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    [Plugin] Front Face - 1.2

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    • thomthomT Offline
      thomthom
      last edited by

      😄
      I'd added the feature to Remove Materials. Will post it later.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • T Offline
        tomasz
        last edited by

        @unknownuser said:

        Any progress on changing the cursor Tomasz?
        I am using it today and was just curious. Handy tool BTW.

        Checked the API. It looks easy...

        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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        • GaieusG Offline
          Gaieus
          last edited by

          Guys, I am amazed at the helpfulness of all of you.

          Once I win this combpetition, I hope you will all come and enjoy the party.
          😉

          (BTW I am planning a difficult plugin - you will hate me...)

          Gai...

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          • TIGT Offline
            TIG Moderator
            last edited by

            In the meanwhile, before it gets written into something better - to make ALL rear faces in the model [and faces inside definitions too] have the default material on their backs, just copy and paste this line of code into the Ruby Console - I compressed it into one line for ease of pasting...

            m=Sketchup.active_model;es=m.entities;es.each{|e|e.back_material=nil if e.class==Sketchup;;Face};ds=m.definitions;ds.each{|d|d.entities.each{|e|e.back_material=nil if e.class==Sketchup;;Face}};return nil
            

            TIG

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            • T Offline
              tomasz
              last edited by

              Ok. I said I was busy, but I had to refresh my memory, how to write a Tool in SU, so played with FrontFace and here we go:
              Version 1.2 is ready.

              Greetings
              Tomasz

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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              • boofredlayB Offline
                boofredlay
                last edited by

                Beautiful. Thank you. 👍

                http://www.coroflot.com/boofredlay

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                • E Offline
                  Ecuadorian
                  last edited by

                  @tig said:

                  to make ALL rear faces in the model [and faces inside definitions too] have the default material on their backs, just copy and paste this line of code into the Ruby Console - I compressed it into one line for ease of pasting...

                  m=Sketchup.active_model;es=m.entities;es.each{|e|e.back_material=nil if e.class==Sketchup;;Face};ds=m.definitions;ds.each{|d|d.entities.each{|e|e.back_material=nil if e.class==Sketchup;;Face}};return nil
                  

                  TIG, this is probably one of the most useful pieces of code ever. Thank you very much. 👍

                  -Miguel Lescano
                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                  • F Offline
                    Fletch
                    last edited by

                    TIG, does it also make all groups and components have the default material? (in case one or two got accidentally painted somehow?)

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • E Offline
                      Ecuadorian
                      last edited by

                      Fletch, Matthieu Noblet wrote a plugin for that:
                      http://forums.sketchucation.com/viewtopic.php?p=102323#p102323

                      -Miguel Lescano
                      Subscribe to my house plans YouTube channel! (30K+ subs)

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @fletch said:

                        TIG, does it also make all groups and components have the default material? (in case one or two got accidentally painted somehow?)

                        No, it fixes back_materials inside them, but not materials applied to them - to do that you need this line...

                        Sketchup.active_model.definitions.each{|d|d.instances.each{|i|i.material=nil}}
                        

                        🤓

                        TIG

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                        • R Offline
                          Royvas
                          last edited by

                          gosh thank you so much for this 😄 works great

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                          • alvisA Offline
                            alvis
                            last edited by

                            Thanks
                            Tomasz

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                            • Z Offline
                              Zacchia
                              last edited by

                              Hi Tomasz
                              I have found now this plugin!! This is fantastic. Thanks a lot!

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                              • Z Offline
                                Zacchia
                                last edited by

                                Thomasz
                                It seams that when material is on normal face and i use this plugin then material will be default SU material when turned the faces. Why is it like this? I think it should keep material and just turn faces.

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                                • J Offline
                                  Jrudd
                                  last edited by

                                  Hi all,

                                  Proud to announce that there is finally a solution to the face flipping problem. You can now reverse faces and preserve UV coordinates! I tested it and the results are accurate!

                                  The UV Toolkit makes it possible. You also need to download the TT_Lib and put it in your plugins folder.

                                  To reverse a face, first select what you want reversed, then go to Plugins > UV Toolkit > Frontface material to Backface (or the opposite).

                                  Hope it helps,
                                  Jeremy

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                                  • S Offline
                                    simoni
                                    last edited by

                                    I find it works 50% of the time, sometimes textures are mapped wrongly, maybe I am doing something wrong?

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                                    • N Offline
                                      Need2SeeAttachments
                                      last edited by

                                      LOOK AT MY USER NAME, ENOUGH SAID. Need2SeeAttachments.
                                      I WANT TO DOWNLOAD, NOW BYE FOREVER SKETCHUCATION.
                                      Meant no offence, k thx bai.

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        Bye bye.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • D Offline
                                          desunvn
                                          last edited by

                                          Thank you for plugin this

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                                          • danchoD Offline
                                            dancho
                                            last edited by

                                            Hi Tomasz,

                                            I was installed Fredo Additional Plugin folder plugin http://sketchucation.com/forums/viewtopic.php?p=345150#p345150
                                            and have a problem with finding icons if I use your plugin in another dir.

                                            Its only work with Sketchup 2013/Plugins place. Can you look at this?

                                            Regards,
                                            Daniel

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