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    Sculptris

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    • K Offline
      Khai
      last edited by

      Remus kindly made this for me http://forums.sketchucation.com/viewtopic.php?f=323&t=26620 which will check for N-Gons..
      I think we should ask him if he can get it to highlight them. then we can simply fix them ready for export to Sculptris...

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      • charly2008C Offline
        charly2008
        last edited by

        Hi khai,

        I would be very happy if Remus would do this.

        Karl

        He who makes no mistakes, makes nothing

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        • R Offline
          remus
          last edited by

          Probably easier to just use this: http://forums.sketchucation.com/viewtopic.php?p=175613#p175613

          My ruby skills are a little rusty as well 😛

          http://remusrendering.wordpress.com/

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          • K Offline
            Khai
            last edited by

            @remus said:

            Probably easier to just use this: http://forums.sketchucation.com/viewtopic.php?p=175613#p175613

            My ruby skills are a little rusty as well 😛

            uuugh noooooo
            I'll just manually check for the Ngons....

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            • pilouP Offline
              pilou
              last edited by

              In case of interest I have translated the Sculptris'Doc in French 😉


              sculptris_help.zip

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • GaieusG Offline
                Gaieus
                last edited by

                Very interesting find, Pilou, thanks!

                I have not tried yet but it seems there could be a smooth workflow with SU itself. What do you guys think, should we move the topic to the extensions forum? After all, it seems to be SU related as far as I can tell.

                Gai...

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                • pilouP Offline
                  pilou
                  last edited by

                  It's a mini "Zbrush", so some organic and result has many triangles 😉

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • EscapeArtistE Offline
                    EscapeArtist
                    last edited by

                    Yep, functions quite a bit like zbrush, obviously without the complexity or toolset. I found it easier to use though. Good fun, and it works quite well for what it is.

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi Remus,

                      I used the triangulate Faces by selection. But the N-Gon Check says there are still N-Gons in the model. What can i do else?

                      Karl


                      Wikinger.zip

                      He who makes no mistakes, makes nothing

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                      • K Offline
                        Khai
                        last edited by

                        I think your going to be doing some cleanup there...!

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi,

                          i used the new N-Gone Check. In my Wikinger.skp it counted 12567 N-Gons. I tried to triangulate the model but without success.

                          Karl


                          Unbenannt.JPG

                          He who makes no mistakes, makes nothing

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                          • R Offline
                            remus
                            last edited by

                            You could always try saving it as a .3ds then importing it back in to SU.

                            http://remusrendering.wordpress.com/

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              If i try to export the model as 3ds, Sketchup crashes. I don't know why.


                              Unbenannt.JPG

                              He who makes no mistakes, makes nothing

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                              • pyrolunaP Offline
                                pyroluna
                                last edited by

                                whohooo supercool!!
                                I had to try this out at once!
                                So I did:


                                old man.jpg

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  As Sculptris can export colors and depth buffer you can make any after effect in your favorite 3D package 😎
                                  By Taron (administrator of Dr Petter'site 😉

                                  http://img99.imageshack.us/img99/3461/sheeple.jpg

                                  http://img189.imageshack.us/img189/2074/muscleape2.jpg

                                  Auto Portrait

                                  http://img69.imageshack.us/img69/9866/taron.jpg

                                  http://img337.imageshack.us/img337/459/butterflies.jpg

                                  http://img441.imageshack.us/img441/3096/foldeye.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • tridemT Offline
                                    tridem
                                    last edited by

                                    I used Blender as translator... 😳

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                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      how can I convert the model to 3ds?

                                      sculptris allows only obj and sc1

                                      I tried to import the obj-file with the obj-importer plugin, then su was calculating but nothing appears.

                                      what can I do?

                                      http://www.zz7.de

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                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by

                                        I tried to do that, but the modell doesn't appear in blender.

                                        what importpresets did you use?

                                        "ceate scene"?

                                        http://www.zz7.de

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                                        • tridemT Offline
                                          tridem
                                          last edited by

                                          Be sure there's nothing in Blender...I remember that was totally out of scale and far from axis center and for this reason (?..I believe...) hidden in Blender viewport.

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                                          • jo-keJ Offline
                                            jo-ke
                                            last edited by

                                            OK but when i reimported the 3ds file to su there was only the square of blender

                                            http://www.zz7.de

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