

          uuugh noooooo
          I'll just manually check for the Ngons....

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          • pilouP Offline
            pilou
            last edited by

            In case of interest I have translated the Sculptris'Doc in French 😉


            sculptris_help.zip

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • GaieusG Offline
              Gaieus
              last edited by

              Very interesting find, Pilou, thanks!

              I have not tried yet but it seems there could be a smooth workflow with SU itself. What do you guys think, should we move the topic to the extensions forum? After all, it seems to be SU related as far as I can tell.

              Gai...

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              • pilouP Offline
                pilou
                last edited by

                It's a mini "Zbrush", so some organic and result has many triangles 😉

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • EscapeArtistE Offline
                  EscapeArtist
                  last edited by

                  Yep, functions quite a bit like zbrush, obviously without the complexity or toolset. I found it easier to use though. Good fun, and it works quite well for what it is.

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi Remus,

                    I used the triangulate Faces by selection. But the N-Gon Check says there are still N-Gons in the model. What can i do else?

                    Karl


                    Wikinger.zip

                    He who makes no mistakes, makes nothing

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                    • K Offline
                      Khai
                      last edited by

                      I think your going to be doing some cleanup there...!

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        Hi,

                        i used the new N-Gone Check. In my Wikinger.skp it counted 12567 N-Gons. I tried to triangulate the model but without success.

                        Karl


                        Unbenannt.JPG

                        He who makes no mistakes, makes nothing

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                        • R Offline
                          remus
                          last edited by

                          You could always try saving it as a .3ds then importing it back in to SU.

                          http://remusrendering.wordpress.com/

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                          • charly2008C Offline
                            charly2008
                            last edited by

                            If i try to export the model as 3ds, Sketchup crashes. I don't know why.


                            Unbenannt.JPG

                            He who makes no mistakes, makes nothing

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                            • pyrolunaP Offline
                              pyroluna
                              last edited by

                              whohooo supercool!!
                              I had to try this out at once!
                              So I did:


                              old man.jpg

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                              • pilouP Offline
                                pilou
                                last edited by

                                As Sculptris can export colors and depth buffer you can make any after effect in your favorite 3D package 😎
                                By Taron (administrator of Dr Petter'site 😉

                                http://img99.imageshack.us/img99/3461/sheeple.jpg

                                http://img189.imageshack.us/img189/2074/muscleape2.jpg

                                Auto Portrait

                                http://img69.imageshack.us/img69/9866/taron.jpg

                                http://img337.imageshack.us/img337/459/butterflies.jpg

                                http://img441.imageshack.us/img441/3096/foldeye.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • tridemT Offline
                                  tridem
                                  last edited by

                                  I used Blender as translator... 😳

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                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    how can I convert the model to 3ds?

                                    sculptris allows only obj and sc1

                                    I tried to import the obj-file with the obj-importer plugin, then su was calculating but nothing appears.

                                    what can I do?

                                    http://www.zz7.de

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                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      I tried to do that, but the modell doesn't appear in blender.

                                      what importpresets did you use?

                                      "ceate scene"?

                                      http://www.zz7.de

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                                      • tridemT Offline
                                        tridem
                                        last edited by

                                        Be sure there's nothing in Blender...I remember that was totally out of scale and far from axis center and for this reason (?..I believe...) hidden in Blender viewport.

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                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          OK but when i reimported the 3ds file to su there was only the square of blender

                                          http://www.zz7.de

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                                          • tridemT Offline
                                            tridem
                                            last edited by

                                            Sorry...I'm very inexpert with Blender, I tried this way once and somehow it worked but I cannot help you further 😒

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