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    Sculptris

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    • pilouP Offline
      pilou
      last edited by

      In case of interest I have translated the Sculptris'Doc in French 😉


      sculptris_help.zip

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • GaieusG Offline
        Gaieus
        last edited by

        Very interesting find, Pilou, thanks!

        I have not tried yet but it seems there could be a smooth workflow with SU itself. What do you guys think, should we move the topic to the extensions forum? After all, it seems to be SU related as far as I can tell.

        Gai...

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        • pilouP Offline
          pilou
          last edited by

          It's a mini "Zbrush", so some organic and result has many triangles 😉

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • EscapeArtistE Offline
            EscapeArtist
            last edited by

            Yep, functions quite a bit like zbrush, obviously without the complexity or toolset. I found it easier to use though. Good fun, and it works quite well for what it is.

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            • charly2008C Offline
              charly2008
              last edited by

              Hi Remus,

              I used the triangulate Faces by selection. But the N-Gon Check says there are still N-Gons in the model. What can i do else?

              Karl


              Wikinger.zip

              He who makes no mistakes, makes nothing

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              • K Offline
                Khai
                last edited by

                I think your going to be doing some cleanup there...!

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi,

                  i used the new N-Gone Check. In my Wikinger.skp it counted 12567 N-Gons. I tried to triangulate the model but without success.

                  Karl


                  Unbenannt.JPG

                  He who makes no mistakes, makes nothing

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                  • R Offline
                    remus
                    last edited by

                    You could always try saving it as a .3ds then importing it back in to SU.

                    http://remusrendering.wordpress.com/

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      If i try to export the model as 3ds, Sketchup crashes. I don't know why.


                      Unbenannt.JPG

                      He who makes no mistakes, makes nothing

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                      • pyrolunaP Offline
                        pyroluna
                        last edited by

                        whohooo supercool!!
                        I had to try this out at once!
                        So I did:


                        old man.jpg

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                        • pilouP Offline
                          pilou
                          last edited by

                          As Sculptris can export colors and depth buffer you can make any after effect in your favorite 3D package 😎
                          By Taron (administrator of Dr Petter'site 😉

                          http://img99.imageshack.us/img99/3461/sheeple.jpg

                          http://img189.imageshack.us/img189/2074/muscleape2.jpg

                          Auto Portrait

                          http://img69.imageshack.us/img69/9866/taron.jpg

                          http://img337.imageshack.us/img337/459/butterflies.jpg

                          http://img441.imageshack.us/img441/3096/foldeye.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • tridemT Offline
                            tridem
                            last edited by

                            I used Blender as translator... 😳

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              how can I convert the model to 3ds?

                              sculptris allows only obj and sc1

                              I tried to import the obj-file with the obj-importer plugin, then su was calculating but nothing appears.

                              what can I do?

                              http://www.zz7.de

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                              • jo-keJ Offline
                                jo-ke
                                last edited by

                                I tried to do that, but the modell doesn't appear in blender.

                                what importpresets did you use?

                                "ceate scene"?

                                http://www.zz7.de

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                                • tridemT Offline
                                  tridem
                                  last edited by

                                  Be sure there's nothing in Blender...I remember that was totally out of scale and far from axis center and for this reason (?..I believe...) hidden in Blender viewport.

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                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    OK but when i reimported the 3ds file to su there was only the square of blender

                                    http://www.zz7.de

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                                    • tridemT Offline
                                      tridem
                                      last edited by

                                      Sorry...I'm very inexpert with Blender, I tried this way once and somehow it worked but I cannot help you further 😒

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                                      • HieruH Offline
                                        Hieru
                                        last edited by

                                        @jo-ke said:

                                        how can I convert the model to 3ds?

                                        sculptris allows only obj and sc1

                                        I'm struggling with this as well. Does anyone have any suggestions?

                                        I tried importing a Sculptris .obj into Wings3D, but it crashes every time.

                                        www.davidhier.co.uk

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                                        • EscapeArtistE Offline
                                          EscapeArtist
                                          last edited by

                                          @hieru said:

                                          @jo-ke said:

                                          how can I convert the model to 3ds?

                                          sculptris allows only obj and sc1

                                          I'm struggling with this as well. Does anyone have any suggestions?

                                          I tried importing a Sculptris .obj into Wings3D, but it crashes every time.

                                          You can try converting using FBXConverterUI from Autodesk, last I checked it was still available and free.

                                          You'll have to convert from format "A", your starting format i.e. .OBJ; to .FBX and then to "B", your desired format, i.e .3DS. It works OK, but the output isn't exactly always what I wanted.

                                          You an also try using Blender to import/export your desired format.

                                          As far as the model not being visible, try "zoom extents" to see if it appears. Also try increasing the view distance (view > view properties > clip end (set to max, 10,000). Also, consider your model may have been put inside the box.

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                                          • HieruH Offline
                                            Hieru
                                            last edited by

                                            Thanks, I'll give your suggestions a go.

                                            www.davidhier.co.uk

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