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[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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  • D Offline
    Daniel S
    last edited by 26 May 2010, 23:18

    Fredo!!!
    you are a genius!!!

    I donΒ΄t know if something like this one will work...
    but here I attach a panton chair.

    I have to see this video again and again πŸŽ‰ πŸŽ‰

    Daniel S


    Panton chair.skp

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    • F Offline
      fredo6
      last edited by 26 May 2010, 23:39

      @daniel s said:

      I donΒ΄t know if something like this one will work...
      but here I attach a panton chair.

      Daniel S

      Daniel,

      I had to put some splitter (i.e. line) to get contours with 4 parts.
      Here is the file and a short video.
      Panton chair.gif

      Fredo


      Panton chair curviloft.skp

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      • D Offline
        Daniel S
        last edited by 26 May 2010, 23:55

        Looks like it is the most powerful plugin ever made.

        Daniel S

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        • U Offline
          utiler
          last edited by 27 May 2010, 00:04

          I feel like a kid at christmas time who knows what he's getting but can't open his present yet!!!!

          You never seem to amaze, Fredo!

          purpose/expression/purpose/....

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          • E Offline
            EscapeArtist
            last edited by 27 May 2010, 02:38

            Looks fantastic, really looking forward to seeing the finished product in operation.

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            • J Offline
              JClements
              last edited by 27 May 2010, 02:47

              WOW! Way to go!

              Any chance, once a skin is made, that could be some axial controls that could be dragged to do stretching such that the skin would react like what is done in Soapskin and Bubbles where the forming edges are anchored and the skin stretches relative to the forming edges? Perhaps have a tightness parameter to control how close the skin conforms to a path or to the defining edges? Could the path be altered interactively to reshape the skin?

              Tapering. Really would like to create Reduced Elbows for Piping or Ducting systems. Draw a "welded" curve for a path, place circle or "donut" tangential at each end of the path with specific radii/diameter and then form the skin of pipe (inner diameter as well as outer diameter too?). Have a means to minimize the amount a faces formed. Transitions of the ribbing of pipe would be linear versus what looks like an averaging method used in your video for "freeform" skins. It would be fantastic if the end diameters were parametric so user could change their values.

              John

              John | Illustrator | Beaverton, Oregon

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              • E Offline
                EarthMover
                last edited by 27 May 2010, 02:51

                Holy crap!!! Is that speed realtime? Looks amazing! Do the number of segments in the rails matter? Could this possibly be used to replace the standard from contours in the sandbox tools to create graded terrains?

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • X Offline
                  xrok1
                  last edited by 27 May 2010, 04:18

                  WOW! i love how you ruby greats are dragging SU kicking and screaming into the realm of a "real" 3d modeling program! 😍
                  screw you google. if you won't give us proper tools someone will. πŸ‘Ώ
                  thanks Fredo, and everyone; TIG, ThomThom, Chris, Jim, Dedier, Whaat... just to name a few. you guys ARE the real SU team. all we really need from google is poly support. you guys cover the rest.
                  http://twilightrender.com/phpBB3/images/smilies/Respect.gif

                  β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                  http://www.Twilightrender.com try it!

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                  • V Offline
                    vidy
                    last edited by 27 May 2010, 06:19

                    BRAVO FREDO πŸŽ‰

                    still so much to learn..

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                    • P Offline
                      Panga
                      last edited by 27 May 2010, 06:46

                      Really big thanks for investing so much time to give us so niceeeee plugins !! I'll try to post a file to test it on terrain modelling, which is my main occupation in SU.

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                      • T Offline
                        thomthom
                        last edited by 27 May 2010, 06:47

                        Looking very nice. Can one edit the control splines afterwards?

                        1:24 - Float Pal window: is that done using view.draw* method?

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • P Offline
                          pilou
                          last edited by 27 May 2010, 07:14

                          The Fredo return! 😎
                          What a teaser! πŸ€“

                          What about make a thickness to a surface?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • F Offline
                            fredo6
                            last edited by 27 May 2010, 07:26

                            @unknownuser said:

                            The Fredo return! 😎
                            What a teaser! πŸ€“

                            What about make a thickness to a surface?

                            I guess this is a job for JPP. Curviloft only generates the thin surface.

                            Fredo

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                            • F Offline
                              fredo6
                              last edited by 27 May 2010, 07:43

                              @thomthom said:

                              Looking very nice. Can one edit the control splines afterwards?

                              1:24 - Float Pal window: is that done using view.draw* method?

                              Tom,

                              Yes the button palettes are all based on view.draw methods. And for Curviloft, I had to introduce the concept of a floating palette to allow edition of each of the individual sections, as shown on this small video:
                              Float palette.gif

                              Fredo

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                              • T Offline
                                TIG Moderator
                                last edited by 27 May 2010, 08:12

                                Fredo

                                As ever, a "tour de force".
                                Can't wait to try your new tools...
                                Very impressive interface and speed.
                                πŸŽ‰

                                TIG

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                                • C Offline
                                  CadFather
                                  last edited by 27 May 2010, 08:57

                                  sugar.. everytime Fredo starts these things, it's like another copernican revolution! πŸ˜†

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                                  • T Offline
                                    thomthom
                                    last edited by 27 May 2010, 09:00

                                    @unknownuser said:

                                    And for Curviloft, I had to introduce the concept of a floating palette to allow edition of each of the individual sections, as shown on this small video:
                                    [attachment=0:3bpbsi8t]<!-- ia0 -->Float palette.gif<!-- ia0 -->[/attachment:3bpbsi8t]

                                    Is that adjustments one makes before you end the tool? Or can you take a shape you created earlier and readjust it? On other words, is it parametric?

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • F Offline
                                      fredo6
                                      last edited by 27 May 2010, 10:30

                                      @thomthom said:

                                      @unknownuser said:

                                      And for Curviloft, I had to introduce the concept of a floating palette to allow edition of each of the individual sections, as shown on this small video:
                                      [attachment=0:x5clniez]<!-- ia0 -->Float palette.gif<!-- ia0 -->[/attachment:x5clniez]

                                      Is that adjustments one makes before you end the tool? Or can you take a shape you created earlier and readjust it? On other words, is it parametric?

                                      It's difficult to make things parametric in Sketchup, because all you have at the end is faces and edges.
                                      My plan to help a little bit would be to attach some information to the Component created so that you can reedit later on.
                                      also, and already working is the possibility to generate the juctions as curves so that when you move the profiles, then the shape deforms accordingly (something that is shown in Kirill's scripts).

                                      Fredo

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                                      • T Offline
                                        thomthom
                                        last edited by 27 May 2010, 10:34

                                        Yea - it was something like that I was wondering if it would do. Very promising!

                                        Once I get Vertex Edit out of the way I want to make Bezier Path modelling tools. The control points stored as attributes for later edit-ability. Of course, if the user was to edit the geometry with other tools that would be ignored.
                                        If the observers behave better in the next SU I want to make modifiers that one can apply to groups/components. Stack them up and apply the modifications after the user edit the base shape.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • N Offline
                                          notareal
                                          last edited by 27 May 2010, 10:45

                                          Stunning! What a return.

                                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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